From 43821b0cffc5aa419c0218992f06f8962ae54a13 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Wed, 8 May 2024 17:56:29 -0300 Subject: refa Rename graphical engine to BluCat --- src/blucat/texture.cpp | 559 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 559 insertions(+) create mode 100644 src/blucat/texture.cpp (limited to 'src/blucat/texture.cpp') diff --git a/src/blucat/texture.cpp b/src/blucat/texture.cpp new file mode 100644 index 0000000..1213528 --- /dev/null +++ b/src/blucat/texture.cpp @@ -0,0 +1,559 @@ +/* + * Copyright 2022-2024 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "texture.hpp" + +#include "../command.hpp" +#include "../core.hpp" +#include "image.hpp" +#include "qoi.hpp" +#include "source_buffer.hpp" + +namespace +{ + +inline void +create_vulkan_image( + VkImage *image, VkDeviceMemory *device_memory, int width, int height, + uint32_t mip_levels) +{ + VkExtent3D vk_extent3d{}; + vk_extent3d.width = width; + vk_extent3d.height = height; + vk_extent3d.depth = 1; + + BluCat::Image::create( + cg_core.vk_device_with_swapchain, + image, + device_memory, + VK_FORMAT_R8G8B8A8_UNORM, + vk_extent3d, + mip_levels, + VK_IMAGE_TILING_OPTIMAL, + VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT); +} + +struct ImageBuilder +{ + BluCat::Texture *texture; +}; + +struct ImageTextureBuilder: public ImageBuilder +{ + std::string texture_path; + + ImageTextureBuilder(BluCat::Texture *t, std::string tp); + ImageTextureBuilder(BluCat::Texture *t, const char* tp); +}; + +ImageTextureBuilder::ImageTextureBuilder(BluCat::Texture *t, std::string tp): + texture_path{tp} +{ + this->texture = t; +} + +ImageTextureBuilder::ImageTextureBuilder(BluCat::Texture *t, const char* tp): + ImageTextureBuilder{t, std::string(tp)} +{ +} + +void +load_image(void *obj) +{ + auto self = static_cast(obj); + + const int num_channels = 4; // all images are converted to RGBA + BluCat::QOI::Image qoi_image(self->texture_path.c_str(), num_channels); + uint8_t *pixels; + + { // Load file image from file. + self->texture->width = qoi_image.header.width; + self->texture->height = qoi_image.header.height; + self->texture->mip_levels = 1; + + pixels = qoi_image.pixels; + } + + // Load file image into a vulkan buffer. + size_t image_size{static_cast( + qoi_image.header.width * qoi_image.header.height * num_channels)}; + BluCat::SourceBuffer source_image_buffer{ + cg_core.vk_device_with_swapchain, pixels, image_size}; + + { // Create vulkan image. + try + { + create_vulkan_image( + &self->texture->image, + &self->texture->device_memory, + self->texture->width, + self->texture->height, + self->texture->mip_levels); + } + catch(BluCat::Image::Error error) + { + throw CommandError{error.what()}; + } + } + + // Copy image from vulkan buffer into vulkan image. + { + auto queue_family = self->texture->queue_family; + auto queue{queue_family->get_queue()}; + BluCat::CommandPool command_pool{queue_family, 1}; + VkCommandBuffer vk_command_buffer{command_pool.command_buffers[0]}; + + queue.submit_one_time_command(vk_command_buffer, [&](){ + BluCat::Image::move_image_state( + vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM, + 0, VK_ACCESS_TRANSFER_WRITE_BIT, + VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); + + VkBufferImageCopy image_copy{}; + image_copy.bufferOffset = 0; + image_copy.bufferRowLength = 0; + image_copy.bufferImageHeight = 0; + image_copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + image_copy.imageSubresource.mipLevel = 0; + image_copy.imageSubresource.baseArrayLayer = 0; + image_copy.imageSubresource.layerCount = 1; + image_copy.imageOffset = {0, 0, 0}; + image_copy.imageExtent = { + self->texture->width, self->texture->height, 