diff options
author | Frederico Linhares <fred@linhares.blue> | 2023-06-14 17:16:37 -0300 |
---|---|---|
committer | Frederico Linhares <fred@linhares.blue> | 2023-06-17 16:41:47 -0300 |
commit | c4c96f51d36f47a2c7eaefa9f2537cf7ff2c827c (patch) | |
tree | 5aecec86dca4bd69160093d2a969c4a1371113d0 /src/vk/vertex_3d.hpp | |
parent | 482d53c89c90ee2a74d14c1a3e6c2fdab4ce0004 (diff) |
feat Add z index when rendering sprites
* src/sprite.cpp: Add a new parameter to sprites to define the z index
of the image being rendered.
* src/vk/graphics_pipeline_2d_solid.cpp: Sort may not be the most
efficient algorithm, but it is easier to implement. If this code becomes
slow, it can be optimized with little or no changes to the Ruby
interface.
Diffstat (limited to 'src/vk/vertex_3d.hpp')
0 files changed, 0 insertions, 0 deletions