diff options
author | Frederico Linhares <fred@linhares.blue> | 2023-09-30 16:35:55 -0300 |
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committer | Frederico Linhares <fred@linhares.blue> | 2023-09-30 16:35:55 -0300 |
commit | e5b15b871f0cf73563431565a492d9ae3e92e35b (patch) | |
tree | 34582bf9495d60636888e7d271aef919122beab6 /src/vk/graphics_pipeline_3d_skeletal.hpp | |
parent | 8b7b509077c52093a9fa936c0462248a24646c90 (diff) |
refa Remove redundant descriptor sets
* src/vk/light.hpp: Move to this class, the descriptor sets used for
lighting by the 3D graphics pipelines.
Diffstat (limited to 'src/vk/graphics_pipeline_3d_skeletal.hpp')
-rw-r--r-- | src/vk/graphics_pipeline_3d_skeletal.hpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/vk/graphics_pipeline_3d_skeletal.hpp b/src/vk/graphics_pipeline_3d_skeletal.hpp index 9563e14..fa9226a 100644 --- a/src/vk/graphics_pipeline_3d_skeletal.hpp +++ b/src/vk/graphics_pipeline_3d_skeletal.hpp @@ -20,11 +20,8 @@ #include <memory> #include <unordered_map> -#include "../command.hpp" #include "core.hpp" #include "command_pool.hpp" -#include "skeletal_model.hpp" -#include "uniform_buffer.hpp" #include "view_3d.hpp" namespace VK @@ -37,13 +34,6 @@ struct GraphicsPipeline3DSkeletal VkDeviceMemory depth_image_memory; VkImageView depth_image_view; - // FIXME: if this vector get resized, it will cause a segmentation fault! - std::vector<UniformBuffer> ub_world_vert; - std::vector<UniformBuffer> ub_world_frag; - - VkDescriptorPool descriptor_pool; - std::vector<VkDescriptorSet> descriptor_sets_world; - std::vector<VkFramebuffer> swapchain_framebuffers; VkPipeline graphic_pipeline; |