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authorFrederico Linhares <fred@linhares.blue>2022-08-30 17:45:40 -0300
committerFrederico Linhares <fred@linhares.blue>2022-08-30 17:45:40 -0300
commitf1f1576543bb4e0f3b9bc4cd0ba4a12a70546c3c (patch)
tree87160fb7462ee5b4385ba6e9b0ccb51657b2f796 /src/vk/renderer.cpp
parent42e03ddc3b28c41b81fb5410feb72750530ffa13 (diff)
feat Create 2d graphics pipeline
Diffstat (limited to 'src/vk/renderer.cpp')
-rw-r--r--src/vk/renderer.cpp245
1 files changed, 245 insertions, 0 deletions
diff --git a/src/vk/renderer.cpp b/src/vk/renderer.cpp
new file mode 100644
index 0000000..33a4bf7
--- /dev/null
+++ b/src/vk/renderer.cpp
@@ -0,0 +1,245 @@
+/*
+ * Copyright 2022 Frederico de Oliveira Linhares
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "renderer.hpp"
+
+#include "../core.hpp"
+
+namespace
+{
+
+void
+load_frame_sync(void *obj)
+{
+ auto self = static_cast<VK::Renderer*>(obj);
+
+ self->image_available_semaphores.resize(self->max_frames_in_flight);
+ self->render_finished_semaphores.resize(self->max_frames_in_flight);
+ self->in_flight_fences.resize(self->max_frames_in_flight);
+
+ VkSemaphoreCreateInfo semaphore_info = {};
+ semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
+ semaphore_info.pNext = nullptr;
+ semaphore_info.flags = 0;
+
+ VkFenceCreateInfo fence_info = {};
+ fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
+ fence_info.pNext = nullptr;
+ fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
+
+ // FIXME: if this loop fails, it will not destroy the semaphores.
+ for(auto i{0}; i < self->max_frames_in_flight; i++)
+ {
+ if(vkCreateSemaphore(
+ cg_core.vk_device_with_swapchain->device, &semaphore_info,
+ nullptr, &self->image_available_semaphores[i]) != VK_SUCCESS ||
+ vkCreateSemaphore(
+ cg_core.vk_device_with_swapchain->device, &semaphore_info,
+ nullptr, &self->render_finished_semaphores[i]) != VK_SUCCESS ||
+ vkCreateFence(cg_core.vk_device_with_swapchain->device, &fence_info,
+ nullptr, &self->in_flight_fences[i]) != VK_SUCCESS)
+ throw CommandError{"Failed to create semaphores."};
+ }
+}
+
+void
+unload_frame_sync(void *obj)
+{
+ auto self = static_cast<VK::Renderer*>(obj);
+
+ vkDeviceWaitIdle(cg_core.vk_device_with_swapchain->device);
+
+ for(auto i{0}; i < self->max_frames_in_flight; i++)
+ {
+ vkDestroySemaphore(cg_core.vk_device_with_swapchain->device,
+ self->render_finished_semaphores[i], nullptr);
+ vkDestroySemaphore(cg_core.vk_device_with_swapchain->device,
+ self->image_available_semaphores[i], nullptr);
+ vkDestroyFence(cg_core.vk_device_with_swapchain->device,
+ self->in_flight_fences[i], nullptr);
+ }
+}
+
+void
+load_queue_family(void *obj)
+{
+ auto self = static_cast<VK::Renderer*>(obj);
+
+ self->queue_family =
+ cg_core.vk_device_with_swapchain->get_queue_family_with_presentation();
+}
+
+void
+load_command_pool(void *obj)
+{
+ auto self = static_cast<VK::Renderer*>(obj);
+
+ VkCommandPoolCreateInfo create_info{};
+ create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
+ create_info.pNext = nullptr;
+ create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
+ create_info.queueFamilyIndex = self->queue_family->family_index;
+
+ vkCreateCommandPool(
+ self->queue_family->device->device, &create_info, nullptr,
+ &self->command_pool);
+}
+
+void
+unload_command_pool(void *obj)
+{
+ auto self = static_cast<VK::Renderer*>(obj);
+
+ vkWaitForFences(cg_core.vk_device_with_swapchain->device, 2,
+ self->in_flight_fences.data(), VK_TRUE,
+ std::numeric_limits<uint64_t>::max());
+ vkDestroyCommandPool(
+ self->queue_family->device->device, self->command_pool, nullptr);
+}
+
+void
+load_draw_command_buffer(void *obj)
+{
+ auto self = static_cast<VK::Renderer*>(obj);
+
+ // FIXME: 3 is a magical number, triple buffering.
