diff options
Diffstat (limited to 'glsl')
| -rw-r--r-- | glsl/shader.vert | 6 | 
1 files changed, 2 insertions, 4 deletions
| diff --git a/glsl/shader.vert b/glsl/shader.vert index bc89a8c..50dcec5 100644 --- a/glsl/shader.vert +++ b/glsl/shader.vert @@ -3,8 +3,7 @@  layout(location = 0) in vec3 in_position;  layout(location = 1) in vec3 in_normal; -layout(location = 2) in vec3 in_color; -layout(location = 3) in vec2 in_texture_coord; +layout(location = 2) in vec2 in_texture_coord;  layout(location = 0) out DataTransferObject @@ -32,8 +31,7 @@ main()    gl_Position =        ubo_view_projection.proj * ubo_view_projection.view *        ubo_model_instance.model[gl_InstanceIndex] * vec4(in_position, 1.0); -  out_dto.frag_color = vec4(in_color.r, in_color.g, in_color.b, 1.0) * -    ubo_view_projection.ambient_color; +  out_dto.frag_color = ubo_view_projection.ambient_color;    out_dto.frag_texture_coord = in_texture_coord;    out_dto.normal = mat3(ubo_model_instance.model[gl_InstanceIndex]) *      in_normal; | 
