From 9d6d723846d737b0bcc6b51afefcf313f723dcd0 Mon Sep 17 00:00:00 2001 From: Frederico Linhares Date: Mon, 10 Oct 2022 16:13:12 -0300 Subject: feat Move configuration from YAML file to game --- src/candy_gear.cpp | 33 +++++++ src/candy_gear.hpp | 7 ++ src/core.cpp | 193 ++++++++++++++++++++++++++-------------- src/core.hpp | 13 +-- src/graphic.cpp | 83 +++++++++++++++++ src/graphic.hpp | 29 ++++++ src/main.cpp | 118 ++++++++---------------- src/vk/graphics_pipeline_2d.cpp | 10 +-- src/vk/graphics_pipeline_3d.cpp | 14 +-- src/vk/renderer.cpp | 8 +- src/vk/swapchain.cpp | 2 +- 11 files changed, 338 insertions(+), 172 deletions(-) create mode 100644 src/graphic.cpp create mode 100644 src/graphic.hpp (limited to 'src') diff --git a/src/candy_gear.cpp b/src/candy_gear.cpp index 7ed1d13..f9c5528 100644 --- a/src/candy_gear.cpp +++ b/src/candy_gear.cpp @@ -22,6 +22,7 @@ #include +#include "core.hpp" #include "view_2d.hpp" #include "view_3d.hpp" @@ -59,6 +60,17 @@ parse_node(mrb_state *mrb, const YAML::Node &node) } } +static mrb_value +cg_mCandyGear_set_game_name(mrb_state *mrb, mrb_value self) +{ + mrb_value name; + + mrb_get_args(mrb, "S", &name); + cg_core.game_name = RSTRING_PTR(name); + + return self; +} + static mrb_value cg_mCandyGear_load_yaml(mrb_state *mrb, mrb_value self) { @@ -145,6 +157,27 @@ cg_mCandyGear_quit(mrb_state *mrb, mrb_value self) return self; } +void +cg_candy_gear_init_config(mrb_state *mrb) +{ + struct RClass *cg_m; + + cg_m = mrb_module_get(mrb, "CandyGear"); + + mrb_define_class_method( + mrb, cg_m, "game_name=", cg_mCandyGear_set_game_name, MRB_ARGS_REQ(1)); +} + +void +cg_candy_gear_finish_config(mrb_state *mrb) +{ + struct RClass *cg_m; + + cg_m = mrb_module_get(mrb, "CandyGear"); + + mrb_undef_class_method(mrb, cg_m, "game_name="); +} + void cg_candy_gear_init(mrb_state *mrb) { diff --git a/src/candy_gear.hpp b/src/candy_gear.hpp index 44c6fb5..3ec92b3 100644 --- a/src/candy_gear.hpp +++ b/src/candy_gear.hpp @@ -19,6 +19,13 @@ #include "core.hpp" +// Provides the basic interface the game needs to configure the engine's +// initialization. +void +cg_candy_gear_init_config(mrb_state *mrb); +void +cg_candy_gear_finish_config(mrb_state *mrb); + void cg_candy_gear_init(mrb_state *mrb); diff --git a/src/core.cpp b/src/core.cpp index 8d828d6..1efaedc 100644 --- a/src/core.cpp +++ b/src/core.cpp @@ -16,6 +16,20 @@ #include "core.hpp" +#include "candy_gear.hpp" +#include "graphic.hpp" +#include "key.hpp" +#include "mesh.hpp" +#include "model.hpp" +#include "rotation_3d.hpp" +#include "sound.hpp" +#include "sprite.hpp" +#include "texture.hpp" +#include "vector_3d.hpp" +#include "vector_4d.hpp" +#include "view_2d.hpp" +#include "view_3d.hpp" + #ifdef DEBUG #include #endif @@ -25,8 +39,11 @@ std::random_device random_seed; std::mt19937 random_number_generator; +namespace +{ + #ifdef DEBUG -static VKAPI_ATTR VkBool32 VKAPI_CALL +VKAPI_ATTR VkBool32 VKAPI_CALL vk_debug_callback( VkDebugUtilsMessageSeverityFlagBitsEXT message_severity, VkDebugUtilsMessageTypeFlagsEXT message_type, @@ -51,36 +68,71 @@ vk_debug_callback( } #endif -static void -load_variables(void *obj) +void +load_mruby_symbols(void *obj) +{ + cg_core.sym_config = mrb_intern_cstr(cg_core.mrb, "config"); + cg_core.sym_debug = mrb_intern_cstr(cg_core.mrb, "debug"); + cg_core.sym_error = mrb_intern_cstr(cg_core.mrb, "error"); + cg_core.sym_fatal = mrb_intern_cstr(cg_core.mrb, "fatal"); + cg_core.sym_information = mrb_intern_cstr(cg_core.mrb, "information"); + cg_core.sym_init = mrb_intern_cstr(cg_core.mrb, "init"); + cg_core.sym_key_down = mrb_intern_cstr(cg_core.mrb, "key_down"); + cg_core.sym_key_up = mrb_intern_cstr(cg_core.mrb, "key_up"); + cg_core.sym_quit = mrb_intern_cstr(cg_core.mrb, "quit"); + cg_core.sym_tick = mrb_intern_cstr(cg_core.mrb, "tick"); + cg_core.sym_trace = mrb_intern_cstr(cg_core.mrb, "trace"); + cg_core.sym_warning = mrb_intern_cstr(cg_core.mrb, "warning"); +} + +void +load_game(void *obj) { using namespace std::chrono; - YAML::Node root = YAML::LoadFile(cg_core.config_file); + FILE *fp; + mrb_value main_obj = mrb_obj_iv_inspect(cg_core.mrb, cg_core.mrb->top_self); - std::string game_name = root["name"].as().c_str(); - cg_core.game_name = new char[game_name.size() + 1]; - strcpy(cg_core.game_name, game_name.c_str()); + cg_core.game_name = "CandyGear Game"; - cg_core.screen_width = root["screen"]["width"].as(); - cg_core.screen_height = root["screen"]["height"].as(); + cg_core.display_width = 800; + cg_core.display_height = 600; cg_core.game_version_major = 0; cg_core.game_version_minor = 1; cg_core.game_version_patch = 0; cg_core.fps = 30; + + mrb_define_module(cg_core.mrb, "CandyGear"); + cg_candy_gear_init_config(cg_core.mrb); + cg_graphic_init_config(cg_core.mrb); + + + fp = fopen(cg_core.game_file.c_str(), "r"); + mrb_load_irep_file(cg_core.mrb, fp); + fclose(fp); + if (cg_core.mrb->exc) + { + mrb_print_error(cg_core.mrb); + throw CommandError{"Error loading game."}; + } + + mrb_funcall_id(cg_core.mrb, main_obj, cg_core.sym_config, 0); + if (cg_core.mrb->exc) + { + mrb_print_error(cg_core.mrb); + throw CommandError{"Error configuring game."}; + } + + cg_candy_gear_finish_config(cg_core.mrb); + cg_graphic_finish_config(cg_core.mrb); + cg_core.max_frame_duration = duration(1000 / cg_core.fps); } -static void -unload_variables(void *obj) -{ - delete[] cg_core.game_name; -} - -static void +void load_sdl(void *obj) { if(SDL_Init(SDL_INIT_EVERYTHING) < 0) @@ -99,14 +151,14 @@ load_sdl(void *obj) } } -static void +void unload_sdl(void *obj) { SDL_Vulkan_UnloadLibrary(); SDL_Quit(); } -static void +void load_sdl_image(void *obj) { int flags = IMG_INIT_JPG|IMG_INIT_PNG|IMG_INIT_TIF; @@ -118,13 +170,13 @@ load_sdl_image(void *obj) } } -static void +void unload_sdl_image(void *obj) { IMG_Quit(); } -static void +void load_sdl_mixer(void *obj) { int flags = MIX_INIT_OGG|MIX_INIT_MOD; @@ -137,13 +189,13 @@ load_sdl_mixer(void *obj) } } -static void +void unload_sdl_mixer(void *obj) { while(Mix_Init(0)) Mix_Quit(); } -static void +void load_sdl_open_audio(void *obj) { if(Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 1024) == -1) @@ -154,19 +206,20 @@ load_sdl_open_audio(void *obj) } } -static void +void unload_sdl_open_audio(void *obj) { Mix_CloseAudio(); } -static void +void load_window(void *obj) { cg_core.window = NULL; cg_core.window = SDL_CreateWindow( - cg_core.game_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, - cg_core.screen_width, cg_core.screen_height, SDL_WINDOW_VULKAN); + cg_core.game_name.c_str(), SDL_WINDOWPOS_UNDEFINED, + SDL_WINDOWPOS_UNDEFINED, cg_core.display_width, cg_core.display_height, + SDL_WINDOW_VULKAN); if(cg_core.window == NULL) { std::string error{"Window could not be created! SDL_Error → "}; @@ -175,13 +228,13 @@ load_window(void *obj) } } -static void +void unload_window(void *obj) { SDL_DestroyWindow(cg_core.window); } -static void +void load_vk_instance(void *obj) { std::vector vk_extensions; @@ -279,7 +332,7 @@ load_vk_instance(void *obj) VkApplicationInfo app_info; app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; app_info.pNext = nullptr; - app_info.pApplicationName = cg_core.game_name; + app_info.pApplicationName = cg_core.game_name.c_str(); app_info.applicationVersion = VK_MAKE_VERSION( cg_core.game_version_major, cg_core.game_version_minor, @@ -320,13 +373,13 @@ load_vk_instance(void *obj) } } -static void +void unload_vk_instance(void *obj) { vkDestroyInstance(cg_core.vk_instance, nullptr); } -static void +void load_window_surface(void *obj) { if(!SDL_Vulkan_CreateSurface( @@ -338,14 +391,14 @@ load_window_surface(void *obj) } } -static void +void unload_window_surface(void *obj) { vkDestroySurfaceKHR(cg_core.vk_instance, cg_core.window_surface, nullptr); } #ifdef DEBUG -static void +void load_vk_debug_callback(void *obj) { PFN_vkCreateDebugUtilsMessengerEXT debug_messenger; @@ -378,7 +431,7 @@ load_vk_debug_callback(void *obj) CommandError{"Failed to setup debug callback for Vulkan."}; } -static void +void unload_vk_debug_callback(void *obj) { PFN_vkDestroyDebugUtilsMessengerEXT debug_messenger; @@ -391,7 +444,7 @@ unload_vk_debug_callback(void *obj) } #endif -static void +void load_vk_devices(void *obj) { uint32_t devices_count; @@ -425,7 +478,7 @@ load_vk_devices(void *obj) } } -static void +void unload_vk_devices(void *obj) { cg_core.vk_devices.clear(); @@ -443,13 +496,13 @@ load_vk_swapchain(void *obj) } } -static void +void unload_vk_swapchain(void *obj) { delete cg_core.vk_swapchain; } -static void +void load_vk_graphics_pipeline_3d_layout(void *obj) { try @@ -463,13 +516,13 @@ load_vk_graphics_pipeline_3d_layout(void *obj) } } -static void +void unload_vk_graphics_pipeline_3d_layout(void *obj) { delete cg_core.vk_graphics_pipeline_3d_layout; } -static void +void load_vk_graphics_pipeline_2d_layout(void *obj) { try @@ -483,7 +536,7 @@ load_vk_graphics_pipeline_2d_layout(void *obj) } } -static void +void unload_vk_graphics_pipeline_2d_layout(void *obj) { delete cg_core.vk_graphics_pipeline_2d_layout; @@ -529,15 +582,15 @@ unload_vk_graphics_pipeline_2d(void *obj) cg_core.vk_graphics_pipeline_2d = nullptr; } -static void +void load_vk_renderer(void *obj) { try { glm::vec4 region( 0.f, 0.f, - static_cast(cg_core.screen_width), - static_cast(cg_core.screen_height)); + static_cast(cg_core.display_width), + static_cast(cg_core.display_height)); cg_core.vk_renderer = new VK::Renderer( {}, {std::make_shared(region)}); @@ -548,38 +601,43 @@ load_vk_renderer(void *obj) } } -static void +void unload_vk_renderer(void *obj) { delete cg_core.vk_renderer; } -static void -load_mruby(void *obj) -{ - cg_core.mrb = mrb_open(); - if (!cg_core.mrb) throw CommandError{"Failed to initialize mruby."