+ self->draw_command_buffers.resize(3);
+
+ VkCommandBufferAllocateInfo allocate_info{};
+ allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+ allocate_info.pNext = nullptr;
+ allocate_info.commandPool = self->command_pool;
+ allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
+ allocate_info.commandBufferCount = self->draw_command_buffers.size();
+
+ if(vkAllocateCommandBuffers(
+ self->queue_family->device->device, &allocate_info,
+ self->draw_command_buffers.data()) != VK_SUCCESS)
+ throw CommandError{"Vulkan draw command buffers could not be allocated."};
+}
+
+const CommandChain loader{
+ {&load_frame_sync, &unload_frame_sync},
+ {&load_queue_family, nullptr},
+ {&load_command_pool, &unload_command_pool},
+ {&load_draw_command_buffer, nullptr}
+};
+
+}
+
+namespace VK
+{
+
+Renderer::Renderer():
+ current_frame{0}
+{
+ loader.execute(this);
+}
+
+Renderer::~Renderer()
+{
+ loader.revert(this);
+}
+
+void
+Renderer::draw()
+{
+ vkWaitForFences(cg_core.vk_device_with_swapchain->device, 1,
+ &this->in_flight_fences[this->current_frame], VK_TRUE,
+ std::numeric_limits<uint64_t>::max());
+ vkResetFences(cg_core.vk_device_with_swapchain->device, 1,
+ &this->in_flight_fences[this->current_frame]);
+
+ uint32_t image_index;
+ vkAcquireNextImageKHR(
+ cg_core.vk_device_with_swapchain->device, cg_core.vk_swapchain->swapchain,
+ std::numeric_limits<uint64_t>::max(),
+ this->image_available_semaphores[this->current_frame],
+ VK_NULL_HANDLE, &image_index);
+
+ VkCommandBuffer draw_command_buffer =
+ this->draw_command_buffers[this->current_frame];
+ vkResetCommandBuffer(draw_command_buffer, 0);
+
+ auto next_frame = this->current_frame + 1;
+ if(next_frame == this->max_frames_in_flight) next_frame = 0;
+
+ // Begin command buffer.
+ {
+ VkCommandBufferBeginInfo begin_info{};
+ begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ begin_info.flags = 0;
+ begin_info.pInheritanceInfo = nullptr;
+ if (vkBeginCommandBuffer(draw_command_buffer, &begin_info) != VK_SUCCESS)
+ throw std::runtime_error{"Failed to beggin draw command buffer."};
+ }
+
+ cg_core.vk_graphics_pipeline_3d->draw(
+ draw_command_buffer, current_frame, next_frame, image_index);
+ cg_core.vk_graphics_pipeline_2d->draw(
+ draw_command_buffer, current_frame, next_frame, image_index);
+
+ // End command buffer.
+ if(vkEndCommandBuffer(draw_command_buffer) != VK_SUCCESS)
+ throw std::runtime_error{"Failed to end draw command buffer."};
+
+ // Submit drawing command.
+ {
+ auto queue{this->queue_family->get_queue()};
+
+ VkSemaphore wait_semaphores[]{
+ this->image_available_semaphores[this->current_frame]};
+ VkPipelineStageFlags wait_stages[] =
+ {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
+ VkSemaphore signal_semaphores[]{
+ this->render_finished_semaphores[this->current_frame]};
+
+ VkSubmitInfo submit_info{};
+ submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submit_info.pNext = nullptr;
+ submit_info.waitSemaphoreCount = 1;
+ submit_info.pWaitSemaphores = wait_semaphores;
+ submit_info.pWaitDstStageMask = wait_stages;
+ submit_info.commandBufferCount = 1;
+ submit_info.pCommandBuffers = &draw_command_buffer;
+ submit_info.signalSemaphoreCount = 1;
+ submit_info.pSignalSemaphores = signal_semaphores;
+
+ if(vkQueueSubmit(
+ queue.queue, 1, &submit_info,
+ this->in_flight_fences[this->current_frame]) != VK_SUCCESS)
+ throw std::runtime_error{"Failed to submit draw command buffer."};
+
+ VkSwapchainKHR swap_chains[]{cg_core.vk_swapchain->swapchain};
+
+ VkPresentInfoKHR present_info{};
+ present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
+ present_info.pNext = nullptr;
+ present_info.waitSemaphoreCount = 1;
+ present_info.pWaitSemaphores = signal_semaphores;
+ present_info.swapchainCount = 1;
+ present_info.pSwapchains = swap_chains;
+ present_info.pImageIndices = &image_index;
+ present_info.pResults = nullptr;
+
+ vkQueuePresentKHR(queue.queue, &present_info);
+ }
+
+ // Prepare for the next frame.
+ this->current_frame = next_frame;
+}
+
+}