From 43821b0cffc5aa419c0218992f06f8962ae54a13 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Wed, 8 May 2024 17:56:29 -0300 Subject: refa Rename graphical engine to BluCat --- src/vk/sprite.cpp | 99 ------------------------------------------------------- 1 file changed, 99 deletions(-) delete mode 100644 src/vk/sprite.cpp (limited to 'src/vk/sprite.cpp') diff --git a/src/vk/sprite.cpp b/src/vk/sprite.cpp deleted file mode 100644 index 95e11a3..0000000 --- a/src/vk/sprite.cpp +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Copyright 2022-2023 Frederico de Oliveira Linhares - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "sprite.hpp" - -#include - -#include "../core.hpp" -#include "sprite.hpp" -#include "uniform_data_object.hpp" - -namespace -{ - -struct SpriteBuilder -{ - VK::Sprite *sprite; - glm::vec4 ▭ - - SpriteBuilder(VK::Sprite *sprite, glm::vec4 &rect); -}; - -SpriteBuilder::SpriteBuilder(VK::Sprite *sprite, glm::vec4 &rect): - sprite{sprite}, - rect{rect} -{ -} - -void -load_mesh(void *obj) -{ - auto self = static_cast(obj); - - self->sprite->queue_family = - cg_core.vk_device_with_swapchain->get_queue_family_with_graphics(); - - glm::vec2 rect[VK::Sprite::vertex_count]{ - glm::vec2{self->rect.x, self->rect.y}, - glm::vec2{self->rect.x, self->rect.w}, - glm::vec2{self->rect.z, self->rect.y}, - glm::vec2{self->rect.z, self->rect.w} - }; - - void *vertexes_data{&rect}; - static const size_t vertexes_size = - sizeof(glm::vec2) * VK::Sprite::vertex_count; - self->sprite->source_buffer = new VK::SourceBuffer{ - self->sprite->queue_family->device, vertexes_data, vertexes_size}; - self->sprite->vertex_buffer = new VK::DestinationBuffer{ - self->sprite->queue_family, self->sprite->source_buffer, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT}; -} - -void -unload_mesh(void *obj) -{ - auto self = static_cast(obj); - - delete self->sprite->vertex_buffer; - delete self->sprite->source_buffer; -} - -static const CommandChain loader{ - {&load_mesh, &unload_mesh}, -}; - -} - -namespace VK -{ - -Sprite::Sprite(std::shared_ptr texture, glm::vec4 &rect): - texture{texture} -{ - SpriteBuilder sprite_builder(this, rect); - loader.execute(&sprite_builder); -} - -Sprite::~Sprite() -{ - glm::vec4 vector_4d{}; - SpriteBuilder sprite_builder(this, vector_4d); - loader.revert(&sprite_builder); -} - -} -- cgit v1.2.3