diff options
author | Frederico Linhares <fred@linhares.blue> | 2023-09-28 15:25:13 -0300 |
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committer | Frederico Linhares <fred@linhares.blue> | 2023-09-28 15:54:55 -0300 |
commit | 6899fac50a2992053e6eea627cb83da1d40e3d79 (patch) | |
tree | 0dfe0cb3df481582c5c7ad58de77fda080d0d8cf /src/vk/skeletal_model.cpp | |
parent | 607255a8fd901da7a3d6dcdafe9c0585f8c81521 (diff) |
styl Rename ODO structures to UDO
* src/vk/uniform_data_object.hpp: I do not remember why I named these
structs ODO. UDO makes more sense as they represents "uniform data
objects."
Diffstat (limited to 'src/vk/skeletal_model.cpp')
-rw-r--r-- | src/vk/skeletal_model.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vk/skeletal_model.cpp b/src/vk/skeletal_model.cpp index 8528535..e7ede6d 100644 --- a/src/vk/skeletal_model.cpp +++ b/src/vk/skeletal_model.cpp @@ -32,7 +32,7 @@ load_uniform_buffers(void *obj) self->uniform_buffers.reserve(cg_core.vk_swapchain->images_count); for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++) self->uniform_buffers.emplace_back( - cg_core.vk_device_with_swapchain, sizeof(VK::ODOSkeletalModel)); + cg_core.vk_device_with_swapchain, sizeof(VK::UDOSkeletalModel)); } catch(const std::exception& e) { @@ -117,7 +117,7 @@ load_buffers_to_descriptor_sets(void *obj) VkDescriptorBufferInfo buffer_info{}; buffer_info.buffer = self->uniform_buffers[i].buffer; buffer_info.offset = 0; - buffer_info.range = sizeof(VK::ODOSkeletalModel); + buffer_info.range = sizeof(VK::UDOSkeletalModel); VkDescriptorImageInfo image_info{}; image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |