From 43821b0cffc5aa419c0218992f06f8962ae54a13 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Wed, 8 May 2024 17:56:29 -0300 Subject: refa Rename graphical engine to BluCat --- src/core.hpp | 64 ++++++++++++++++++++++++++++++------------------------------ 1 file changed, 32 insertions(+), 32 deletions(-) (limited to 'src/core.hpp') diff --git a/src/core.hpp b/src/core.hpp index f9e1e80..c351917 100644 --- a/src/core.hpp +++ b/src/core.hpp @@ -49,21 +49,21 @@ #include "log.hpp" #include "worker.hpp" -#include "vk/device.hpp" -#include "vk/descriptor_set_layout.hpp" -#include "vk/render_pass.hpp" -#include "vk/framebuffer.hpp" -#include "vk/graphics_pipeline_2d_solid_layout.hpp" -#include "vk/graphics_pipeline_2d_wired_layout.hpp" -#include "vk/light.hpp" -#include "vk/graphics_pipeline_2d_solid.hpp" -#include "vk/graphics_pipeline_2d_wired.hpp" -#include "vk/graphics_pipeline_3d_layout.hpp" -#include "vk/graphics_pipeline_3d.hpp" -#include "vk/graphics_pipeline_3d_skeletal.hpp" -#include "vk/graphics_pipeline_sprite_3d.hpp" -#include "vk/renderer.hpp" -#include "vk/swapchain.hpp" +#include "blucat/device.hpp" +#include "blucat/descriptor_set_layout.hpp" +#include "blucat/render_pass.hpp" +#include "blucat/framebuffer.hpp" +#include "blucat/graphics_pipeline_2d_solid_layout.hpp" +#include "blucat/graphics_pipeline_2d_wired_layout.hpp" +#include "blucat/light.hpp" +#include "blucat/graphics_pipeline_2d_solid.hpp" +#include "blucat/graphics_pipeline_2d_wired.hpp" +#include "blucat/graphics_pipeline_3d_layout.hpp" +#include "blucat/graphics_pipeline_3d.hpp" +#include "blucat/graphics_pipeline_3d_skeletal.hpp" +#include "blucat/graphics_pipeline_sprite_3d.hpp" +#include "blucat/renderer.hpp" +#include "blucat/swapchain.hpp" extern std::random_device random_seed; extern std::mt19937 random_number_generator; @@ -120,25 +120,25 @@ struct cg_sCore #endif // Vulkan devices. - std::vector vk_devices; - VK::Device *vk_device_with_swapchain; - VK::Swapchain *vk_swapchain; - - VK::Framebuffer *vk_framebuffer; - VK::RenderPass *vk_render_pass; - VK::DescriptorSetLayout *vk_descriptor_set_layout; - VK::GraphicsPipeline3DLayout *vk_graphics_pipeline_3d_layout; - VK::GraphicsPipeline2DSolidLayout *vk_graphics_pipeline_2d_solid_layout; - VK::GraphicsPipeline2DWiredLayout *vk_graphics_pipeline_2d_wired_layout; - VK::Light *vk_light; - std::unique_ptr vk_graphics_pipeline_3d; - std::unique_ptr + std::vector vk_devices; + BluCat::Device *vk_device_with_swapchain; + BluCat::Swapchain *vk_swapchain; + + BluCat::Framebuffer *vk_framebuffer; + BluCat::RenderPass *vk_render_pass; + BluCat::DescriptorSetLayout *vk_descriptor_set_layout; + BluCat::GraphicsPipeline3DLayout *vk_graphics_pipeline_3d_layout; + BluCat::GraphicsPipeline2DSolidLayout *vk_graphics_pipeline_2d_solid_layout; + BluCat::GraphicsPipeline2DWiredLayout *vk_graphics_pipeline_2d_wired_layout; + BluCat::Light *vk_light; + std::unique_ptr vk_graphics_pipeline_3d; + std::unique_ptr vk_graphics_pipeline_3d_skeletal; - std::unique_ptr vk_graphics_pipeline_sprite_3d; - std::unique_ptr vk_graphics_pipeline_2d_solid; - std::unique_ptr vk_graphics_pipeline_2d_wired; + std::unique_ptr vk_graphics_pipeline_sprite_3d; + std::unique_ptr vk_graphics_pipeline_2d_solid; + std::unique_ptr vk_graphics_pipeline_2d_wired; - VK::Renderer *vk_renderer; + BluCat::Renderer *vk_renderer; bool quit_game; }; -- cgit v1.2.3