1}; + + vkCmdCopyBufferToImage( + vk_command_buffer, source_image_buffer.buffer, self->texture->image, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy); + + BluCat::Image::move_image_state( + vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM, + VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, + VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT); + }); + } +} + +void +unload_image(void *obj) +{ + auto self = static_cast(obj); + + vkDestroyImage( + cg_core.vk_device_with_swapchain->device, self->texture->image, nullptr); + vkFreeMemory( + cg_core.vk_device_with_swapchain->device, self->texture->device_memory, + nullptr); +} + +void +load_sampler(void *obj) +{ + auto self = static_cast(obj); + + VkSamplerCreateInfo sampler_info{}; + sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; + sampler_info.pNext = nullptr; + sampler_info.flags = 0; + sampler_info.magFilter = VK_FILTER_LINEAR; + sampler_info.minFilter = VK_FILTER_LINEAR; + sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; + sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT; + sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT; + sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT; + sampler_info.mipLodBias = 0.0f; + sampler_info.anisotropyEnable = VK_TRUE; + sampler_info.maxAnisotropy = 16; + sampler_info.compareEnable = VK_FALSE; + sampler_info.compareOp = VK_COMPARE_OP_NEVER; + sampler_info.minLod = 0.0f; + sampler_info.maxLod = 0.0f; + sampler_info.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; + sampler_info.unnormalizedCoordinates = VK_FALSE; + + if(vkCreateSampler( + cg_core.vk_device_with_swapchain->device, &sampler_info, nullptr, + &self->texture->sampler) != VK_SUCCESS) + throw CommandError{"Failed to create texture sampler."}; +} + +void +unload_sampler(void *obj) +{ + auto self = static_cast(obj); + + vkDestroySampler( + cg_core.vk_device_with_swapchain->device, self->texture->sampler, nullptr); +} + +void +load_view(void *obj) +{ + auto self = static_cast(obj); + + try + { + BluCat::Image::create_view( + cg_core.vk_device_with_swapchain, &self->texture->view, + self->texture->image, + VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_ASPECT_COLOR_BIT); + } + catch(BluCat::Image::Error error) + { + throw CommandError{error.what()}; + } +} + +void +unload_view(void *obj) +{ + auto self = static_cast(obj); + + vkDestroyImageView( + cg_core.vk_device_with_swapchain->device, self->texture->view, nullptr); +} + +const CommandChain image_loader{ + {&load_image, &unload_image}, + {&load_sampler, &unload_sampler}, + {&load_view, &unload_view} +}; + +struct CharacterToDraw +{ + int pos_x; + std::shared_ptr character; + + CharacterToDraw(int x, std::shared_ptr character): + pos_x{x}, + character{character} + {}; +}; + +struct TextTextureBuilder: public ImageBuilder +{ + BluCat::Font *font; + const char* str; + uint32_t max_bearing_y; + std::vector chars_to_draw; + + TextTextureBuilder(BluCat::Texture *texture, BluCat::Font *font, const char* str): + font{font}, + str{str} + { + this->texture = texture; + } +}; + +void +load_text_proportions(void *obj) +{ + auto self = static_cast(obj); + + uint32_t texture_width{0}, texture_descender{0}; + auto unicode_text{BluCat::Character::str_to_unicode(self->str)}; + + auto first_image{self->font->character(unicode_text[0])}; + if(first_image->bearing_x < 0) texture_width = - first_image->bearing_x; + + self->max_bearing_y = 0; + self->chars_to_draw.reserve(unicode_text.size()); + + // FIXME: I need to test several different fonts to find all bugs in this + // code. + std::shared_ptr char_image{}; + { // Calculate image size + int max_height; + for(auto char_code : unicode_text) + { + char_image = self->font->character(char_code); + uint32_t descender{char_image->height - char_image->bearing_y}; + uint32_t pos_x{texture_width + char_image->bearing_x}; + + if(char_image->image != VK_NULL_HANDLE) + self->chars_to_draw.emplace_back(pos_x, char_image); + + if(char_image->bearing_y > self->max_bearing_y) + self->max_bearing_y = char_image->bearing_y; + if(descender > texture_descender) texture_descender = descender; + + texture_width += char_image->advance; + } + } + + { // Restore image width if last character have a negative bearing. + int bearing_x_pluss_width = char_image->bearing_x + char_image->width; + if(bearing_x_pluss_width > char_image->advance) + texture_width += bearing_x_pluss_width - char_image->advance; + } + + self->texture->width = texture_width; + self->texture->height = self->max_bearing_y + texture_descender; + self->texture->mip_levels = 1; +} + +void +load_text_image(void *obj) +{ + auto self = static_cast(obj); + + const int NumChannels = 4; + + size_t image_size{static_cast( + self->texture->width * self->texture->height * NumChannels)}; + std::vector pixels(image_size); + for(auto x{0}; x < self->texture->width; x++) + { + for(auto y{0}; y < self->texture->height; y++) + { + auto image_coord = y * self->font->face->glyph->bitmap.width + + x * NumChannels; + pixels[image_coord] = 0; // Red + pixels[image_coord + 1] = 0; // Green + pixels[image_coord + 2] = 0; // Blue + pixels[image_coord + 3] = 0; // Alpha + } + } + BluCat::SourceBuffer source_image_buffer{ + cg_core.vk_device_with_swapchain, pixels.data(), image_size}; + + { // Create vulkan image. + try + { + create_vulkan_image( + &self->texture->image, + &self->texture->device_memory, + self->texture->width, + self->texture->height, + self->texture->mip_levels); + } + catch(BluCat::Image::Error error) + { + throw CommandError{error.what()}; + } + } + + { // Render text + auto queue_family{ + cg_core.vk_device_with_swapchain->get_queue_family_with_presentation()}; + auto queue{queue_family->get_queue()}; + BluCat::CommandPool command_pool{queue_family, 1}; + VkCommandBuffer vk_command_buffer{command_pool.command_buffers[0]}; + + queue.submit_one_time_command(vk_command_buffer, [&](){ + BluCat::Image::move_image_state( + vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM, + 0, VK_ACCESS_TRANSFER_WRITE_BIT, + VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); + + VkBufferImageCopy image_copy{}; + image_copy.bufferOffset = 0; + image_copy.bufferRowLength = 0; + image_copy.bufferImageHeight = 0; + image_copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + image_copy.imageSubresource.mipLevel = 0; + image_copy.imageSubresource.baseArrayLayer = 0; + image_copy.imageSubresource.layerCount = 1; + image_copy.imageOffset = {0, 0, 0}; + image_copy.imageExtent = {self->texture->width, self->texture->height, 1}; + + vkCmdCopyBufferToImage( + vk_command_buffer, source_image_buffer.buffer, self->texture->image, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy); + + for(auto &to_draw: self->chars_to_draw) + { + VkImageSubresourceLayers + source_subresources{}, destination_subresources{}; + source_subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + source_subresources.mipLevel = 0; + source_subresources.baseArrayLayer = 0; + source_subresources.layerCount = 1; + + destination_subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + destination_subresources.mipLevel = 0; + destination_subresources.baseArrayLayer = 0; + destination_subresources.layerCount = 1; + + VkImageCopy image_copy{}; + image_copy.srcSubresource = source_subresources; + image_copy.srcOffset = {0, 0, 0}; + image_copy.dstSubresource = destination_subresources; + image_copy.dstOffset = { + to_draw.pos_x, + (int)(self->max_bearing_y - to_draw.character->bearing_y), + 0}; + image_copy.extent = { + to_draw.character->width, to_draw.character->height, 1}; + + vkCmdCopyImage( + vk_command_buffer, + to_draw.character->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, + self->texture->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + 1, &image_copy); + } + + BluCat::Image::move_image_state( + vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM, + VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, + VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT); + }); + } +} + +const CommandChain text_loader{ + {&load_text_proportions, nullptr}, + {&load_text_image, &unload_image}, + {&load_sampler, &unload_sampler}, + {&load_view, &unload_view} +}; + +void +load_descriptor_set_pool(void *obj) +{ + auto self = static_cast(obj); + + std::array descriptor_pool_sizes{}; + descriptor_pool_sizes[0].