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-rw-r--r--src/vk/sprite_3d.hpp46
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diff --git a/src/vk/sprite_3d.hpp b/src/vk/sprite_3d.hpp
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--- a/src/vk/sprite_3d.hpp
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-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SPRITE_3D_H
-#define CANDY_GEAR_VK_SPRITE_3D_H 1
-
-#include "core.hpp"
-#include "sprite.hpp"
-
-namespace VK
-{
-
-struct Sprite3D
-{
- std::shared_ptr<Sprite> sprite;
- std::shared_ptr<glm::vec3> position;
- glm::vec2 size;
-
- QueueFamily *queue_family;
-
- std::vector<UniformBuffer> uniform_buffers;
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets;
-
- Sprite3D(
- std::shared_ptr<Sprite> sprite, std::shared_ptr<glm::vec3> position,
- glm::vec2 size);
- ~Sprite3D();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SPRITE_3D_H */