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-rw-r--r--src/vk/graphics_pipeline_2d_solid.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vk/graphics_pipeline_2d_solid.cpp b/src/vk/graphics_pipeline_2d_solid.cpp
index 380bb65..13800dc 100644
--- a/src/vk/graphics_pipeline_2d_solid.cpp
+++ b/src/vk/graphics_pipeline_2d_solid.cpp
@@ -305,8 +305,8 @@ GraphicsPipeline2DSolid::draw(
// FIXME: I know sorting is expensive, but I need to figure out better what
// to do here.
- std::sort(view->sprites_to_draw[current_frame].rbegin(),
- view->sprites_to_draw[current_frame].rend());
+ std::sort(view->sprites_to_draw[current_frame].begin(),
+ view->sprites_to_draw[current_frame].end());
// Draw sprites
for(auto& sprite_to_draw: view->sprites_to_draw[current_frame])