diff options
-rw-r--r-- | src/candy_gear.cpp | 8 | ||||
-rw-r--r-- | src/main.cpp | 8 | ||||
-rw-r--r-- | src/model.cpp | 6 | ||||
-rw-r--r-- | src/rotation_3d.cpp (renamed from src/rotation3d.cpp) | 14 | ||||
-rw-r--r-- | src/rotation_3d.hpp (renamed from src/rotation3d.hpp) | 4 | ||||
-rw-r--r-- | src/vector_3d.cpp (renamed from src/vector3d.cpp) | 17 | ||||
-rw-r--r-- | src/vector_3d.hpp (renamed from src/vector3d.hpp) | 4 |
7 files changed, 31 insertions, 30 deletions
diff --git a/src/candy_gear.cpp b/src/candy_gear.cpp index 45d105e..9460b51 100644 --- a/src/candy_gear.cpp +++ b/src/candy_gear.cpp @@ -22,8 +22,8 @@ #include <yaml-cpp/yaml.h> -#include "rotation3d.hpp" -#include "vector3d.hpp" +#include "rotation_3d.hpp" +#include "vector_3d.hpp" static mrb_value parse_node(mrb_state *mrb, const YAML::Node &node) @@ -64,7 +64,7 @@ cg_mCandyGear_set_camera_position(mrb_state *mrb, mrb_value self) { std::shared_ptr<glm::vec3> *camera_position; - mrb_get_args(mrb, "d", &camera_position, &cg_vector3d_type); + mrb_get_args(mrb, "d", &camera_position, &cg_vector_3d_type); cg_core.vk_graphics_pipeline_3d->camera_position = (*camera_position); return self; @@ -75,7 +75,7 @@ cg_mCandyGear_set_camera_rotation(mrb_state *mrb, mrb_value self) { std::shared_ptr<glm::vec3> *camera_rotation; - mrb_get_args(mrb, "d", &camera_rotation, &cg_rotation3d_type); + mrb_get_args(mrb, "d", &camera_rotation, &cg_rotation_3d_type); cg_core.vk_graphics_pipeline_3d->camera_rotation = (*camera_rotation); return self; diff --git a/src/main.cpp b/src/main.cpp index d82ba1b..120a7ed 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -21,11 +21,11 @@ #include "core.hpp" #include "key.hpp" #include "model.hpp" -#include "rotation3d.hpp" +#include "rotation_3d.hpp" #include "sound.hpp" #include "sprite.hpp" #include "texture.hpp" -#include "vector3d.hpp" +#include "vector_3d.hpp" cg_sCore cg_core; @@ -62,11 +62,11 @@ int main(int argc, char *argv[]) cg_candy_gear_init(cg_core.mrb); cg_key_init(cg_core.mrb); cg_model_init(cg_core.mrb); - cg_rotation3d_init(cg_core.mrb); + cg_rotation_3d_init(cg_core.mrb); cg_sound_init(cg_core.mrb); cg_sprite_init(cg_core.mrb); cg_texture_init(cg_core.mrb); - cg_vector3d_init(cg_core.mrb); + cg_vector_3d_init(cg_core.mrb); main_obj = mrb_obj_iv_inspect(cg_core.mrb, cg_core.mrb->top_self); sym_init = mrb_intern_cstr(cg_core.mrb, "init"); diff --git a/src/model.cpp b/src/model.cpp index c0a35d8..45744f6 100644 --- a/src/model.cpp +++ b/src/model.cpp @@ -16,9 +16,9 @@ #include "model.hpp" -#include "rotation3d.hpp" +#include "rotation_3d.hpp" #include "texture.hpp" -#include "vector3d.hpp" +#include "vector_3d.hpp" #include "vk/model_instance.hpp" void @@ -66,7 +66,7 @@ cg_cModel_draw(mrb_state *mrb, mrb_value self) std::shared_ptr<glm::vec3> *rotation; mrb_get_args( - mrb, "dd", &position, &cg_vector3d_type, &rotation, &cg_rotation3d_type); + mrb, "dd", &position, &cg_vector_3d_type, &rotation, &cg_rotation_3d_type); instance.position = **position; instance.rotation = **rotation; diff --git a/src/rotation3d.cpp b/src/rotation_3d.cpp index d95947b..db0ce5a 100644 --- a/src/rotation3d.cpp +++ b/src/rotation_3d.cpp @@ -14,9 +14,9 @@ * limitations under the License. */ -#include "rotation3d.hpp" +#include "rotation_3d.hpp" -#include "vector3d.hpp" +#include "vector_3d.hpp" namespace { @@ -32,7 +32,7 @@ pitch_limit(float pitch) } void -cg_free_rotation3d(mrb_state *mrb, void* obj) +cg_free_rotation_3d(mrb_state *mrb, void* obj) { auto ptr = static_cast<std::shared_ptr<glm::vec3>*>(obj); @@ -40,8 +40,8 @@ cg_free_rotation3d(mrb_state *mrb, void* obj) mrb_free(mrb, ptr); } -const struct mrb_data_type cg_rotation3d_type = { - "CG_Rotation3D", cg_free_rotation3d}; +const struct mrb_data_type cg_rotation_3d_type = { + "CG_Rotation3D", cg_free_rotation_3d}; static mrb_value cg_cRotation3D_initialize(mrb_state *mrb, mrb_value self) @@ -58,7 +58,7 @@ cg_cRotation3D_initialize(mrb_state *mrb, mrb_value self) new(ptr)std::shared_ptr<glm::vec3>( std::make_shared<glm::vec3>(pitch_limit(pitch), yaw, roll)); - mrb_data_init(self, ptr, &cg_rotation3d_type); + mrb_data_init(self, ptr, &cg_rotation_3d_type); return self; } @@ -89,7 +89,7 @@ cg_cRotation3D_baseless_rotation(mrb_state *mrb, mrb_value self) } void -cg_rotation3d_init(mrb_state *mrb) +cg_rotation_3d_init(mrb_state *mrb) { struct RClass *cg_m, *cg_cRotation3D; diff --git a/src/rotation3d.hpp b/src/rotation_3d.hpp index 6d3980d..bba4bec 100644 --- a/src/rotation3d.hpp +++ b/src/rotation_3d.hpp @@ -19,9 +19,9 @@ #include "core.hpp" -extern const struct mrb_data_type cg_rotation3d_type; +extern const struct mrb_data_type cg_rotation_3d_type; void -cg_rotation3d_init(mrb_state *mrb); +cg_rotation_3d_init(mrb_state *mrb); #endif /* CANDY_GEAR_ROTATION_3D_H */ diff --git a/src/vector3d.cpp b/src/vector_3d.cpp index a2e0e4c..6417a18 100644 --- a/src/vector3d.cpp +++ b/src/vector_3d.cpp @@ -14,16 +14,16 @@ * limitations under the License. */ -#include "vector3d.hpp" +#include "vector_3d.hpp" #include <memory> #include <glm/vec3.hpp> -#include "rotation3d.hpp" +#include "rotation_3d.hpp" void -cg_free_vector3d(mrb_state *mrb, void* obj) +cg_free_vector_3d(mrb_state *mrb, void* obj) { auto ptr = static_cast<std::shared_ptr<glm::vec3>*>(obj); @@ -31,8 +31,8 @@ cg_free_vector3d(mrb_state *mrb, void* obj) mrb_free(mrb, ptr); } -const struct mrb_data_type cg_vector3d_type = { - "CG_Vector3D", cg_free_vector3d}; +const struct mrb_data_type cg_vector_3d_type = { + "CG_Vector3D", cg_free_vector_3d}; static mrb_value cg_cVector3D_initialize(mrb_state *mrb, mrb_value self) @@ -50,7 +50,7 @@ cg_cVector3D_initialize(mrb_state *mrb, mrb_value self) new(ptr)std::shared_ptr<glm::vec3>(std::make_shared<glm::vec3>(x, y, z)); - mrb_data_init(self, ptr, &cg_vector3d_type); + mrb_data_init(self, ptr, &cg_vector_3d_type); return self; } @@ -128,7 +128,8 @@ cg_cVector3D_translate(mrb_state *mrb, mrb_value self) std::shared_ptr<glm::vec3> *direction, *rotation; mrb_get_args( - mrb, "dd", &direction, &cg_vector3d_type, &rotation, &cg_rotation3d_type); + mrb, "dd", &direction, &cg_vector_3d_type, + &rotation, &cg_rotation_3d_type); glm::mat4 matrix{1.0f}; glm::vec4 vec{(**direction), 1.0f}; @@ -145,7 +146,7 @@ cg_cVector3D_translate(mrb_state *mrb, mrb_value self) } void -cg_vector3d_init(mrb_state *mrb) +cg_vector_3d_init(mrb_state *mrb) { struct RClass *cg_m, *cg_cVector3D; diff --git a/src/vector3d.hpp b/src/vector_3d.hpp index fab6f61..2827813 100644 --- a/src/vector3d.hpp +++ b/src/vector_3d.hpp @@ -19,7 +19,7 @@ #include "core.hpp" -extern const struct mrb_data_type cg_vector3d_type; +extern const struct mrb_data_type cg_vector_3d_type; mrb_value cg_cVector3D_get_x(mrb_state *mrb, mrb_value self); @@ -29,6 +29,6 @@ mrb_value cg_cVector3D_get_z(mrb_state *mrb, mrb_value self); void -cg_vector3d_init(mrb_state *mrb); +cg_vector_3d_init(mrb_state *mrb); #endif /* CANDY_GEAR_VECTOR_3D_H */ |