diff options
author | Frederico Linhares <fred@linhares.blue> | 2022-08-22 17:26:43 -0300 |
---|---|---|
committer | Frederico Linhares <fred@linhares.blue> | 2022-08-22 17:50:58 -0300 |
commit | 42e03ddc3b28c41b81fb5410feb72750530ffa13 (patch) | |
tree | 3d13318c57d45eb93348edb63122258a61531eef /src | |
parent | 67b78f24a9ec8c823bbb8ff091ccd6bb4144a435 (diff) |
feat Make camera and model instance more abstract
* src/camera.cpp src/camera.hpp: Remove the camera as Vector3D and
Rotation3D are going to replace it.
* src/model.cpp: Add draw command as instances do not exist anymore.
* src/model/instance.cpp src/model/instance.hpp: Remove the instance as
Vector3D and Rotation3D are going to replace it.
Diffstat (limited to 'src')
-rw-r--r-- | src/camera.cpp | 143 | ||||
-rw-r--r-- | src/candy_gear.cpp | 33 | ||||
-rw-r--r-- | src/main.cpp | 8 | ||||
-rw-r--r-- | src/model.cpp | 25 | ||||
-rw-r--r-- | src/model/instance.cpp | 98 | ||||
-rw-r--r-- | src/model/instance.hpp | 25 | ||||
-rw-r--r-- | src/rotation3d.cpp | 113 | ||||
-rw-r--r-- | src/rotation3d.hpp (renamed from src/camera.hpp) | 10 | ||||
-rw-r--r-- | src/vector3d.cpp | 176 | ||||
-rw-r--r-- | src/vector3d.hpp (renamed from src/vk/camera.hpp) | 23 | ||||
-rw-r--r-- | src/vk/graphics_pipeline.cpp | 30 | ||||
-rw-r--r-- | src/vk/graphics_pipeline.hpp | 4 |
12 files changed, 385 insertions, 303 deletions
diff --git a/src/camera.cpp b/src/camera.cpp deleted file mode 100644 index 27805ac..0000000 --- a/src/camera.cpp +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright 2022 Frederico de Oliveira Linhares - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "camera.hpp" - -#include "vk/camera.hpp" - -void -cg_free_camera(mrb_state *mrb, void* obj) -{ - auto ptr = static_cast<std::shared_ptr<VK::Camera>*>(obj); - - ptr->~shared_ptr(); - mrb_free(mrb, ptr); -} - -const struct mrb_data_type cg_camera_type = {"CG_Camera", cg_free_camera}; - -static mrb_value -cg_cCamera_initialize(mrb_state *mrb, mrb_value self) -{ - mrb_float position_x, position_y, position_z, - rotation_x, rotation_y, rotation_z; - std::shared_ptr<VK::Camera> *ptr; - - mrb_get_args( - mrb, "ffffff", - &position_x, &position_y, &position_z, - &rotation_x, &rotation_y, &rotation_z); - ptr = (std::shared_ptr<VK::Camera>*)DATA_PTR(self); - if(ptr) mrb_free(mrb, ptr); - ptr = (std::shared_ptr<VK::Camera>*)mrb_malloc( - mrb, sizeof(std::shared_ptr<VK::Camera>)); - - new(ptr)std::shared_ptr<VK::Camera>(std::make_shared<VK::Camera>()); - (*ptr)->position = glm::vec3(position_x, position_y, position_z); - (*ptr)->rotation = glm::vec3(rotation_x, rotation_y, rotation_z); - - mrb_data_init(self, ptr, &cg_camera_type); - return self; -} - -static mrb_value -cg_cCamera_use(mrb_state *mrb, mrb_value self) -{ - std::shared_ptr<VK::Camera> *ptr; - - ptr = (std::shared_ptr<VK::Camera>*)DATA_PTR(self); - cg_core.vk_graphics_pipeline->camera = (*ptr); - - return self; -} - -static mrb_value -cg_cCamera_rotate(mrb_state *mrb, mrb_value self) -{ - mrb_float x, y, z; - std::shared_ptr<VK::Camera> *ptr; - - mrb_get_args(mrb, "fff", &x, &y, &z); - ptr = (std::shared_ptr<VK::Camera>*)DATA_PTR(self); - - (*ptr)->rotation.x += x; - (*ptr)->rotation.y += y; - (*ptr)->rotation.z += z; - - return self; -} - -static mrb_value -cg_cCamera_translate(mrb_state *mrb, mrb_value self) -{ - mrb_float x, y, z; - std::shared_ptr<VK::Camera> *ptr; - - mrb_get_args(mrb, "fff", &x, &y, &z); - ptr = (std::shared_ptr<VK::Camera>*)DATA_PTR(self); - - (*ptr)->position.x += x; - (*ptr)->position.y += y; - (*ptr)->position.z += z; - - return self; -} - -static mrb_value -cg_cCamera_translate_by_rotation(mrb_state *mrb, mrb_value self) -{ - mrb_float x, y, z; - std::shared_ptr<VK::Camera> *ptr; - - mrb_get_args(mrb, "fff", &x, &y, &z); - ptr = (std::shared_ptr<VK::Camera>*)DATA_PTR(self); - - glm::mat4 matrix{1.0f}; - matrix = glm::rotate( - matrix, (*ptr)->rotation.x, glm::vec3{1.0f, 0.0f, 0.0f}); - matrix = glm::rotate( - matrix, (*ptr)->rotation.y, glm::vec3{0.0f, 1.0f, 0.0f}); - matrix = glm::rotate( - matrix, (*ptr)->rotation.z, glm::vec3{0.0f, 0.0f, 1.0f}); - - glm::vec4 rotated_vector{matrix * glm::vec4{x, y, z, 1.0}}; - - (*ptr)->position.x += rotated_vector.x; - (*ptr)->position.y += rotated_vector.y; - (*ptr)->position.z += rotated_vector.z; - - return self; -} - -void -cg_camera_init(mrb_state *mrb) -{ - struct RClass *cg_m, *cg_cCamera; - - cg_m = mrb_module_get(mrb, "CandyGear"); - cg_cCamera = mrb_define_class_under(mrb, cg_m, "Camera", mrb->object_class); - MRB_SET_INSTANCE_TT(cg_cCamera, MRB_TT_DATA); - mrb_define_method( - mrb, cg_cCamera, "initialize", cg_cCamera_initialize, MRB_ARGS_REQ(6)); - mrb_define_method(mrb, cg_cCamera, "use", cg_cCamera_use, MRB_ARGS_NONE()); - mrb_define_method( - mrb, cg_cCamera, "rotate", cg_cCamera_rotate, MRB_ARGS_REQ(3)); - mrb_define_method( - mrb, cg_cCamera, "translate", cg_cCamera_translate, MRB_ARGS_REQ(3)); - mrb_define_method( - mrb, cg_cCamera, "translate_by_rotation", - cg_cCamera_translate_by_rotation, MRB_ARGS_REQ(3)); -} diff --git a/src/candy_gear.cpp b/src/candy_gear.cpp index 2575e83..d0922c6 100644 --- a/src/candy_gear.cpp +++ b/src/candy_gear.cpp @@ -22,6 +22,9 @@ #include <yaml-cpp/yaml.h> +#include "rotation3d.hpp" +#include "vector3d.hpp" + static mrb_value parse_node(mrb_state *mrb, const YAML::Node &node) { @@ -57,6 +60,28 @@ parse_node(mrb_state *mrb, const YAML::Node &node) } static mrb_value +cg_mCandyGear_set_camera_position(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *camera_position; + + mrb_get_args(mrb, "d", &camera_position, &cg_vector3d_type); + cg_core.vk_graphics_pipeline->camera_position = (*camera_position); + + return self; +} + +static mrb_value +cg_mCandyGear_set_camera_rotation(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *camera_rotation; + + mrb_get_args(mrb, "d", &camera_rotation, &cg_rotation3d_type); + cg_core.vk_graphics_pipeline->camera_rotation = (*camera_rotation); + + return self; +} + +static mrb_value cg_mCandyGear_load_yaml(mrb_state *mrb, mrb_value self) { const char *file_path; @@ -109,6 +134,14 @@ cg_candy_gear_init(mrb_state *mrb) struct RClass *cg_m; cg_m = mrb_module_get(mrb, "CandyGear"); + + mrb_define_class_method( + mrb, cg_m, "camera_position=", cg_mCandyGear_set_camera_position, + MRB_ARGS_REQ(1)); + mrb_define_class_method( + mrb, cg_m, "camera_rotation=", cg_mCandyGear_set_camera_rotation, + MRB_ARGS_REQ(1)); + mrb_define_class_method( mrb, cg_m, "load_yaml", cg_mCandyGear_load_yaml, MRB_ARGS_REQ(1)); mrb_define_class_method( diff --git a/src/main.cpp b/src/main.cpp index 5155f60..61f7967 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -17,14 +17,14 @@ #include <chrono> #include <thread> -#include "camera.hpp" #include "candy_gear.hpp" #include "core.hpp" #include "key.hpp" #include "model.hpp" -#include "model/instance.hpp" +#include "rotation3d.hpp" #include "sound.hpp" #include "texture.hpp" +#include "vector3d.hpp" cg_sCore cg_core; @@ -58,13 +58,13 @@ int main(int argc, char *argv[]) } mrb_define_module(cg_core.mrb, "CandyGear"); - cg_camera_init(cg_core.mrb); cg_candy_gear_init(cg_core.mrb); cg_key_init(cg_core.mrb); cg_model_init(cg_core.mrb); - cg_model_instance_init(cg_core.mrb); + cg_rotation3d_init(cg_core.mrb); cg_sound_init(cg_core.mrb); cg_texture_init(cg_core.mrb); + cg_vector3d_init(cg_core.mrb); main_obj = mrb_obj_iv_inspect(cg_core.mrb, cg_core.mrb->top_self); sym_init = mrb_intern_cstr(cg_core.mrb, "init"); diff --git a/src/model.cpp b/src/model.cpp index 1a97c9b..06ddf65 100644 --- a/src/model.cpp +++ b/src/model.cpp @@ -16,7 +16,10 @@ #include "model.hpp" +#include "rotation3d.hpp" #include "texture.hpp" +#include "vector3d.hpp" +#include "vk/model_instance.hpp" void cg_free_model(mrb_state *mrb, void* obj) @@ -54,6 +57,27 @@ cg_cModel_initialize(mrb_state *mrb, mrb_value self) return self; } +static mrb_value +cg_cModel_draw(mrb_state *mrb, mrb_value self) +{ + auto *ptr = (std::shared_ptr<VK::Model>*)DATA_PTR(self); + VK::ModelInstance instance; + std::shared_ptr<glm::vec3> *position; + std::shared_ptr<glm::vec3> *rotation; + + mrb_get_args( + mrb, "dd", &position, &cg_vector3d_type, &rotation, &cg_rotation3d_type); + instance.position = **position; + instance.rotation = **rotation; + + auto &instances = + cg_core.vk_graphics_pipeline->models_to_draw[ + cg_core.vk_graphics_pipeline->current_frame][*ptr]; + instances.push_back(instance); + + return self; +} + void cg_model_init(mrb_state *mrb) { @@ -64,4 +88,5 @@ cg_model_init(mrb_state *mrb) MRB_SET_INSTANCE_TT(cg_cModel, MRB_TT_DATA); mrb_define_method( mrb, cg_cModel, "initialize", cg_cModel_initialize, MRB_ARGS_REQ(2)); + mrb_define_method(mrb, cg_cModel, "draw", cg_cModel_draw, MRB_ARGS_REQ(2)); } diff --git a/src/model/instance.cpp b/src/model/instance.cpp deleted file mode 100644 index 83a93c2..0000000 --- a/src/model/instance.cpp +++ /dev/null @@ -1,98 +0,0 @@ -/* - * Copyright 2022 Frederico de Oliveira Linhares - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "instance.hpp" - -#include "../model.hpp" -#include "../vk/model_instance.hpp" - -// This variable works as a constant -static mrb_sym id_at_model; - -void -cg_free_model_instance(mrb_state *mrb, void* obj) -{ - auto ptr = static_cast<VK::ModelInstance*>(obj); - - mrb_free(mrb, ptr); -} - -const struct mrb_data_type cg_model_instance_type = { - "CG_Model_Instance", cg_free_model_instance }; - -static mrb_value -cg_cModel_cInstance_initialize(mrb_state *mrb, mrb_value self) -{ - mrb_float position_x, position_y, position_z, - rotation_x, rotation_y, rotation_z; - mrb_value model; - VK::ModelInstance *ptr; - - mrb_get_args( - mrb, "offffff", - &model, - &position_x, &position_y, &position_z, - &rotation_x, &rotation_y, &rotation_z); - ptr = (VK::ModelInstance*)DATA_PTR(self); - if(ptr) mrb_free(mrb, ptr); - ptr = (VK::ModelInstance*)mrb_malloc(mrb, sizeof(VK::ModelInstance)); - - mrb_iv_set(mrb, self, id_at_model, model); - ptr->position = glm::vec3(position_x, position_y, position_z); - ptr->rotation = glm::vec3(rotation_x, rotation_y, rotation_z); - - mrb_data_init(self, ptr, &cg_model_instance_type); - return self; -} - -static mrb_value -cg_cModel_cInstance_draw(mrb_state *mrb, mrb_value self) -{ - mrb_value model_v; - - VK::ModelInstance *ptr; - std::shared_ptr<VK::Model> *model_ptr; - - model_v = mrb_iv_get(mrb, self, id_at_model); - ptr = (VK::ModelInstance*)DATA_PTR(self); - model_ptr = (std::shared_ptr<VK::Model>*) DATA_PTR(model_v); - - auto &instances = - cg_core.vk_graphics_pipeline->models_to_draw[ - cg_core.vk_graphics_pipeline->current_frame][*model_ptr]; - instances.push_back(*ptr); - - return self; -} - -void -cg_model_instance_init(mrb_state *mrb) -{ - struct RClass *cg_m, *cg_cModel, *cg_cInstance; - - id_at_model = mrb_intern_cstr(mrb, "@model"); - - cg_m = mrb_module_get(mrb, "CandyGear"); - cg_cModel = mrb_class_get_under(mrb, cg_m, "Model"); - cg_cInstance = mrb_define_class_under( - mrb, cg_cModel, "Instance", mrb->object_class); - MRB_SET_INSTANCE_TT(cg_cInstance, MRB_TT_DATA); - mrb_define_method( - mrb, cg_cInstance, "initialize", cg_cModel_cInstance_initialize, - MRB_ARGS_REQ(7)); - mrb_define_method( - mrb, cg_cInstance, "draw", cg_cModel_cInstance_draw, MRB_ARGS_NONE()); -} diff --git a/src/model/instance.hpp b/src/model/instance.hpp deleted file mode 100644 index f84003c..0000000 --- a/src/model/instance.hpp +++ /dev/null @@ -1,25 +0,0 @@ -/* - * Copyright 2022 Frederico de Oliveira Linhares - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef CANDY_GEAR_MODEL_INSTANCE_H -#define CANDY_GEAR_MODEL_INSTANCE_H 1 - -#include "../core.hpp" - -void -cg_model_instance_init(mrb_state *mrb); - -#endif /* CANDY_GEAR_MODEL_INSTANCE_H */ diff --git a/src/rotation3d.cpp b/src/rotation3d.cpp new file mode 100644 index 0000000..d95947b --- /dev/null +++ b/src/rotation3d.cpp @@ -0,0 +1,113 @@ +/* + * Copyright 2022 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "rotation3d.hpp" + +#include "vector3d.hpp" + +namespace +{ +inline float +pitch_limit(float pitch) +{ + if(pitch > M_PI/2) pitch = M_PI/2; + else if (pitch < -(M_PI/2)) pitch = -(M_PI/2); + + return pitch; +} + +} + +void +cg_free_rotation3d(mrb_state *mrb, void* obj) +{ + auto ptr = static_cast<std::shared_ptr<glm::vec3>*>(obj); + + ptr->~shared_ptr(); + mrb_free(mrb, ptr); +} + +const struct mrb_data_type cg_rotation3d_type = { + "CG_Rotation3D", cg_free_rotation3d}; + +static mrb_value +cg_cRotation3D_initialize(mrb_state *mrb, mrb_value self) +{ + mrb_float pitch, yaw, roll; + std::shared_ptr<glm::vec3> *ptr; + + mrb_get_args(mrb, "fff", &pitch, &yaw, &roll); + ptr = (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + if(ptr) mrb_free(mrb, ptr); + ptr = (std::shared_ptr<glm::vec3>*)mrb_malloc( + mrb, sizeof(std::shared_ptr<glm::vec3>)); + + new(ptr)std::shared_ptr<glm::vec3>( + std::make_shared<glm::vec3>(pitch_limit(pitch), yaw, roll)); + + mrb_data_init(self, ptr, &cg_rotation3d_type); + return