/* * Copyright 2022 Frederico de Oliveira Linhares * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "queue.hpp" #include "queue_family.hpp" namespace VK { Queue::Queue( VK::QueueFamily *queue_family, VkQueue queue, int queue_index): queue_family{queue_family}, queue{queue}, queue_index{queue_index} { this->queue_family->queue_states[this->queue_index].busy = true; } Queue::Queue(Queue &&that): queue{that.queue}, queue_family{that.queue_family}, queue_index{that.queue_index} { that.queue_family = nullptr; } Queue& Queue::operator=(Queue &&that) { this->queue = that.queue; this->queue_family = that.queue_family; this->queue_index = that.queue_index; that.queue_family = nullptr; return *this; } Queue::~Queue() { if(this->queue_family) { std::unique_lock lock{this->queue_family->queue_mutex}; this->queue_family->queue_states[this->queue_index].busy = false; } } }