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authorFrederico Linhares <fred@linhares.blue>2023-05-31 07:26:14 -0300
committerFrederico Linhares <fred@linhares.blue>2023-05-31 07:26:14 -0300
commit8aa0799658c273d6a03005c0a95b9b5ffc80e226 (patch)
treebd7e72b4f980261f49d15ee5e8e74a7ad08d3fde /README.markdown
parent341a669921023845ec55dd1f3c8738d16f37d3ec (diff)
fixt Remove YAML from engine
* README.markdown: Remove a dependency that no longer exists and add one that was missing. * src/candy_gear.cpp: Remove YAML from the engine as mruby already provides it. * src/sprite_implementation.cpp, src/sprite_implementation.hpp: Remove unused code.
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@@ -11,7 +11,7 @@ However, because of this flexibility, the engine presumes that you have some bas
Installation
------------
-CandyGear uses the libraries libSDL2, SDL2\_mixer, and yaml-cpp, so before installing CandyGear into a machine, ensure that development libraries for SDL are installed.
+CandyGear uses the libraries libSDL2, SDL2\_mixer, and freetype, so before installing CandyGear into a machine, ensure that development libraries for SDL are installed.
CandyGear is compiled with Ruby Rake; also ensure it is installed.
To compile the code, run `rake` at the root directory; it will generate the binary engine.
To install the core, run `rake install`.