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2023-09-15feat Create skeletal meshFrederico Linhares
2023-05-31fixt Remove YAML from engineFrederico Linhares
* README.markdown: Remove a dependency that no longer exists and add one that was missing. * src/candy_gear.cpp: Remove YAML from the engine as mruby already provides it. * src/sprite_implementation.cpp, src/sprite_implementation.hpp: Remove unused code.
2023-04-20feat Create text rendering systemFrederico Linhares
2022-12-29refa Use QOI image format for texturesFrederico Linhares
2022-12-23feat Add size to projections in 2D viewsFrederico Linhares
2022-12-23refa Merge Rectangle into Vector4DFrederico Linhares
2022-11-09feat create method Rectangle#drawFrederico Linhares
2022-10-27feat Create rectanglesFrederico Linhares
2022-10-19feat Create workersFrederico Linhares
2022-10-10feat Move configuration from YAML file to gameFrederico Linhares
2022-09-21feat Create View2DFrederico Linhares
2022-09-16feat Create ViewFrederico Linhares
2022-09-08refa Move layouts away from graphics pipelinesFrederico Linhares
2022-09-05refa Move render passes away from graphics pipelinesFrederico Linhares
2022-08-30feat Create 2d graphics pipelineFrederico Linhares
2022-08-08refa Replace SDL timer with C++ timerFrederico Linhares
2022-08-03feat Create a log systemFrederico Linhares
2022-08-02refa Use Vulkan for graphicsFrederico Linhares
This is a partial refactory. Some functionalities implemented in SDL were removed and need reimplementation.
2022-04-06Initial commitFrederico Linhares