From 8acb4a0aad7f4d1b2438010d487489a9641e30cb Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Sat, 23 Mar 2024 19:05:26 -0300 Subject: fixt Make skeletal mesh work properly --- src/vk/renderer.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/vk/renderer.cpp') diff --git a/src/vk/renderer.cpp b/src/vk/renderer.cpp index d4e25ba..21e0421 100644 --- a/src/vk/renderer.cpp +++ b/src/vk/renderer.cpp @@ -252,6 +252,11 @@ Renderer::draw() view, draw_command_buffer, cg_core.vk_swapchain->current_frame, image_index); + for(auto &view: this->views_3d) + cg_core.vk_graphics_pipeline_3d_skeletal->draw( + view, draw_command_buffer, cg_core.vk_swapchain->current_frame, + image_index); + vkCmdEndRenderPass(draw_command_buffer); { // 2D render pass -- cgit v1.2.3