diff options
-rw-r--r-- | src/vector_3d.cpp | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/src/vector_3d.cpp b/src/vector_3d.cpp index 6417a18..c0a9a3e 100644 --- a/src/vector_3d.cpp +++ b/src/vector_3d.cpp @@ -20,6 +20,8 @@ #include <glm/vec3.hpp> +#include <mruby/array.h> + #include "rotation_3d.hpp" void @@ -81,6 +83,59 @@ cg_cVector3D_get_z(mrb_state *mrb, mrb_value self) return mrb_float_value(mrb, (*ptr)->z); } +mrb_value +cg_cVector3D_get_xy(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_value array = mrb_ary_new_capa(mrb, 2); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->x)); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->y)); + + return array; +} + +mrb_value +cg_cVector3D_get_xz(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_value array = mrb_ary_new_capa(mrb, 2); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->x)); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->z)); + + return array; +} + +mrb_value +cg_cVector3D_get_yz(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_value array = mrb_ary_new_capa(mrb, 2); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->y)); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->z)); + + return array; +} + +mrb_value +cg_cVector3D_get_xyz(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_value array = mrb_ary_new_capa(mrb, 3); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->x)); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->y)); + mrb_ary_push(mrb, array, mrb_float_value(mrb, (*ptr)->z)); + + return array; +} + static mrb_value cg_cVector3D_set_x(mrb_state *mrb, mrb_value self) { @@ -121,6 +176,63 @@ cg_cVector3D_set_z(mrb_state *mrb, mrb_value self) } static mrb_value +cg_cVector3D_set_xy(mrb_state *mrb, mrb_value self) +{ + mrb_float x, y; + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "ff", &x, &y); + (*ptr)->x = x; + (*ptr)->y = y; + + return self; +} + +static mrb_value +cg_cVector3D_set_xz(mrb_state *mrb, mrb_value self) +{ + mrb_float x, z; + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "ff", &x, &z); + (*ptr)->x = x; + (*ptr)->z = z; + + return self; +} + +static mrb_value +cg_cVector3D_set_yz(mrb_state *mrb, mrb_value self) +{ + mrb_float y, z; + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "ff", &y, &z); + (*ptr)->y = y; + (*ptr)->z = z; + + return self; +} + +static mrb_value +cg_cVector3D_set_xyz(mrb_state *mrb, mrb_value self) +{ + mrb_float x, y, z; + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "fff", &x, &y, &z); + (*ptr)->x = x; + (*ptr)->y = y; + (*ptr)->z = z; + + return self; +} + +static mrb_value cg_cVector3D_translate(mrb_state *mrb, mrb_value self) { std::shared_ptr<glm::vec3> *ptr = @@ -166,6 +278,16 @@ cg_vector_3d_init(mrb_state *mrb) mrb, cg_cVector3D, "z", cg_cVector3D_get_z, MRB_ARGS_NONE()); mrb_define_method( + mrb, cg_cVector3D, "xy", cg_cVector3D_get_xy, MRB_ARGS_NONE()); + mrb_define_method( + mrb, cg_cVector3D, "xz", cg_cVector3D_get_xz, MRB_ARGS_NONE()); + mrb_define_method( + mrb, cg_cVector3D, "yz", cg_cVector3D_get_yz, MRB_ARGS_NONE()); + + mrb_define_method( + mrb, cg_cVector3D, "xyz", cg_cVector3D_get_xyz, MRB_ARGS_NONE()); + + mrb_define_method( mrb, cg_cVector3D, "x=", cg_cVector3D_set_x, MRB_ARGS_REQ(1)); mrb_define_method( mrb, cg_cVector3D, "y=", cg_cVector3D_set_y, MRB_ARGS_REQ(1)); @@ -173,5 +295,15 @@ cg_vector_3d_init(mrb_state *mrb) mrb, cg_cVector3D, "z=", cg_cVector3D_set_z, MRB_ARGS_REQ(1)); mrb_define_method( + mrb, cg_cVector3D, "set_xy", cg_cVector3D_set_xy, MRB_ARGS_REQ(2)); + mrb_define_method( + mrb, cg_cVector3D, "set_xz", cg_cVector3D_set_xz, MRB_ARGS_REQ(2)); + mrb_define_method( + mrb, cg_cVector3D, "set_yz", cg_cVector3D_set_yz, MRB_ARGS_REQ(2)); + + mrb_define_method( + mrb, cg_cVector3D, "set_xyz", cg_cVector3D_set_xyz, MRB_ARGS_REQ(3)); + + mrb_define_method( mrb, cg_cVector3D, "translate", cg_cVector3D_translate, MRB_ARGS_REQ(2)); } |