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authorFrederico Linhares <fred@linhares.blue>2022-12-21 14:46:09 -0300
committerFrederico Linhares <fred@linhares.blue>2022-12-23 11:08:59 -0300
commit1cd2d838bf1682e125d52d12ac6f2960df65c7e0 (patch)
tree6e2ae0881b826f94a99b90dc5478a96c85c6d043 /src/vk/graphics_pipeline_3d_layout.hpp
parent993d033617eaeb582e0e5f0525fa51e1c83893da (diff)
refa Merge Rectangle into Vector4D
Diffstat (limited to 'src/vk/graphics_pipeline_3d_layout.hpp')
-rw-r--r--src/vk/graphics_pipeline_3d_layout.hpp22
1 files changed, 0 insertions, 22 deletions
diff --git a/src/vk/graphics_pipeline_3d_layout.hpp b/src/vk/graphics_pipeline_3d_layout.hpp
index d45a778..10c8bd9 100644
--- a/src/vk/graphics_pipeline_3d_layout.hpp
+++ b/src/vk/graphics_pipeline_3d_layout.hpp
@@ -22,28 +22,6 @@
namespace VK
{
-struct UBOWorld3D_Vert
-{
- glm::vec4 ambient_light_color;
-};
-
-struct UBOWorld3D_Frag
-{
- glm::vec3 directional_light_direction;
- glm::vec4 directional_light_color;
-};
-
-struct UBOView3D
-{
- glm::mat4 view;
- glm::mat4 proj;
-};
-
-struct UBOModelInstance
-{
- glm::mat4 instances[128];
-};
-
struct GraphicsPipeline3DLayout
{
VkDescriptorSetLayout descriptor_set_world;