From 43821b0cffc5aa419c0218992f06f8962ae54a13 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Wed, 8 May 2024 17:56:29 -0300 Subject: refa Rename graphical engine to BluCat --- src/vk/graphics_pipeline_2d_wired.cpp | 313 ---------------------------------- 1 file changed, 313 deletions(-) delete mode 100644 src/vk/graphics_pipeline_2d_wired.cpp (limited to 'src/vk/graphics_pipeline_2d_wired.cpp') diff --git a/src/vk/graphics_pipeline_2d_wired.cpp b/src/vk/graphics_pipeline_2d_wired.cpp deleted file mode 100644 index ef43cd1..0000000 --- a/src/vk/graphics_pipeline_2d_wired.cpp +++ /dev/null @@ -1,313 +0,0 @@ -/* - * Copyright 2022-2023 Frederico de Oliveira Linhares - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "graphics_pipeline_2d_wired.hpp" - -#include - -#include "../core.hpp" -#include "rectangle.hpp" -#include "sprite.hpp" -#include "uniform_data_object.hpp" - -namespace -{ - -void -load_indexes(void *obj) -{ - auto self = static_cast(obj); - - self->queue_family = - cg_core.vk_device_with_swapchain->get_queue_family_with_graphics(); - - std::array indexes{0, 1, 2, 3}; - void *indexes_data{indexes.data()}; - size_t indexes_size{sizeof(indexes[0]) * indexes.size()}; - VK::SourceBuffer source_index_buffer{ - self->queue_family->device, indexes_data, indexes_size}; - self->index_buffer = new VK::DestinationBuffer{ - self->queue_family, &source_index_buffer, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT}; -} - -void -unload_indexes(void *obj) -{ - auto self = static_cast(obj); - - delete self->index_buffer; -} - -void -load_pipeline(void *obj) -{ - auto self = static_cast(obj); - - VkPipelineShaderStageCreateInfo vert_shader_stage_info{}; - vert_shader_stage_info.sType = - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - vert_shader_stage_info.pNext = nullptr; - vert_shader_stage_info.flags = 0; - vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT; - vert_shader_stage_info.module = - cg_core.vk_device_with_swapchain->vert2d_wired_shader_module; - vert_shader_stage_info.pName = "main"; - vert_shader_stage_info.pSpecializationInfo = nullptr; - - VkPipelineShaderStageCreateInfo frag_shader_stage_info{}; - frag_shader_stage_info.sType = - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - frag_shader_stage_info.pNext = nullptr; - frag_shader_stage_info.flags = 0; - frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT; - frag_shader_stage_info.module = - cg_core.vk_device_with_swapchain->frag2d_wired_shader_module; - frag_shader_stage_info.pName = "main"; - frag_shader_stage_info.pSpecializationInfo = nullptr; - - VkPipelineShaderStageCreateInfo shader_stages[] = { - vert_shader_stage_info, - frag_shader_stage_info - }; - - VkPipelineVertexInputStateCreateInfo vertex_input_info = {}; - vertex_input_info.sType = - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - vertex_input_info.pNext = nullptr; - vertex_input_info.flags = 0; - vertex_input_info.vertexBindingDescriptionCount = 0; - vertex_input_info.pVertexBindingDescriptions = nullptr; - vertex_input_info.vertexAttributeDescriptionCount = 0; - vertex_input_info.pVertexAttributeDescriptions = nullptr; - - VkPipelineInputAssemblyStateCreateInfo input_assembly = {}; - input_assembly.sType = - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; - input_assembly.pNext = nullptr; - input_assembly.flags = 0; - input_assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; - input_assembly.primitiveRestartEnable = VK_FALSE; - - VkViewport viewport = {}; - viewport.x = 0; - viewport.y = 0; - viewport.width = cg_core.display_width; - viewport.height = cg_core.display_height; - viewport.minDepth = 0.0f; - viewport.maxDepth = 1.0f; - - VkRect2D scissor = {}; - scissor.offset = {0, 0}; - scissor.extent = {cg_core.display_width, cg_core.display_height}; - - VkPipelineViewportStateCreateInfo viewport_state = {}; - viewport_state.sType = - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; - viewport_state.pNext = nullptr; - viewport_state.flags = 0; - viewport_state.viewportCount = 1; - viewport_state.pViewports = &viewport; - viewport_state.scissorCount = 1; - viewport_state.pScissors = &scissor; - - VkPipelineRasterizationStateCreateInfo rasterizer = {}; - rasterizer.sType = - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; - rasterizer.pNext = nullptr; - rasterizer.flags = 0; - rasterizer.depthClampEnable = VK_FALSE; - rasterizer.rasterizerDiscardEnable = VK_FALSE; - rasterizer.polygonMode = VK_POLYGON_MODE_LINE; - rasterizer.cullMode = VK_CULL_MODE_NONE; - rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; - rasterizer.depthBiasEnable = VK_FALSE; - rasterizer.depthBiasConstantFactor = 0.0f; - rasterizer.depthBiasClamp = 0.0f; - rasterizer.depthBiasSlopeFactor = 0.0f; - rasterizer.lineWidth = 1.0f; - - VkPipelineMultisampleStateCreateInfo multisampling = {}; - multisampling.sType = - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; - multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; - multisampling.sampleShadingEnable = VK_FALSE; - multisampling.minSampleShading = 1.0f; - multisampling.pSampleMask = nullptr; - multisampling.alphaToCoverageEnable = VK_FALSE; - multisampling.alphaToOneEnable = VK_FALSE; - - VkPipelineColorBlendAttachmentState color_blend_attachment = {}; - color_blend_attachment.blendEnable = VK_FALSE; - color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; - color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; - color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD; - color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; - color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; - color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD; - color_blend_attachment.colorWriteMask = - VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | - VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; - - VkPipelineColorBlendStateCreateInfo color_blending = {}; - color_blending.sType = - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; - color_blending.pNext = nullptr; - color_blending.flags = 0; - color_blending.logicOpEnable = VK_FALSE; - color_blending.logicOp = VK_LOGIC_OP_COPY; - color_blending.attachmentCount = 1; - color_blending.pAttachments = &color_blend_attachment; - color_blending.blendConstants[0] = 0.0f; - color_blending.blendConstants[1] = 0.0f; - color_blending.blendConstants[2] = 0.0f; - color_blending.blendConstants[3] = 0.0f; - - VkDynamicState dynamic_states[] = { - VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_LINE_WIDTH - }; - - VkPipelineDynamicStateCreateInfo dynamic_state_info = {}; - dynamic_state_info.sType = - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; - dynamic_state_info.dynamicStateCount = 2; - dynamic_state_info.pDynamicStates = dynamic_states; - - VkGraphicsPipelineCreateInfo pipeline_info{}; - pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; - pipeline_info.pNext = nullptr; - pipeline_info.flags = 0; - pipeline_info.stageCount = 2; - pipeline_info.pStages = shader_stages; - pipeline_info.pVertexInputState = &vertex_input_info; - pipeline_info.pInputAssemblyState = &input_assembly; - pipeline_info.pTessellationState = nullptr; - pipeline_info.pViewportState = &viewport_state; - pipeline_info.pRasterizationState = &rasterizer; - pipeline_info.pMultisampleState = &multisampling; - pipeline_info.pDepthStencilState = nullptr; - pipeline_info.pColorBlendState = &color_blending; - pipeline_info.pDynamicState = &dynamic_state_info; - pipeline_info.layout = - cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline; - pipeline_info.renderPass = cg_core.vk_render_pass->pipeline_2d; - pipeline_info.subpass = 0; - pipeline_info.basePipelineHandle = VK_NULL_HANDLE; - pipeline_info.basePipelineIndex = -1; - - if(vkCreateGraphicsPipelines( - cg_core.vk_device_with_swapchain->device, VK_NULL_HANDLE, 1, - &pipeline_info, nullptr, &self->graphic_pipeline) != VK_SUCCESS) - throw CommandError{"Failed to create graphics pipeline."}; -} - -void -unload_pipeline(void *obj) -{ - auto self = static_cast(obj); - - vkDestroyPipeline( - cg_core.vk_device_with_swapchain->device, self->graphic_pipeline, nullptr); -} - -const CommandChain loader{ - {&load_indexes, &unload_indexes}, - {&load_pipeline, &unload_pipeline} -}; - -} - -namespace VK -{ - -GraphicsPipeline2DWired::GraphicsPipeline2DWired() -{ - loader.execute(this); -} - -GraphicsPipeline2DWired::~GraphicsPipeline2DWired() -{ - loader.revert(this); -} - -void -GraphicsPipeline2DWired::draw( - std::shared_ptr view, const VkCommandBuffer draw_command_buffer, - const size_t current_frame, const size_t next_frame, - const uint32_t image_index) -{ - // Set viewport - { - VkViewport vk_viewport{}; - vk_viewport.x = view->region.x; - vk_viewport.y = view->region.y; - vk_viewport.width = view->region.z; - vk_viewport.height = view->region.w; - vk_viewport.minDepth = 0.0f; - vk_viewport.maxDepth = 1.0f; - vkCmdSetViewport(draw_command_buffer, 0, 1, &vk_viewport); - - VkRect2D vk_scissor{}; - vk_scissor.offset.x = static_cast(view->region.x); - vk_scissor.offset.y = static_cast(view->region.y); - vk_scissor.extent.width = static_cast(view->region.z); - vk_scissor.extent.height = static_cast(view->region.w); - vkCmdSetScissor(draw_command_buffer, 0, 1, &vk_scissor); - } - - // Draw rectangles - { - std::array vk_descriptor_sets{ - view->descriptor_sets_2d[image_index]}; - VkDeviceSize offsets[]{0}; - - vkCmdBindDescriptorSets( - draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, - cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline, 0, - vk_descriptor_sets.size(), vk_descriptor_sets.data(), 0, nullptr); - vkCmdBindPipeline( - draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, - this->graphic_pipeline); - vkCmdBindIndexBuffer( - draw_command_buffer, this->index_buffer->buffer, 0, - VK_INDEX_TYPE_UINT32); - - for(auto i{0}; i < view->rectangles_to_draw[current_frame].size(); i++) - { - auto &rect{view->rectangles_to_draw[current_frame][i]}; - - UDOVector4D position{rect.position}; - UDOVector3D color{rect.color}; - vkCmdPushConstants( - draw_command_buffer, - cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline, - VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(UDOVector4D), &position); - vkCmdPushConstants( - draw_command_buffer, - cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline, - VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(UDOVector4D), sizeof(UDOVector3D), - &color); - vkCmdDrawIndexed( - draw_command_buffer, Rectangle::VertexCount, 1, 0, 0, 0); - } - } - - // Prepare for the next frame. - view->rectangles_to_draw[next_frame].clear(); -} - -} -- cgit v1.2.3