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2024-03-23refa Use quaternion for orientationFrederico Linhares
2023-10-09feat Render sprite in a 3D positionFrederico Linhares
2023-09-15feat Create skeletal meshFrederico Linhares
2023-05-29refa Sprite receives floats instead of Vector4DFrederico Linhares
* lib/menu.rb: Uses the new interface for Sprite. * src/sprite.cpp (Sprite#new, Sprite#draw): By requiring a Vector4D as an argument, sometimes the code calling a Sprite method needs to instantiate a Vector4D and use the stance once. The functions now require four float variables to eliminate this unnecessary instantiation.
2023-05-24feat Recreate the MenuFrederico Linhares
2022-08-02refa Use Vulkan for graphicsFrederico Linhares
This is a partial refactory. Some functionalities implemented in SDL were removed and need reimplementation.
2022-05-26test Collision and alignment detectionFrederico Linhares