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-rw-r--r--src/vk/graphics_pipeline_3d_layout.cpp55
-rw-r--r--src/vk/graphics_pipeline_3d_layout.hpp3
-rw-r--r--src/vk/skeletal_model.cpp2
-rw-r--r--src/vk/static_model.cpp2
4 files changed, 9 insertions, 53 deletions
diff --git a/src/vk/graphics_pipeline_3d_layout.cpp b/src/vk/graphics_pipeline_3d_layout.cpp
index cbb73e5..644aac9 100644
--- a/src/vk/graphics_pipeline_3d_layout.cpp
+++ b/src/vk/graphics_pipeline_3d_layout.cpp
@@ -103,7 +103,7 @@ unload_descriptor_set_view(void *obj)
}
void
-load_descriptor_set_skeletal_model(void *obj)
+load_descriptor_set_model(void *obj)
{
auto self = static_cast<VK::GraphicsPipeline3DLayout*>(obj);
@@ -129,61 +129,19 @@ load_descriptor_set_skeletal_model(void *obj)
if(vkCreateDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
- &self->descriptor_set_skeletal_model) != VK_SUCCESS)
+ &self->descriptor_set_model) != VK_SUCCESS)
throw CommandError{
"Failed to create Vulkan descriptor set layout for model instance."};
}
void
-unload_descriptor_set_skeletal_model(void *obj)
+unload_descriptor_set_model(void *obj)
{
auto self = static_cast<VK::GraphicsPipeline3DLayout*>(obj);
vkDestroyDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device,
- self->descriptor_set_skeletal_model, nullptr);
-}
-
-void
-load_descriptor_set_static_model(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3DLayout*>(obj);
-
- std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings;
- layout_bindings[0].binding = 0;
- layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- layout_bindings[0].descriptorCount = 1;
- layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- layout_bindings[0].pImmutableSamplers = nullptr;
- layout_bindings[1].binding = 1;
- layout_bindings[1].descriptorType =
- VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- layout_bindings[1].descriptorCount = 1;
- layout_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- layout_bindings[1].pImmutableSamplers = nullptr;
-
- VkDescriptorSetLayoutCreateInfo layout_info{};
- layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- layout_info.pNext = nullptr;
- layout_info.flags = 0;
- layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
- layout_info.pBindings = layout_bindings.data();
-
- if(vkCreateDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
- &self->descriptor_set_static_model) != VK_SUCCESS)
- throw CommandError{
- "Failed to create Vulkan descriptor set layout for model instance."};
-}
-
-void
-unload_descriptor_set_static_model(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3DLayout*>(obj);
-
- vkDestroyDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device,
- self->descriptor_set_static_model, nullptr);
+ self->descriptor_set_model, nullptr);
}
void
@@ -194,7 +152,7 @@ load_pipeline(void *obj)
std::array<VkDescriptorSetLayout, 3> set_layouts{
self->descriptor_set_world,
self->descriptor_set_view,
- self->descriptor_set_skeletal_model};
+ self->descriptor_set_model};
VkPipelineLayoutCreateInfo pipeline_layout_info{};
pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
@@ -307,8 +265,7 @@ unload_render_pass(void *obj)
const CommandChain loader{
{&load_descriptor_set_world, &unload_descriptor_set_world},
{&load_descriptor_set_view, &unload_descriptor_set_view},
- {&load_descriptor_set_skeletal_model, &unload_descriptor_set_skeletal_model},
- {&load_descriptor_set_static_model, &unload_descriptor_set_static_model},
+ {&load_descriptor_set_model, &unload_descriptor_set_model},
{&load_pipeline, &unload_pipeline},
{&load_render_pass, &unload_render_pass}
};
diff --git a/src/vk/graphics_pipeline_3d_layout.hpp b/src/vk/graphics_pipeline_3d_layout.hpp
index cb89b95..f69e3ab 100644
--- a/src/vk/graphics_pipeline_3d_layout.hpp
+++ b/src/vk/graphics_pipeline_3d_layout.hpp
@@ -26,8 +26,7 @@ struct GraphicsPipeline3DLayout
{
VkDescriptorSetLayout descriptor_set_world;
VkDescriptorSetLayout descriptor_set_view;
- VkDescriptorSetLayout descriptor_set_skeletal_model;
- VkDescriptorSetLayout descriptor_set_static_model;
+ VkDescriptorSetLayout descriptor_set_model;
VkPipelineLayout pipeline;
VkRenderPass render_pass;
diff --git a/src/vk/skeletal_model.cpp b/src/vk/skeletal_model.cpp
index e7ede6d..b201b25 100644
--- a/src/vk/skeletal_model.cpp
+++ b/src/vk/skeletal_model.cpp
@@ -92,7 +92,7 @@ load_descriptor_sets(void *obj)
std::vector<VkDescriptorSetLayout> layouts(
cg_core.vk_swapchain->images_count,
- cg_core.vk_graphics_pipeline_3d_layout->descriptor_set_skeletal_model);
+ cg_core.vk_graphics_pipeline_3d_layout->descriptor_set_model);
VkDescriptorSetAllocateInfo alloc_info{};
alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
diff --git a/src/vk/static_model.cpp b/src/vk/static_model.cpp
index b1c44fc..91f44ab 100644
--- a/src/vk/static_model.cpp
+++ b/src/vk/static_model.cpp
@@ -92,7 +92,7 @@ load_descriptor_sets(void *obj)
std::vector<VkDescriptorSetLayout> layouts(
cg_core.vk_swapchain->images_count,
- cg_core.vk_graphics_pipeline_3d_layout->descriptor_set_static_model);
+ cg_core.vk_graphics_pipeline_3d_layout->descriptor_set_model);
VkDescriptorSetAllocateInfo alloc_info{};
alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;