Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-23 | refa Use quaternion for orientation | Frederico Linhares | |
2023-10-09 | feat Render sprite in a 3D position | Frederico Linhares | |
2023-09-15 | feat Create skeletal mesh | Frederico Linhares | |
2023-05-29 | refa Sprite receives floats instead of Vector4D | Frederico Linhares | |
* lib/menu.rb: Uses the new interface for Sprite. * src/sprite.cpp (Sprite#new, Sprite#draw): By requiring a Vector4D as an argument, sometimes the code calling a Sprite method needs to instantiate a Vector4D and use the stance once. The functions now require four float variables to eliminate this unnecessary instantiation. | |||
2023-05-24 | feat Recreate the Menu | Frederico Linhares | |
2022-08-02 | refa Use Vulkan for graphics | Frederico Linhares | |
This is a partial refactory. Some functionalities implemented in SDL were removed and need reimplementation. | |||
2022-05-26 | test Collision and alignment detection | Frederico Linhares | |