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authorFrederico Linhares <fred@linhares.blue>2025-06-21 16:51:22 -0300
committerFrederico Linhares <fred@linhares.blue>2025-06-21 16:51:22 -0300
commit8bedf8a366cb6c1179bc89678c863517b9356d48 (patch)
tree4a285592f804802d59f2af090113f607344ffdce /src/blu_cat/gra/graphics_pipeline_3d.cpp
parentb3428170ac0a1837d3568f7b49312cbb01179f5d (diff)
refa Remove View2DHEADmaster
View2D is almost useless and add too much complexity for the engine, so I am removing it.
Diffstat (limited to 'src/blu_cat/gra/graphics_pipeline_3d.cpp')
-rw-r--r--src/blu_cat/gra/graphics_pipeline_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/blu_cat/gra/graphics_pipeline_3d.cpp b/src/blu_cat/gra/graphics_pipeline_3d.cpp
index 1f7324a..288e186 100644
--- a/src/blu_cat/gra/graphics_pipeline_3d.cpp
+++ b/src/blu_cat/gra/graphics_pipeline_3d.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2022-2024 Frederico de Oliveira Linhares
+ * Copyright 2022-2025 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -257,7 +257,7 @@ GraphicsPipeline3D::~GraphicsPipeline3D()
void
GraphicsPipeline3D::draw(
- std::shared_ptr<View3D> view, const VkCommandBuffer draw_command_buffer,
+ std::shared_ptr<View> view, const VkCommandBuffer draw_command_buffer,
const size_t current_frame, const uint32_t image_index)
{
vkCmdBindPipeline(
@@ -286,7 +286,7 @@ GraphicsPipeline3D::draw(
std::array<VkDescriptorSet, 4> vk_descriptor_sets{
INT::core.vk_light->descriptor_sets_world[image_index],
- view->descriptor_sets_3d[image_index],
+ view->descriptor_sets[image_index],
instance->descriptor_sets[image_index],
instance->texture->descriptor_sets[image_index]};