From 43821b0cffc5aa419c0218992f06f8962ae54a13 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Wed, 8 May 2024 17:56:29 -0300 Subject: refa Rename graphical engine to BluCat --- src/vk/skeletal_mesh_vertex.hpp | 42 ----------------------------------------- 1 file changed, 42 deletions(-) delete mode 100644 src/vk/skeletal_mesh_vertex.hpp (limited to 'src/vk/skeletal_mesh_vertex.hpp') diff --git a/src/vk/skeletal_mesh_vertex.hpp b/src/vk/skeletal_mesh_vertex.hpp deleted file mode 100644 index b5bba3d..0000000 --- a/src/vk/skeletal_mesh_vertex.hpp +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Copyright 2022-2023 Frederico de Oliveira Linhares - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef CANDY_GEAR_VK_SKELETAL_MESH_VERTEX_H -#define CANDY_GEAR_VK_SKELETAL_MESH_VERTEX_H 1 - -#include "core.hpp" - -namespace VK -{ - -// This variable define the maximum ammount of bones that can influence a -// vertex. -const int SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES{4}; -const int SKELETAL_MESH_MAX_NUM_OF_BONES{50}; - -struct SkeletalMeshVertex -{ - glm::vec3 position; - glm::vec3 normal; - glm::vec2 texture_coord; - - uint32_t bone_ids[SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES]; - float bone_weights[SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES]; -}; - -} - -#endif /* CANDY_GEAR_VK_SKELETAL_MESH_VERTEX_H */ -- cgit v1.2.3