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-rw-r--r--src/vk/view.hpp61
1 files changed, 0 insertions, 61 deletions
diff --git a/src/vk/view.hpp b/src/vk/view.hpp
deleted file mode 100644
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--- a/src/vk/view.hpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_VIEW_H
-#define CANDY_GEAR_VK_VIEW_H 1
-
-#include <memory>
-#include <unordered_map>
-#include <vector>
-
-#include "core.hpp"
-#include "sprite.hpp"
-
-namespace VK
-{
-
-struct View
-{
- glm::vec4 region;
-
- // FIXME: if these vectors get resized, they can cause a segmentation fault!
- std::vector<UniformBuffer> ub_3d;
- std::vector<UniformBuffer> ub_2d;
-
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets_3d;
- std::vector<VkDescriptorSet> descriptor_sets_2d;
-
- std::shared_ptr<glm::vec3> camera_position;
- std::shared_ptr<glm::vec3> camera_rotation;
-
- std::vector<
- std::unordered_map<std::shared_ptr<Sprite>, std::vector<glm::vec4>>>
- sprites_to_draw;
-
- View(glm::vec4 region);
- ~View();
-
- void
- load_descriptor_sets(VkDescriptorPool descriptor_pool);
-
- void
- unload_descriptor_sets();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_VIEW_H */