diff options
author | Frederico Linhares <fred@linhares.blue> | 2023-05-30 15:23:26 -0300 |
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committer | Frederico Linhares <fred@linhares.blue> | 2023-05-30 15:23:26 -0300 |
commit | 341a669921023845ec55dd1f3c8738d16f37d3ec (patch) | |
tree | e4e7fefb6e776ede22ae69c2823da83aced3205c /lib/animation | |
parent | 7f7515f22517509fb93ee1615c72006dca6abb03 (diff) |
feat Create 2D animations
* Rakefile: Add subfolders to the lib directory.
* lib/animation/discrete.rb: Create a class for discrete animations.
This class needs tests.
* lib/animation/frame_2d.rb: Create a 2D frame to be used with discrete
animations
Diffstat (limited to 'lib/animation')
-rw-r--r-- | lib/animation/discrete.rb | 58 | ||||
-rw-r--r-- | lib/animation/frame_2d.rb | 31 |
2 files changed, 89 insertions, 0 deletions
diff --git a/lib/animation/discrete.rb b/lib/animation/discrete.rb new file mode 100644 index 0000000..118bf0f --- /dev/null +++ b/lib/animation/discrete.rb @@ -0,0 +1,58 @@ +# Copyright 2022-2023 Frederico de Oliveira Linhares +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +module CandyGear::Animation + class Discrete + Step = Struct.new(:duration, :obj); + + def initialize(steps, looping=true) + @steps = steps.map { Step.new(_1[0], _1[1]); }; + @looping = looping; + + self.reset(); + end + + def tick() + step = @steps[@index]; + + return step.obj if @sequence_over; + + @current_time += 1; + + if @current_time >= step.duration then + @current_time = 0; + @index += 1; + + if @index >= @steps.size then + if @looping then + @index = 0; # It is looping, go back to first step. + else + @index -= 1; + @sequence_over = true; + end + end + end + + return step.obj; + end + + def obj() = @steps[@index].obj; + + def reset() + @index = 0; + @current_time = 0; + @sequence_over = false; + end + end +end diff --git a/lib/animation/frame_2d.rb b/lib/animation/frame_2d.rb new file mode 100644 index 0000000..5d0b335 --- /dev/null +++ b/lib/animation/frame_2d.rb @@ -0,0 +1,31 @@ +# Copyright 2022-2023 Frederico de Oliveira Linhares +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +module CandyGear + module Animation + class Frame2D + def initialize(sprite, x, y, width, height) + @position = Vector4D.new(x, y, width, height); + @sprite = sprite; + end + + def draw(view, pivot_x, pivot_y) + @sprite.draw( + view, + @position.x + pivot_x, @position.y + pivot_y, + @position.w, @position.h); + end + end + end +end |