}; -} - -static void -unload_mruby(void *obj) -{ - mrb_close(cg_core.mrb); +void +load_mruby_interface(void *obj) +{ + mrb_value main_obj = mrb_obj_iv_inspect(cg_core.mrb, cg_core.mrb->top_self); + + cg_candy_gear_init(cg_core.mrb); + cg_key_init(cg_core.mrb); + cg_mesh_init(cg_core.mrb); + cg_model_init(cg_core.mrb); + cg_rotation_3d_init(cg_core.mrb); + cg_sound_init(cg_core.mrb); + cg_sprite_init(cg_core.mrb); + cg_texture_init(cg_core.mrb); + cg_vector_3d_init(cg_core.mrb); + cg_vector_4d_init(cg_core.mrb); + cg_view_2d_init(cg_core.mrb); + cg_view_3d_init(cg_core.mrb); + + mrb_funcall_id(cg_core.mrb, main_obj, cg_core.sym_init, 0); + if (cg_core.mrb->exc) + { + mrb_print_error(cg_core.mrb); + throw CommandError{"Error initializing game."}; + } } -static void -load_mruby_symbols(void *obj) -{ - cg_core.sym_fatal = mrb_intern_cstr(cg_core.mrb, "fatal"); - cg_core.sym_error = mrb_intern_cstr(cg_core.mrb, "error"); - cg_core.sym_warning = mrb_intern_cstr(cg_core.mrb, "warning"); - cg_core.sym_information = mrb_intern_cstr(cg_core.mrb, "information"); - cg_core.sym_debug = mrb_intern_cstr(cg_core.mrb, "debug"); - cg_core.sym_trace = mrb_intern_cstr(cg_core.mrb, "trace"); } const CommandChain cg_sCore::loader{ - {&load_variables, &unload_variables}, + {&load_mruby_symbols, nullptr}, + {&load_game, nullptr}, {&load_sdl, &unload_sdl}, {&load_sdl_image, &unload_sdl_image}, {&load_sdl_mixer, &unload_sdl_mixer}, @@ -601,6 +659,5 @@ const CommandChain cg_sCore::loader{ {&load_vk_graphics_pipeline_2d, &unload_vk_graphics_pipeline_2d}, {&load_vk_renderer, &unload_vk_renderer}, - {&load_mruby, &unload_mruby}, - {&load_mruby_symbols, nullptr} + {&load_mruby_interface, nullptr} }; diff --git a/src/core.hpp b/src/core.hpp index 7d1d62f..5a1556a 100644 --- a/src/core.hpp +++ b/src/core.hpp @@ -66,21 +66,22 @@ struct cg_sCore mrb_state *mrb; - /// mruby symbols - mrb_sym sym_fatal, sym_error, sym_warning, sym_information, sym_debug, - sym_trace; + std::string game_file; - const char *config_file; + /// mruby symbols + mrb_sym sym_config, sym_debug, sym_error, sym_fatal, sym_information, + sym_init, sym_key_down, sym_key_up, sym_quit, sym_tick, sym_trace, + sym_warning; /// Text displayed in the game window. - char *game_name; + std::string game_name; /** * @{ * This is the ammount of pixel that the games uses when rendering to the * screen. */ - uint32_t screen_width, screen_height; + uint32_t display_width, display_height; /// @} int game_version_major, game_version_minor, game_version_patch; diff --git a/src/graphic.cpp b/src/graphic.cpp new file mode 100644 index 0000000..f27fff7 --- /dev/null +++ b/src/graphic.cpp @@ -0,0 +1,83 @@ +/* + * Copyright 2022 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "graphic.hpp" + +#include "core.hpp" + +static mrb_value +cg_mCandyGear_set_display_width(mrb_state *mrb, mrb_value self) +{ + mrb_int width; + + mrb_get_args(mrb, "i", &width); + cg_core.display_width = width; + + return self; +} + +static mrb_value +cg_mCandyGear_set_display_height(mrb_state *mrb, mrb_value self) +{ + mrb_int height; + + mrb_get_args(mrb, "i", &height); + cg_core.display_height = height; + + return self; +} + +static mrb_value +cg_mCandyGear_set_fps(mrb_state *mrb, mrb_value self) +{ + mrb_int fps; + + mrb_get_args(mrb, "i", &fps); + cg_core.fps = fps; + + return self; +} + +void +cg_graphic_init_config(mrb_state *mrb) +{ + struct RClass *cg_m, *cg_mGraphic; + + cg_m = mrb_module_get(mrb, "CandyGear"); + cg_mGraphic = mrb_define_module_under(mrb, cg_m, "Graphic"); + + mrb_define_class_method( + mrb, cg_mGraphic, "display_width=", cg_mCandyGear_set_display_width, + MRB_ARGS_REQ(1)); + mrb_define_class_method( + mrb, cg_mGraphic, "display_height=", cg_mCandyGear_set_display_height, + MRB_ARGS_REQ(1)); + mrb_define_class_method( + mrb, cg_mGraphic, "fps=", cg_mCandyGear_set_fps, MRB_ARGS_REQ(1)); +} + +void +cg_graphic_finish_config(mrb_state *mrb) +{ + struct RClass *cg_m, *cg_mGraphic; + + cg_m = mrb_module_get(mrb, "CandyGear"); + cg_mGraphic = mrb_module_get_under(mrb, cg_m, "Graphic"); + + mrb_undef_class_method(mrb, cg_mGraphic, "display_width="); + mrb_undef_class_method(mrb, cg_mGraphic, "display_height="); + mrb_undef_class_method(mrb, cg_mGraphic, "fps="); +} diff --git a/src/graphic.hpp b/src/graphic.hpp new file mode 100644 index 0000000..fbd9df8 --- /dev/null +++ b/src/graphic.hpp @@ -0,0 +1,29 @@ +/* + * Copyright 2022 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef CANDY_GEAR_GRAPHIC_H +#define CANDY_GEAR_GRAPHIC_H 1 + +#include "core.hpp" + +// Provides the basic interface the game needs to configure the engine's +// initialization. +void +cg_graphic_init_config(mrb_state *mrb); +void +cg_graphic_finish_config(mrb_state *mrb); + +#endif /* CANDY_GEAR_GRAPHIC_H */ diff --git a/src/main.cpp b/src/main.cpp index 178fcbb..7f02f49 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -17,28 +17,9 @@ #include #include -#include "candy_gear.hpp" #include "core.hpp" -#include "key.hpp" -#include "mesh.hpp" -#include "model.hpp" -#include "rotation_3d.hpp" -#include "sound.hpp" -#include "sprite.hpp" -#include "texture.hpp" -#include "vector_3d.hpp" -#include "vector_4d.hpp" -#include "view_2d.hpp" -#include "view_3d.hpp" - cg_sCore cg_core; -static void handle_error(mrb_state *mrb) -{ - mrb_print_error(mrb); - cg_core.quit_game = true; -} - int main(int argc, char *argv[]) { using namespace std::chrono; @@ -49,50 +30,18 @@ int main(int argc, char *argv[]) // Random numbers random_number_generator.seed(random_seed()); - mrb_value main_obj; - mrb_sym sym_init, sym_key_down, sym_key_up, sym_quit, sym_tick; - FILE *fp; - - cg_core.config_file = argv[1]; - + cg_core.game_file = argv[1]; + cg_core.mrb = mrb_open(); + if (!cg_core.mrb) throw CommandError{"Failed to initialize mruby."}; try{ cg_sCore::loader.execute(nullptr); } catch(const CommandError &error) { cg_core.log.message(Log::Level::Fatal, error.what()); + mrb_close(cg_core.mrb); return 1; } - mrb_define_module(cg_core.mrb, "CandyGear"); - cg_candy_gear_init(cg_core.mrb); - cg_key_init(cg_core.mrb); - cg_mesh_init(cg_core.mrb); - cg_model_init(cg_core.mrb); - cg_rotation_3d_init(cg_core.mrb); - cg_sound_init(cg_core.mrb); - cg_sprite_init(cg_core.mrb); - cg_texture_init(cg_core.mrb); - cg_vector_3d_init(cg_core.mrb); - cg_vector_4d_init(cg_core.mrb); - cg_view_2d_init(cg_core.mrb); - cg_view_3d_init(cg_core.mrb); - - main_obj = mrb_obj_iv_inspect(cg_core.mrb, cg_core.mrb->top_self); - sym_init = mrb_intern_cstr(cg_core.mrb, "init"); - sym_key_down = mrb_intern_cstr(cg_core.mrb, "key_down"); - sym_key_up = mrb_intern_cstr(cg_core.mrb, "key_up"); - sym_quit = mrb_intern_cstr(cg_core.mrb, "quit"); - sym_tick = mrb_intern_cstr(cg_core.mrb, "tick"); - - fp = fopen(argv[2], "r"); - mrb_load_irep_file(cg_core.mrb, fp); - fclose(fp); - if (cg_core.mrb->exc) - handle_error(cg_core.mrb); - else - { - mrb_funcall_id(cg_core.mrb, main_obj, sym_init, 0); - if (cg_core.mrb->exc) handle_error(cg_core.mrb); - } + mrb_value main_obj = mrb_obj_iv_inspect(cg_core.mrb, cg_core.mrb->top_self); auto frame_start = steady_clock::now(); @@ -105,45 +54,52 @@ int main(int argc, char *argv[]) switch(event.type) { case SDL_KEYDOWN: - mrb_funcall_id( - cg_core.mrb, main_obj, sym_key_down, 1, - mrb_int_value(cg_core.mrb, event.key.keysym.sym)); - break; + mrb_funcall_id( + cg_core.mrb, main_obj, cg_core.sym_key_down, 1, + mrb_int_value(cg_core.mrb, event.key.keysym.sym)); + break; case SDL_KEYUP: - mrb_funcall_id( - cg_core.mrb, main_obj, sym_key_up, 1, - mrb_int_value(cg_core.mrb, event.key.keysym.sym)); - break; + mrb_funcall_id( + cg_core.mrb, main_obj, cg_core.sym_key_up, 1, + mrb_int_value(cg_core.mrb, event.key.keysym.sym)); + break; case SDL_MOUSEMOTION: - break; + break; case SDL_MOUSEBUTTONDOWN: - break; + break; case SDL_MOUSEBUTTONUP: - break; + break; case SDL_QUIT: - mrb_funcall_id(cg_core.mrb, main_obj, sym_quit, 0); - break; + mrb_funcall_id(cg_core.mrb, main_obj, cg_core.sym_quit, 0); + break; } } - mrb_funcall_id(cg_core.mrb, main_obj, sym_tick, 0); - if (cg_core.mrb->exc) handle_error(cg_core.mrb); - - cg_core.vk_renderer->draw(); - - // Timer + mrb_funcall_id(cg_core.mrb, main_obj, cg_core.sym_tick, 0); + if (cg_core.mrb->exc) + { + mrb_print_error(cg_core.mrb); + cg_core.quit_game = true; + } + else { - auto frame_stop = steady_clock::now(); - auto frame_duration = frame_stop - frame_start; + cg_core.vk_renderer->draw(); + + // Timer + { + auto frame_stop = steady_clock::now(); + auto frame_duration = frame_stop - frame_start; - // If frame take less time than maximum allowed. - if(cg_core.max_frame_duration > frame_duration) - sleep_for(cg_core.max_frame_duration - frame_duration); + // If frame take less time than maximum allowed. + if(cg_core.max_frame_duration > frame_duration) + sleep_for(cg_core.max_frame_duration - frame_duration); - frame_start = frame_stop; + frame_start = frame_stop; + } } } + mrb_close(cg_core.mrb); cg_sCore::loader.revert(nullptr); return 0; diff --git a/src/vk/graphics_pipeline_2d.cpp b/src/vk/graphics_pipeline_2d.cpp index 1509d2f..734a509 100644 --- a/src/vk/graphics_pipeline_2d.cpp +++ b/src/vk/graphics_pipeline_2d.cpp @@ -42,8 +42,8 @@ load_framebuffer(void *obj) cg_core.vk_graphics_pipeline_2d_layout->render_pass; framebuffer_info.attachmentCount = attachments.size(); framebuffer_info.pAttachments = attachments.data(); - framebuffer_info.width = cg_core.screen_width; - framebuffer_info.height = cg_core.screen_height; + framebuffer_info.width = cg_core.display_width; + framebuffer_info.height = cg_core.display_height; framebuffer_info.layers = 1; if(vkCreateFramebuffer( @@ -130,14 +130,14 @@ load_pipeline(void *obj) VkViewport viewport = {}; viewport.x = 0; viewport.y = 0; - viewport.width = cg_core.screen_width; - viewport.height = cg_core.screen_height; + viewport.width = cg_core.display_width; + viewport.height = cg_core.display_height; viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; VkRect2D scissor = {}; scissor.offset = {0, 0}; - scissor.extent = {cg_core.screen_width, cg_core.screen_height}; + scissor.extent = {cg_core.display_width, cg_core.display_height}; VkPipelineViewportStateCreateInfo viewport_state = {}; viewport_state.sType = diff --git a/src/vk/graphics_pipeline_3d.cpp b/src/vk/graphics_pipeline_3d.cpp index f3a54e7..f08e43a 100644 --- a/src/vk/graphics_pipeline_3d.cpp +++ b/src/vk/graphics_pipeline_3d.cpp @@ -187,8 +187,8 @@ load_depth_image(void *obj) auto self = static_cast(obj); VkExtent3D extent3d{}; - extent3d.width = cg_core.screen_width; - extent3d.height = cg_core.screen_height; + extent3d.width = cg_core.display_width; + extent3d.height = cg_core.display_height; extent3d.depth = 1; try @@ -273,8 +273,8 @@ load_framebuffer(void *obj) cg_core.vk_graphics_pipeline_3d_layout->render_pass; framebuffer_info.attachmentCount = attachments.size(); framebuffer_info.pAttachments = attachments.data(); - framebuffer_info.width = cg_core.screen_width; - framebuffer_info.height = cg_core.screen_height; + framebuffer_info.width = cg_core.display_width; + framebuffer_info.height = cg_core.display_height; framebuffer_info.layers = 1; @@ -371,14 +371,14 @@ load_pipeline(void *obj) VkViewport viewport = {}; viewport.x = 0; viewport.y = 0; - viewport.width = cg_core.screen_width; - viewport.height = cg_core.screen_height; + viewport.width = cg_core.display_width; + viewport.height = cg_core.display_height; viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; VkRect2D scissor = {}; scissor.offset = {0, 0}; - scissor.extent = {cg_core.screen_width, cg_core.screen_height}; + scissor.extent = {cg_core.display_width, cg_core.display_height}; VkPipelineViewportStateCreateInfo viewport_state = {}; viewport_state.sType = diff --git a/src/vk/renderer.cpp b/src/vk/renderer.cpp index 5ebc271..7492cce 100644 --- a/src/vk/renderer.cpp +++ b/src/vk/renderer.cpp @@ -212,8 +212,8 @@ Renderer::draw() cg_core.vk_graphics_pipeline_3d->swapchain_framebuffers[image_index]; render_pass_begin.renderArea.offset = {0, 0}; render_pass_begin.renderArea.extent = { - static_cast(cg_core.screen_width), - static_cast(cg_core.screen_height)}; + static_cast(cg_core.display_width), + static_cast(cg_core.display_height)}; render_pass_begin.clearValueCount = clear_values.size(); render_pass_begin.pClearValues = clear_values.data(); @@ -239,8 +239,8 @@ Renderer::draw() cg_core.vk_graphics_pipeline_2d->swapchain_framebuffers[image_index]; render_pass_begin.renderArea.offset = {0, 0}; render_pass_begin.renderArea.extent = { - static_cast(cg_core.screen_width), - static_cast(cg_core.screen_height)}; + static_cast(cg_core.display_width), + static_cast(cg_core.display_height)}; render_pass_begin.clearValueCount = 0; render_pass_begin.pClearValues = nullptr; diff --git a/src/vk/swapchain.cpp b/src/vk/swapchain.cpp index 1dd19d9..2c67ebd 100644 --- a/src/vk/swapchain.cpp +++ b/src/vk/swapchain.cpp @@ -51,7 +51,7 @@ load_swapchain(void *obj) swapchain_create_info.imageColorSpace = vk_surface_formats[0].colorSpace; swapchain_create_info.imageExtent = { - cg_core.screen_width, cg_core.screen_height}; + cg_core.display_width, cg_core.display_height}; swapchain_create_info.imageArrayLayers = 1; swapchain_create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; swapchain_create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; -- cgit v1.2.3