Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-09-28 | styl Rename ODO structures to UDO | Frederico Linhares | |
* src/vk/uniform_data_object.hpp: I do not remember why I named these structs ODO. UDO makes more sense as they represents "uniform data objects." | |||
2023-07-18 | fixt Invert drawing order for sprites | Frederico Linhares | |
* src/vk/graphics_pipeline_2d_solid.cpp: Drawing sprites with a higher z-index on top is more intuitive than the opposite. | |||
2023-06-17 | feat Add z index when rendering sprites | Frederico Linhares | |
* src/sprite.cpp: Add a new parameter to sprites to define the z index of the image being rendered. * src/vk/graphics_pipeline_2d_solid.cpp: Sort may not be the most efficient algorithm, but it is easier to implement. If this code becomes slow, it can be optimized with little or no changes to the Ruby interface. | |||
2023-01-06 | refa Use Push constants for sprites and rectangles | Frederico Linhares | |
2022-12-23 | refa Merge Rectangle into Vector4D | Frederico Linhares | |
2022-11-09 | feat create method Rectangle#draw | Frederico Linhares | |