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authorFrederico Linhares <fred@linhares.blue>2024-12-31 12:32:36 -0300
committerFrederico Linhares <fred@linhares.blue>2024-12-31 19:03:51 -0300
commit736637680ac7b2cd0d0b878401a7e044fde0ee6a (patch)
treebf4feaf3f3f0e48207bf7a31ad8bcbff0f244091 /src/candy_gear/core.cpp
parent083e64da1d4b5b68579288bc1690ca90d3f0a2c0 (diff)
refa Split BluCat into several namespacesHEADmaster
Diffstat (limited to 'src/candy_gear/core.cpp')
-rw-r--r--src/candy_gear/core.cpp398
1 files changed, 398 insertions, 0 deletions
diff --git a/src/candy_gear/core.cpp b/src/candy_gear/core.cpp
new file mode 100644
index 0000000..28f5a15
--- /dev/null
+++ b/src/candy_gear/core.cpp
@@ -0,0 +1,398 @@
+/*
+ * Copyright 2022-2024 Frederico de Oliveira Linhares
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "core.hpp"
+
+#include "candy_gear.hpp"
+#include "font.hpp"
+#include "graphic.hpp"
+#include "key.hpp"
+#include "orientation_3d.hpp"
+#include "skeletal_model.hpp"
+#include "skeletal_mesh.hpp"
+#include "static_model.hpp"
+#include "static_mesh.hpp"
+#include "sound.hpp"
+#include "sprite.hpp"
+#include "sprite_3d.hpp"
+#include "texture.hpp"
+#include "vector_3d.hpp"
+#include "vector_4d.hpp"
+#include "view_2d.hpp"
+#include "view_3d.hpp"
+
+#ifdef DEBUG
+#include <sstream>
+#endif
+
+namespace
+{
+
+void
+load_mruby_symbols(void *obj)
+{
+ cg_core.sym_config = mrb_intern_cstr(cg_core.mrb, "config");
+ cg_core.sym_debug = mrb_intern_cstr(cg_core.mrb, "debug");
+ cg_core.sym_error = mrb_intern_cstr(cg_core.mrb, "error");
+ cg_core.sym_fatal = mrb_intern_cstr(cg_core.mrb, "fatal");
+ cg_core.sym_information = mrb_intern_cstr(cg_core.mrb, "information");
+ cg_core.sym_init = mrb_intern_cstr(cg_core.mrb, "init");
+ cg_core.sym_key_down = mrb_intern_cstr(cg_core.mrb, "key_down");
+ cg_core.sym_key_up = mrb_intern_cstr(cg_core.mrb, "key_up");
+ cg_core.sym_quit = mrb_intern_cstr(cg_core.mrb, "quit");
+ cg_core.sym_tick = mrb_intern_cstr(cg_core.mrb, "tick");
+ cg_core.sym_trace = mrb_intern_cstr(cg_core.mrb, "trace");
+ cg_core.sym_warning = mrb_intern_cstr(cg_core.mrb, "warning");
+}
+
+void
+load_game(void *obj)
+{
+ FILE *fp;
+ mrb_value main_obj{mrb_top_self(cg_core.mrb)};
+
+ BluCat::INT::core.game_name = "CandyGear Game";
+
+ BluCat::INT::core.display_width = 800;
+ BluCat::INT::core.display_height = 600;
+
+ BluCat::INT::core.game_version_major = 0;
+ BluCat::INT::core.game_version_minor = 1;
+ BluCat::INT::core.game_version_patch = 0;
+
+ BluCat::INT::core.fps = 30;
+
+ mrb_define_module(cg_core.mrb, "CandyGear");
+ cg_candy_gear_init_config(cg_core.mrb);
+ cg_graphic_init_config(cg_core.mrb);
+
+ fp = fopen(cg_core.game_file.c_str(), "rb");
+ mrb_load_irep_file(cg_core.mrb, fp);
+ fclose(fp);
+ if (cg_core.mrb->exc)
+ {
+ mrb_print_error(cg_core.mrb);
+ throw CommandError{"Error loading game."};
+ }
+
+ mrb_funcall_id(cg_core.mrb, main_obj, cg_core.sym_config, 0);
+ if (cg_core.mrb->exc)
+ {
+ mrb_print_error(cg_core.mrb);
+ throw CommandError{"Error configuring game."};
+ }
+
+ cg_candy_gear_finish_config(cg_core.mrb);
+ cg_graphic_finish_config(cg_core.mrb);
+}
+
+void
+load_sdl(void *obj)
+{
+ if(SDL_Init(SDL_INIT_EVERYTHING) < 0)
+ {
+ std::string error{"SDL could not initialize! SDL Error → "};
+ error += SDL_GetError();
+ throw error;
+ }
+
+ if(SDL_Vulkan_LoadLibrary(nullptr) != 0)
+ {
+ SDL_Quit();
+ std::string error{"SDL could not initialize Vulkan! SDL_Error → "};
+ error += SDL_GetError();
+ throw CommandError{error};
+ }
+}
+
+void
+unload_sdl(void *obj)
+{
+ SDL_Vulkan_UnloadLibrary();
+ SDL_Quit();
+}
+
+void
+load_sdl_mixer(void *obj)
+{
+ int flags = MIX_INIT_OGG|MIX_INIT_MOD;
+ int initted = Mix_Init(flags);
+ if(initted&flags != flags)
+ {
+ std::string error{"Could not initialize SDL mixer → "};
