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author | Frederico Linhares <fred@linhares.blue> | 2023-09-07 15:14:14 -0300 |
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committer | Frederico Linhares <fred@linhares.blue> | 2023-09-15 14:12:15 -0300 |
commit | 25bf78bfb4785e2cbed683cc56d3cec4271d8b5a (patch) | |
tree | 6fa728091bd662ee0c90a7490bc5ee8e6e23cac4 /src/vk/skeletal_model.hpp | |
parent | e1399befee43ab4549c31ce179e900ad71651edc (diff) |
feat Create skeletal mesh
Diffstat (limited to 'src/vk/skeletal_model.hpp')
-rw-r--r-- | src/vk/skeletal_model.hpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/vk/skeletal_model.hpp b/src/vk/skeletal_model.hpp new file mode 100644 index 0000000..1043e0f --- /dev/null +++ b/src/vk/skeletal_model.hpp @@ -0,0 +1,54 @@ +/* + * Copyright 2022-2023 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef CANDY_GEAR_VK_SKELETAL_MODEL_H +#define CANDY_GEAR_VK_SKELETAL_MODEL_H 1 + +#include <memory> +#include <vector> + +#include "core.hpp" +#include "skeletal_mesh.hpp" + +namespace VK +{ + +struct SkeletalModel +{ + std::shared_ptr<SkeletalMesh> skeletal_mesh; + std::shared_ptr<Texture> texture; + std::vector<UniformBuffer> uniform_buffers; + std::shared_ptr<glm::vec3> position, rotation; + int animation_index; + float animation_time; + std::vector<glm::mat4> bone_transforms; + + VkDescriptorPool descriptor_pool; + std::vector<VkDescriptorSet> descriptor_sets; + + SkeletalModel( + std::shared_ptr<SkeletalMesh> skeletal_mesh, + std::shared_ptr<Texture> texture, std::shared_ptr<glm::vec3> position, + std::shared_ptr<glm::vec3> rotation); + ~SkeletalModel(); + + void + tick(float delta); +}; + +} + +#endif /* CANDY_GEAR_VK_SKELETAL_MODEL_H */ |