/* * Copyright 2022-2024 Frederico de Oliveira Linhares * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CANDY_GEAR_BLUCAT_SPRITES_TO_DRAW_H #define CANDY_GEAR_BLUCAT_SPRITES_TO_DRAW_H 1 #include #include "vulkan.hpp" #include "sprite.hpp" namespace BluCat { struct SpriteToDraw { std::shared_ptr sprite; glm::vec4 position; float z_index; SpriteToDraw(std::shared_ptr sprite, const glm::vec4 &position, float z_index); }; bool operator<(const SpriteToDraw &a, const SpriteToDraw &b); bool operator>(const SpriteToDraw &a, const SpriteToDraw &b); } #endif /* CANDY_GEAR_BLUCAT_SPRITES_TO_DRAW_H */