/* * Copyright 2022-2023 Frederico de Oliveira Linhares * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "view_3d.hpp" #include #include "../core.hpp" #include "uniform_data_object.hpp" namespace { void load_3d_uniform_buffer(void *obj) { auto self = static_cast(obj); try { self->ub_3d.reserve(cg_core.vk_swapchain->images_count); for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++) self->ub_3d.emplace_back( cg_core.vk_device_with_swapchain, sizeof(VK::UDOView3D)); } catch(const std::exception& e) { throw CommandError{e.what()}; } } void unload_3d_uniform_buffer(void *obj) { auto self = static_cast(obj); self->ub_3d.clear(); } void load_descriptor_sets_3d(void *obj) { auto self = static_cast(obj); std::vector layouts( cg_core.vk_swapchain->images_count, cg_core.vk_descriptor_set_layout->view); VkDescriptorSetAllocateInfo alloc_info{}; alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; alloc_info.descriptorPool = self->descriptor_pool; alloc_info.descriptorSetCount = layouts.size(); alloc_info.pSetLayouts = layouts.data(); self->descriptor_sets_3d.resize(layouts.size()); if(vkAllocateDescriptorSets( cg_core.vk_device_with_swapchain->device, &alloc_info, self->descriptor_sets_3d.data()) != VK_SUCCESS) throw CommandError{"Failed to create Vulkan descriptor sets for view."}; } void load_resources_to_descriptor_sets_3d(void *obj) { auto self = static_cast(obj); for(auto i{0}; i < self->ub_3d.size(); i++) { VkDescriptorBufferInfo view_3d_info{}; view_3d_info.buffer = self->ub_3d[i].buffer; view_3d_info.offset = 0; view_3d_info.range = sizeof(VK::UDOView3D); std::array write_descriptors{}; write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; write_descriptors[0].dstSet = self->descriptor_sets_3d[i]; write_descriptors[0].dstBinding = 0; write_descriptors[0].dstArrayElement = 0; write_descriptors[0].descriptorCount = 1; write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; write_descriptors[0].pBufferInfo = &view_3d_info; write_descriptors[0].pImageInfo = nullptr; write_descriptors[0].pTexelBufferView = nullptr; vkUpdateDescriptorSets( cg_core.vk_device_with_swapchain->device, write_descriptors.size(), write_descriptors.data(), 0, nullptr); } } const CommandChain loader{ {&load_3d_uniform_buffer, &unload_3d_uniform_buffer} }; const CommandChain descriptor_sets_loader{ {&load_descriptor_sets_3d, nullptr}, {&load_resources_to_descriptor_sets_3d, nullptr} }; } namespace VK { View3D::View3D( glm::vec4 region, float projection_width, float projection_height): View2D{region, projection_width, projection_height}, field_of_view{45.0f}, camera_position{std::make_shared(0.0f, 0.0f, 0.0f)}, camera_rotation{std::make_shared(0.0f, 0.0f, 0.0f)} { ::loader.execute(this); } View3D::~View3D() { ::loader.revert(this); } void View3D::load_descriptor_sets(VkDescriptorPool descriptor_pool) { if(this->descriptor_pool != VK_NULL_HANDLE) return; auto parent = dynamic_cast(this); this->descriptor_pool = descriptor_pool; View2D::descriptor_sets_loader.execute(parent); ::descriptor_sets_loader.execute(this); } void View3D::unload_descriptor_sets() { if(this->descriptor_pool == VK_NULL_HANDLE) return; auto parent = dynamic_cast(this); this->descriptor_pool = VK_NULL_HANDLE; ::descriptor_sets_loader.revert(this); View2D::descriptor_sets_loader.revert(parent); } }