From f88712a929ee3543f8e1d45c6071f676df339cdb Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Tue, 2 Aug 2022 16:52:33 -0300 Subject: refa Use Vulkan for graphics This is a partial refactory. Some functionalities implemented in SDL were removed and need reimplementation. --- lib/animation.rb | 58 -------------------------------------------------------- 1 file changed, 58 deletions(-) delete mode 100644 lib/animation.rb (limited to 'lib/animation.rb') diff --git a/lib/animation.rb b/lib/animation.rb deleted file mode 100644 index 7da2898..0000000 --- a/lib/animation.rb +++ /dev/null @@ -1,58 +0,0 @@ -# Copyright 2022 Frederico de Oliveira Linhares -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. - -module CandyGear - class Animation - Frame = Struct.new(:duration, :index); - - attr_reader(:index); - - def initialize(sequence, repeat = true) - @sequence = sequence; - @repeat = repeat; - - self.reset(); - end - - def tick() - return @index if @sequence_is_over; - - @current_time += 1; - frame = @sequence[@current_frame]; - - if @current_time >= frame.duration then - @current_time = 0; - @current_frame += 1; - - if @current_frame >= @sequence.size() then - if @repeat then - @current_frame = 0; - else - @current_frame -= 1; - @sequence_is_over = true; - end - end - end - - return @index = frame.index(); - end - - def reset() - @current_time = 0; - @current_frame = 0; - @index = @sequence[0].index; - @sequence_is_over = false; - end - end -end -- cgit v1.2.3