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<title>candy_gear.git/src/blu_cat/com, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<updated>2025-09-05T12:55:25+00:00</updated>
<entry>
<title>feat Add hierarchy to skeletal mesh</title>
<updated>2025-09-05T12:55:25+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2025-09-05T12:55:25+00:00</published>
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<id>urn:sha1:6deda4129825b4b77fb7179f43d4bb7a755c4813</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixt Improve graphics</title>
<updated>2025-07-14T18:00:52+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2025-07-14T18:00:52+00:00</published>
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<id>urn:sha1:0efc2fc6e7aeba281b2718157439f3e43c23d61a</id>
<content type='text'>
* src/blu_cat/gra/graphics_pipeline_2d_solid.cpp,
src/blu_cat/gra/graphics_pipeline_2d_wired.cpp: remove redundant
view port.

* src/blu_cat/gra/renderer.cpp: Add view port to a more efficient place.
Cleanup 2D images.
</content>
</entry>
<entry>
<title>feat Read and write signed integers</title>
<updated>2025-04-14T23:16:34+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2025-04-14T23:16:34+00:00</published>
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<id>urn:sha1:8e9ca6eb1247982ccb112d3412a1c07d577af2bb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixt Use bone from mesh when animating model</title>
<updated>2025-03-21T14:42:09+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2025-03-19T19:20:37+00:00</published>
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<id>urn:sha1:600a4f7586a31990cfdb02ab811768ca6afc909e</id>
<content type='text'>
* src/blu_cat/gra/skeletal_model.cpp (SkeletalModel::tick): Use bone
position from mesh.  Not using it was a bug.
</content>
</entry>
<entry>
<title>feat Add headers to skeletal mesh</title>
<updated>2025-03-12T16:07:35+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2025-03-11T22:39:20+00:00</published>
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<id>urn:sha1:daa767aa5ea95fa2386c5ecaff31bd5598c43700</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat Add header to static mesh files</title>
<updated>2025-03-11T17:40:03+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2025-03-11T17:40:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.linhares.blue/candy_gear.git/commit/?id=d08bd8ff81344e02649cc3bed02b95d895a66bcf'/>
<id>urn:sha1:d08bd8ff81344e02649cc3bed02b95d895a66bcf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat Create BinaryWriter</title>
<updated>2025-03-10T18:00:11+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2025-03-10T18:00:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.linhares.blue/candy_gear.git/commit/?id=a6c3a1e9325aae702b30d334acc6a6b8ff2f37f4'/>
<id>urn:sha1:a6c3a1e9325aae702b30d334acc6a6b8ff2f37f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refa Split BluCat into several namespaces</title>
<updated>2024-12-31T22:03:51+00:00</updated>
<author>
<name>Frederico Linhares</name>
<email>fred@linhares.blue</email>
</author>
<published>2024-12-31T15:32:36+00:00</published>
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