+ error += Mix_GetError();
+ throw CommandError{error};
+ }
+}
+
+void
+unload_sdl_mixer(void *obj)
+{
+ while(Mix_Init(0)) Mix_Quit();
+}
+
+void
+load_sdl_open_audio(void *obj)
+{
+ if(Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 1024) == -1)
+ {
+ std::string error{"Could not open SDL mixer audio → "};
+ error += Mix_GetError();
+ throw CommandError{error};
+ }
+}
+
+void
+unload_sdl_open_audio(void *obj)
+{
+ Mix_CloseAudio();
+}
+
+void
+load_window(void *obj)
+{
+ cg_core.window = NULL;
+ cg_core.window = SDL_CreateWindow(
+ BluCat::INT::core.game_name.c_str(),
+ SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+ BluCat::INT::core.display_width, BluCat::INT::core.display_height,
+ SDL_WINDOW_VULKAN);
+ if(cg_core.window == NULL)
+ {
+ std::string error{"Window could not be created! SDL_Error → "};
+ error += SDL_GetError();
+ throw CommandError{error};
+ }
+}
+
+void
+unload_window(void *obj)
+{
+ SDL_DestroyWindow(cg_core.window);
+}
+
+void
+load_vk_instance(void *obj)
+{
+ std::vector<const char*> vk_extensions;
+ std::vector<const char*> vk_required_layers_names;
+
+ // Get extensions.
+ {
+ uint32_t vk_extensions_count;
+ std::vector<const char*> vk_required_extensions;
+
+ // Load debuging layers.
+#ifdef DEBUG
+ vk_required_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
+ vk_required_layers_names.push_back("VK_LAYER_KHRONOS_validation");
+#endif
+
+ // Get extensions for SDL.
+ {
+ uint32_t vk_sdl_extension_count;
+ std::vector<const char*> vk_sdl_extensions;
+
+ if(!SDL_Vulkan_GetInstanceExtensions(
+ cg_core.window, &vk_sdl_extension_count, nullptr))
+ {
+ std::string error{
+ "Vulkan extensions could not be loaded by SDL! SDL_Error: "};
+ error += SDL_GetError();
+ throw CommandError{error};
+ }
+
+ vk_sdl_extensions.resize(vk_sdl_extension_count);
+ SDL_Vulkan_GetInstanceExtensions(
+ cg_core.window, &vk_sdl_extension_count, vk_sdl_extensions.data());
+
+ // Combine all extensions.
+ vk_extensions_count = vk_sdl_extension_count +
+ vk_required_extensions.size();
+ vk_extensions.resize(vk_extensions_count);
+ for(auto i{0}; i < vk_sdl_extension_count; i++)
+ vk_extensions[i] = vk_sdl_extensions[i];
+ for(auto i{0}; i < vk_required_extensions.size(); i++)
+ vk_extensions[i + vk_sdl_extension_count] = vk_required_extensions[i];
+ }
+
+#ifdef DEBUG
+ BluCat::INT::core.log.message(Log::Level::Trace, "Enabled VK extensions.");
+ for(auto vk_extension: vk_extensions)
+ {
+ std::string message{"Extension name: "};
+ message += vk_extension;
+ BluCat::INT::core.log.message(Log::Level::Trace, message);
+ }
+#endif
+ }
+
+ // Get available instance layers.
+ {
+ uint32_t vk_available_layers_count;
+ std::vector<VkLayerProperties> vk_available_layers;
+ std::vector<const char*> vk_available_layers_names;
+
+ vkEnumerateInstanceLayerProperties(&vk_available_layers_count, nullptr);
+ vk_available_layers.resize(vk_available_layers_count);
+ vkEnumerateInstanceLayerProperties(&vk_available_layers_count,
+ vk_available_layers.data());
+ vk_available_layers_names.resize(vk_available_layers_count);
+#ifdef DEBUG
+ BluCat::INT::core.log.message(
+ Log::Level::Trace, "Available VK instance layers.");
+#endif
+ for(uint32_t i = 0; i < vk_available_layers_count; i++)
+ {
+#ifdef DEBUG
+ std::stringstream message{};
+ message << "\nname: " << vk_available_layers[i].layerName << std::endl;
+ message << "Description: " << vk_available_layers[i].description <<
+ std::endl;
+ message << "Spec version: " << vk_available_layers[i].specVersion <<
+ std::endl;
+ message << "Implementation version: " <<
+ vk_available_layers[i].implementationVersion << std::endl;
+ BluCat::INT::core.log.message(Log::Level::Trace, message.str());
+#endif
+
+ vk_available_layers_names[i] = vk_available_layers[i].layerName;
+ }
+
+ // If required layers are not all available.
