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path: root/src/vk
AgeCommit message (Collapse)Author
2023-04-24fixt Improve text renderingFrederico Linhares
2023-04-20feat Create text rendering systemFrederico Linhares
2023-01-12refa Use Push constants for 3D modelsFrederico Linhares
2023-01-06refa Use Push constants for sprites and rectanglesFrederico Linhares
2022-12-29refa Use QOI image format for texturesFrederico Linhares
2022-12-23feat Add size to projections in 2D viewsFrederico Linhares
2022-12-23refa Merge Rectangle into Vector4DFrederico Linhares
2022-11-09feat create method Rectangle#drawFrederico Linhares
2022-10-21feat Skip frame if image is not available.Frederico Linhares
2022-10-10feat Move configuration from YAML file to gameFrederico Linhares
2022-10-04buil Use SDL_MAIN_HANDLED to compile engine on WindowsFrederico Linhares
2022-09-29feat Allow multiple textures to be used with the same meshFrederico Linhares
2022-09-23refa Use Vulkan coordinates instead of OpenGLFrederico Linhares
2022-09-21feat Create View2DFrederico Linhares
2022-09-21refa All views in use shares the same descriptor poolFrederico Linhares
2022-09-16feat Create ViewFrederico Linhares
2022-09-08refa Move layouts away from graphics pipelinesFrederico Linhares
2022-09-05refa Move render passes away from graphics pipelinesFrederico Linhares
2022-08-31feat Add projection to 2D graphics pipelineFrederico Linhares
2022-08-30feat Create 2d graphics pipelineFrederico Linhares
2022-08-22feat Make camera and model instance more abstractFrederico Linhares
* src/camera.cpp src/camera.hpp: Remove the camera as Vector3D and Rotation3D are going to replace it. * src/model.cpp: Add draw command as instances do not exist anymore. * src/model/instance.cpp src/model/instance.hpp: Remove the instance as Vector3D and Rotation3D are going to replace it.
2022-08-17feat Simplify the 3d model structureFrederico Linhares
2022-08-16feat Create directional lightFrederico Linhares
2022-08-03fixt Increase view projection distanceFrederico Linhares
2022-08-03feat Create a log systemFrederico Linhares
2022-08-02refa Use Vulkan for graphicsFrederico Linhares
This is a partial refactory. Some functionalities implemented in SDL were removed and need reimplementation.