From 736637680ac7b2cd0d0b878401a7e044fde0ee6a Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Tue, 31 Dec 2024 12:32:36 -0300 Subject: refa Split BluCat into several namespaces --- src/blu_cat/int/core.hpp | 123 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 123 insertions(+) create mode 100644 src/blu_cat/int/core.hpp (limited to 'src/blu_cat/int/core.hpp') diff --git a/src/blu_cat/int/core.hpp b/src/blu_cat/int/core.hpp new file mode 100644 index 0000000..0900b81 --- /dev/null +++ b/src/blu_cat/int/core.hpp @@ -0,0 +1,123 @@ +/* + * Copyright 2022-2024 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef BLU_CAT_INT_CORE_H +#define BLU_CAT_INT_CORE_H 1 + +#define BLU_CAT_VERSION_MAJOR 0 +#define BLU_CAT_VERSION_MINOR 1 +#define BLU_CAT_VERSION_PATCH 0 + +#include +#include +#include +#include + +#include "../com/command.hpp" +#include "../com/job_queue.hpp" +#include "../com/worker.hpp" +#include "../gra/device.hpp" +#include "../gra/descriptor_set_layout.hpp" +#include "../gra/framebuffer.hpp" +#include "../gra/graphics_pipeline_2d_solid_layout.hpp" +#include "../gra/graphics_pipeline_2d_wired_layout.hpp" +#include "../gra/graphics_pipeline_2d_solid.hpp" +#include "../gra/graphics_pipeline_2d_wired.hpp" +#include "../gra/graphics_pipeline_3d_layout.hpp" +#include "../gra/graphics_pipeline_3d.hpp" +#include "../gra/graphics_pipeline_3d_skeletal.hpp" +#include "../gra/graphics_pipeline_sprite_3d.hpp" +#include "../gra/light.hpp" +#include "../gra/log.hpp" +#include "../gra/render_pass.hpp" +#include "../gra/renderer.hpp" +#include "../gra/swapchain.hpp" +#include "../gra/vulkan.hpp" + +namespace BluCat::INT +{ + +extern std::random_device random_seed; +extern std::mt19937 random_number_generator; + +struct Core +{ + static const CommandChain loader; + + Log::Logger log; + + COM::JobQueue job_queue; + std::vector workers; + std::vector threads; + + /// Text displayed in the game window. + std::string game_name; + + /** + * @{ + * This is the ammount of pixel that the games uses when rendering to the + * screen. + */ + uint32_t display_width, display_height; + /// @} + + int game_version_major, game_version_minor, game_version_patch; + + uint32_t fps; + std::chrono::duration max_frame_duration; + float delta_time; + + FT_Library font_library; + + VkSurfaceKHR window_surface; + VkInstance vk_instance; + +#ifdef DEBUG + VkDebugUtilsMessengerEXT vk_callback; +#endif + + // Vulkan devices. + std::vector vk_devices; + BluCat::GRA::Device *vk_device_with_swapchain; + BluCat::GRA::Swapchain *vk_swapchain; + + BluCat::GRA::Framebuffer *vk_framebuffer; + BluCat::GRA::RenderPass *vk_render_pass; + BluCat::GRA::DescriptorSetLayout *vk_descriptor_set_layout; + BluCat::GRA::GraphicsPipeline3DLayout *vk_graphics_pipeline_3d_layout; + BluCat::GRA::GraphicsPipeline2DSolidLayout + *vk_graphics_pipeline_2d_solid_layout; + BluCat::GRA::GraphicsPipeline2DWiredLayout + *vk_graphics_pipeline_2d_wired_layout; + BluCat::GRA::Light *vk_light; + std::unique_ptr vk_graphics_pipeline_3d; + std::unique_ptr + vk_graphics_pipeline_3d_skeletal; + std::unique_ptr + vk_graphics_pipeline_sprite_3d; + std::unique_ptr + vk_graphics_pipeline_2d_solid; + std::unique_ptr + vk_graphics_pipeline_2d_wired; + + BluCat::GRA::Renderer *vk_renderer; +}; + +extern Core core; + +} + +#endif /* BLU_CAT_INT_CORE_H */ -- cgit v1.2.3