+ if(!std::includes(
+ vk_available_layers_names.begin(), vk_available_layers_names.end(),
+ vk_required_layers_names.begin(), vk_required_layers_names.begin()))
+ throw CommandError{"Some required Vulkan layers are not available."};
+ }
+
+ {
+ VkApplicationInfo app_info;
+ app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
+ app_info.pNext = nullptr;
+ app_info.pApplicationName = BluCat::INT::core.game_name.c_str();
+ app_info.applicationVersion = VK_MAKE_VERSION(
+ BluCat::INT::core.game_version_major,
+ BluCat::INT::core.game_version_minor,
+ BluCat::INT::core.game_version_patch);
+ app_info.pEngineName = "BluCat::GRA";
+ app_info.engineVersion = VK_MAKE_VERSION(
+ BLU_CAT_VERSION_MAJOR,
+ BLU_CAT_VERSION_MINOR,
+ BLU_CAT_VERSION_PATCH);
+ app_info.apiVersion = VK_API_VERSION_1_0;
+
+ VkInstanceCreateInfo create_info;
+ create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
+ create_info.pNext = nullptr;
+ create_info.flags = 0;
+ create_info.pApplicationInfo = &app_info;
+ create_info.enabledExtensionCount = vk_extensions.size();
+ create_info.ppEnabledExtensionNames = vk_extensions.data();
+ create_info.enabledLayerCount = vk_required_layers_names.size();
+ create_info.ppEnabledLayerNames = vk_required_layers_names.data();
+
+ VkResult result =
+ vkCreateInstance(&create_info, nullptr, &BluCat::INT::core.vk_instance);
+ if(result != VK_SUCCESS)
+ {
+ std::string error{""};
+ switch(result)
+ {
+ case VK_ERROR_LAYER_NOT_PRESENT:
+ error = " Layer not present.";
+ break;
+ case VK_ERROR_EXTENSION_NOT_PRESENT:
+ error = " Extension not present.";
+ }
+ error = "Failed to create Vulkan instance." + error;
+ throw CommandError{error};
+ }
+ }
+}
+
+void
+unload_vk_instance(void *obj)
+{
+ vkDestroyInstance(BluCat::INT::core.vk_instance, nullptr);
+}
+
+void
+load_window_surface(void *obj)
+{
+ if(!SDL_Vulkan_CreateSurface(
+ cg_core.window, BluCat::INT::core.vk_instance, &BluCat::INT::core.window_surface))
+ {
+ std::string error{"Failed to create a window surface → "};
+ error += SDL_GetError();
+ throw CommandError{error};
+ }
+}
+
+void
+unload_window_surface(void *obj)
+{
+ vkDestroySurfaceKHR(
+ BluCat::INT::core.vk_instance, BluCat::INT::core.window_surface, nullptr);
+}
+
+void
+load_blucat(void *obj)
+{
+ BluCat::INT::core.loader.execute(nullptr);
+}
+
+void
+unload_blucat(void *obj)
+{
+ BluCat::INT::core.loader.revert(nullptr);
+}
+
+void
+load_mruby_interface(void *obj)
+{
+ cg_candy_gear_init(cg_core.mrb);
+ cg_font_init(cg_core.mrb);
+ cg_key_init(cg_core.mrb);
+ cg_orientation_3d_init(cg_core.mrb);
+ cg_skeletal_model_init(cg_core.mrb);
+ cg_skeletal_mesh_init(cg_core.mrb);
+ cg_static_model_init(cg_core.mrb);
+ cg_static_mesh_init(cg_core.mrb);
+ cg_sound_init(cg_core.mrb);
+ cg_sprite_init(cg_core.mrb);
+ cg_sprite_3d_init(cg_core.mrb);
+ cg_texture_init(cg_core.mrb);
+ cg_vector_3d_init(cg_core.mrb);
+ cg_vector_4d_init(cg_core.mrb);
+ cg_view_2d_init(cg_core.mrb);
+ cg_view_3d_init(cg_core.mrb);
+}
+
+}
+
+const CommandChain cg_sCore::loader{
+ {&load_mruby_symbols, nullptr},
+ {&load_game, nullptr},
+ {&load_sdl, &unload_sdl},
+ {&load_sdl_mixer, &unload_sdl_mixer},
+ {&load_sdl_open_audio, &unload_sdl_open_audio},
+ {&load_window, &unload_window},
+ {&load_vk_instance, &unload_vk_instance},
+ {&load_window_surface, &unload_window_surface},
+ {&load_blucat, &unload_blucat},
+ {&load_mruby_interface, nullptr}
+};