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + descriptor_pool_sizes[0].descriptorCount = + cg_core.vk_swapchain->images_count; + + VkDescriptorPoolCreateInfo pool_info{}; + pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; + pool_info.pNext = nullptr; + pool_info.flags = 0; + pool_info.maxSets = cg_core.vk_swapchain->images_count; + pool_info.poolSizeCount = descriptor_pool_sizes.size(); + pool_info.pPoolSizes = descriptor_pool_sizes.data(); + + if(vkCreateDescriptorPool( + self->queue_family->device->device, &pool_info, nullptr, + &self->descriptor_pool) != VK_SUCCESS) + throw CommandError{"Failed to create a Vulkan descriptor pool."}; +} + +void +unload_descriptor_set_pool(void *obj) +{ + auto self = static_cast(obj); + + vkDestroyDescriptorPool( + self->queue_family->device->device, self->descriptor_pool, nullptr); +} + +void +load_descriptor_sets(void *obj) +{ + auto self = static_cast(obj); + + std::vector layouts( + cg_core.vk_swapchain->images_count, + cg_core.vk_descriptor_set_layout->texture); + + VkDescriptorSetAllocateInfo alloc_info{}; + alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; + alloc_info.descriptorPool = self->descriptor_pool; + alloc_info.descriptorSetCount = layouts.size(); + alloc_info.pSetLayouts = layouts.data(); + + self->descriptor_sets.resize(layouts.size()); + if(vkAllocateDescriptorSets( + self->queue_family->device->device, &alloc_info, + self->descriptor_sets.data()) != VK_SUCCESS) + CommandError{"Failed to create Vulkan descriptor set."}; +} + +void +load_data_to_descriptor_sets(void *obj) +{ + auto self = static_cast(obj); + + for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++) + { + VkDescriptorImageInfo image_info{}; + image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + image_info.imageView = self->view; + image_info.sampler = self->sampler; + + std::array write_descriptors{}; + write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; + write_descriptors[0].dstSet = self->descriptor_sets[i]; + write_descriptors[0].dstBinding = 0; + write_descriptors[0].dstArrayElement = 0; + write_descriptors[0].descriptorCount = 1; + write_descriptors[0].descriptorType = + VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + write_descriptors[0].pBufferInfo = nullptr; + write_descriptors[0].pImageInfo = &image_info; + write_descriptors[0].pTexelBufferView = nullptr; + + vkUpdateDescriptorSets( + cg_core.vk_device_with_swapchain->device, write_descriptors.size(), + write_descriptors.data(), 0, nullptr); + } +} + +const CommandChain descriptor_loader{ + {&load_descriptor_set_pool, &unload_descriptor_set_pool}, + {&load_descriptor_sets, nullptr}, + {&load_data_to_descriptor_sets, nullptr} +}; + +} + +namespace BluCat +{ + +Texture::Texture(Font *font, const char* str) +{ + this->queue_family = + cg_core.vk_device_with_swapchain->get_queue_family_with_presentation(); + + TextTextureBuilder text_builder(this, font, str); + text_loader.execute(&text_builder); + descriptor_loader.execute(this); +} + +Texture::Texture(std::string texture_path) +{ + this->queue_family = + cg_core.vk_device_with_swapchain->get_queue_family_with_presentation(); + + ImageTextureBuilder texture_builder(this, texture_path); + image_loader.execute(&texture_builder); + descriptor_loader.execute(this); +} + +Texture::Texture(const char* texture_path): + Texture{std::string(texture_path)} +{ +} + +Texture::~Texture() +{ + ImageTextureBuilder texture_builder(this, ""); + image_loader.revert(&texture_builder); + descriptor_loader.revert(this); +} + +} -- cgit v1.2.3