From 1cd2d838bf1682e125d52d12ac6f2960df65c7e0 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Wed, 21 Dec 2022 14:46:09 -0300 Subject: refa Merge Rectangle into Vector4D --- src/vk/uniform_buffer_object.hpp | 64 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 src/vk/uniform_buffer_object.hpp (limited to 'src/vk/uniform_buffer_object.hpp') diff --git a/src/vk/uniform_buffer_object.hpp b/src/vk/uniform_buffer_object.hpp new file mode 100644 index 0000000..fa598ab --- /dev/null +++ b/src/vk/uniform_buffer_object.hpp @@ -0,0 +1,64 @@ +/* + * Copyright 2022 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef CANDY_GEAR_VK_UNIFORM_BUFFER_OBJECT_H +#define CANDY_GEAR_VK_UNIFORM_BUFFER_OBJECT_H 1 + +#include "core.hpp" + +namespace VK +{ + +struct UBOView2D +{ + glm::mat4 proj; +}; + +struct UBOView3D +{ + glm::mat4 view; + glm::mat4 proj; +}; + +struct UBOWorld3D_Vert +{ + glm::vec4 ambient_light_color; +}; + +struct UBOWorld3D_Frag +{ + glm::vec3 directional_light_direction; + glm::vec4 directional_light_color; +}; + +struct UBOModelInstance +{ + glm::mat4 instances[128]; +}; + +struct UBOVectors4D +{ + glm::vec4 vectors[128]; +}; + +struct UBOVectors3D +{ + glm::vec3 vectors[128]; +}; + +} + +#endif /* CANDY_GEAR_VK_UNIFORM_BUFFER_OBJECT_H */ -- cgit v1.2.3