From 25bf78bfb4785e2cbed683cc56d3cec4271d8b5a Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Thu, 7 Sep 2023 15:14:14 -0300 Subject: feat Create skeletal mesh --- src/vk/static_mesh.hpp | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 src/vk/static_mesh.hpp (limited to 'src/vk/static_mesh.hpp') diff --git a/src/vk/static_mesh.hpp b/src/vk/static_mesh.hpp new file mode 100644 index 0000000..0ab38b2 --- /dev/null +++ b/src/vk/static_mesh.hpp @@ -0,0 +1,48 @@ +/* + * Copyright 2022-2023 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef CANDY_GEAR_VK_STATIC_MESH_H +#define CANDY_GEAR_VK_STATIC_MESH_H 1 + +#include +#include + +#include "core.hpp" +#include "destination_buffer.hpp" +#include "queue_family.hpp" +#include "uniform_buffer.hpp" +#include "texture.hpp" + +namespace VK +{ + +struct StaticMesh +{ + QueueFamily *queue_family; + + uint32_t index_count; + SourceBuffer *source_vertex_buffer; + DestinationBuffer *index_buffer; + DestinationBuffer *vertex_buffer; + + StaticMesh(std::string mesh_path); + StaticMesh(const char* mesh_path); + ~StaticMesh(); +}; + +} + +#endif /* CANDY_GEAR_VK_STATIC_MESH_H */ -- cgit v1.2.3