From 43821b0cffc5aa419c0218992f06f8962ae54a13 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Wed, 8 May 2024 17:56:29 -0300 Subject: refa Rename graphical engine to BluCat --- src/blucat/sprite.cpp | 99 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 src/blucat/sprite.cpp (limited to 'src/blucat/sprite.cpp') diff --git a/src/blucat/sprite.cpp b/src/blucat/sprite.cpp new file mode 100644 index 0000000..a275df8 --- /dev/null +++ b/src/blucat/sprite.cpp @@ -0,0 +1,99 @@ +/* + * Copyright 2022-2024 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "sprite.hpp" + +#include + +#include "../core.hpp" +#include "sprite.hpp" +#include "uniform_data_object.hpp" + +namespace +{ + +struct SpriteBuilder +{ + BluCat::Sprite *sprite; + glm::vec4 ▭ + + SpriteBuilder(BluCat::Sprite *sprite, glm::vec4 &rect); +}; + +SpriteBuilder::SpriteBuilder(BluCat::Sprite *sprite, glm::vec4 &rect): + sprite{sprite}, + rect{rect} +{ +} + +void +load_mesh(void *obj) +{ + auto self = static_cast(obj); + + self->sprite->queue_family = + cg_core.vk_device_with_swapchain->get_queue_family_with_graphics(); + + glm::vec2 rect[BluCat::Sprite::vertex_count]{ + glm::vec2{self->rect.x, self->rect.y}, + glm::vec2{self->rect.x, self->rect.w}, + glm::vec2{self->rect.z, self->rect.y}, + glm::vec2{self->rect.z, self->rect.w} + }; + + void *vertexes_data{&rect}; + static const size_t vertexes_size = + sizeof(glm::vec2) * BluCat::Sprite::vertex_count; + self->sprite->source_buffer = new BluCat::SourceBuffer{ + self->sprite->queue_family->device, vertexes_data, vertexes_size}; + self->sprite->vertex_buffer = new BluCat::DestinationBuffer{ + self->sprite->queue_family, self->sprite->source_buffer, + VK_BUFFER_USAGE_VERTEX_BUFFER_BIT}; +} + +void +unload_mesh(void *obj) +{ + auto self = static_cast(obj); + + delete self->sprite->vertex_buffer; + delete self->sprite->source_buffer; +} + +static const CommandChain loader{ + {&load_mesh, &unload_mesh}, +}; + +} + +namespace BluCat +{ + +Sprite::Sprite(std::shared_ptr texture, glm::vec4 &rect): + texture{texture} +{ + SpriteBuilder sprite_builder(this, rect); + loader.execute(&sprite_builder); +} + +Sprite::~Sprite() +{ + glm::vec4 vector_4d{}; + SpriteBuilder sprite_builder(this, vector_4d); + loader.revert(&sprite_builder); +} + +} -- cgit v1.2.3