diff options
author | Frederico Linhares <fred@linhares.blue> | 2023-10-30 15:06:56 -0300 |
---|---|---|
committer | Frederico Linhares <fred@linhares.blue> | 2023-10-30 15:06:56 -0300 |
commit | 85337fb5aa1ce63023ddd5e284ae6b2ccdbb5e30 (patch) | |
tree | 16e2538b1039067c9732645f301ae717a8855a49 /glsl | |
parent | c4efa865f359c5c9e365d5faa8ae3c88f3657cb7 (diff) |
refa Move texture sampler to texture object
Diffstat (limited to 'glsl')
-rw-r--r-- | glsl/shader_3d.frag.glsl | 2 | ||||
-rw-r--r-- | glsl/shader_sprite_3d.frag.glsl | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/glsl/shader_3d.frag.glsl b/glsl/shader_3d.frag.glsl index 2405305..3841c77 100644 --- a/glsl/shader_3d.frag.glsl +++ b/glsl/shader_3d.frag.glsl @@ -34,7 +34,7 @@ layout(set = 0, binding = 1) uniform UBOWorld vec4 directional_light_color; } ubo_world; -layout(set = 2, binding = 1) uniform sampler2D texture_sampler; +layout(set = 3, binding = 0) uniform sampler2D texture_sampler; void main() diff --git a/glsl/shader_sprite_3d.frag.glsl b/glsl/shader_sprite_3d.frag.glsl index fe823f8..a342d36 100644 --- a/glsl/shader_sprite_3d.frag.glsl +++ b/glsl/shader_sprite_3d.frag.glsl @@ -33,7 +33,7 @@ layout(set = 0, binding = 1) uniform UBOWorld vec4 directional_light_color; } ubo_world; -layout(set = 2, binding = 1) uniform sampler2D texture_sampler; +layout(set = 3, binding = 0) uniform sampler2D texture_sampler; void main() |