self; +} + +// Rotation when there is a up direction (ex.: Earth). +static mrb_value +cg_cRotation3D_rotate(mrb_state *mrb, mrb_value self) +{ + mrb_float pitch, yaw; + auto *ptr = (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "ff", &pitch, &yaw); + + (*ptr)->x = pitch_limit((*ptr)->x + pitch); + (*ptr)->y += yaw; + + return self; +} + +// Rotation when there is a up direction (ex.: space without gravity). +static mrb_value +cg_cRotation3D_baseless_rotation(mrb_state *mrb, mrb_value self) +{ + mrb_float x, y; + + // TODO + + return self; +} + +void +cg_rotation3d_init(mrb_state *mrb) +{ + struct RClass *cg_m, *cg_cRotation3D; + + cg_m = mrb_module_get(mrb, "CandyGear"); + cg_cRotation3D = mrb_define_class_under( + mrb, cg_m, "Rotation3D", mrb->object_class); + MRB_SET_INSTANCE_TT(cg_cRotation3D, MRB_TT_DATA); + mrb_define_method( + mrb, cg_cRotation3D, "initialize", cg_cRotation3D_initialize, + MRB_ARGS_REQ(3)); + + mrb_define_method( + mrb, cg_cRotation3D, "pitch", cg_cVector3D_get_x, MRB_ARGS_NONE()); + mrb_define_method( + mrb, cg_cRotation3D, "yaw", cg_cVector3D_get_y, MRB_ARGS_NONE()); + mrb_define_method( + mrb, cg_cRotation3D, "roll", cg_cVector3D_get_z, MRB_ARGS_NONE()); + + mrb_define_method( + mrb, cg_cRotation3D, "rotate", cg_cRotation3D_rotate, MRB_ARGS_REQ(2)); +} diff --git a/src/camera.hpp b/src/rotation3d.hpp index a3d9d1b..6b94e89 100644 --- a/src/camera.hpp +++ b/src/rotation3d.hpp @@ -14,12 +14,14 @@ * limitations under the License. */ -#ifndef CANDY_GEAR_CAMERA_H -#define CANDY_GEAR_CAMERA_H 1 +#ifndef CANDY_GEAR_ROTATION3D_H +#define CANDY_GEAR_ROTATION3D_H 1 #include "core.hpp" +extern const struct mrb_data_type cg_rotation3d_type; + void -cg_camera_init(mrb_state *mrb); +cg_rotation3d_init(mrb_state *mrb); -#endif /* CANDY_GEAR_CAMERA_H */ +#endif /* CANDY_GEAR_ROTATION3D_H */ diff --git a/src/vector3d.cpp b/src/vector3d.cpp new file mode 100644 index 0000000..a2e0e4c --- /dev/null +++ b/src/vector3d.cpp @@ -0,0 +1,176 @@ +/* + * Copyright 2022 Frederico de Oliveira Linhares + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "vector3d.hpp" + +#include <memory> + +#include <glm/vec3.hpp> + +#include "rotation3d.hpp" + +void +cg_free_vector3d(mrb_state *mrb, void* obj) +{ + auto ptr = static_cast<std::shared_ptr<glm::vec3>*>(obj); + + ptr->~shared_ptr(); + mrb_free(mrb, ptr); +} + +const struct mrb_data_type cg_vector3d_type = { + "CG_Vector3D", cg_free_vector3d}; + +static mrb_value +cg_cVector3D_initialize(mrb_state *mrb, mrb_value self) +{ + mrb_float x = 0.0f; + mrb_float y = 0.0f; + mrb_float z = 0.0f; + std::shared_ptr<glm::vec3> *ptr; + + mrb_get_args(mrb, "|fff", &x, &y, &z); + ptr = (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + if(ptr) mrb_free(mrb, ptr); + ptr = (std::shared_ptr<glm::vec3>*)mrb_malloc( + mrb, sizeof(std::shared_ptr<glm::vec3>)); + + new(ptr)std::shared_ptr<glm::vec3>(std::make_shared<glm::vec3>(x, y, z)); + + mrb_data_init(self, ptr, &cg_vector3d_type); + return self; +} + +mrb_value +cg_cVector3D_get_x(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + return mrb_float_value(mrb, (*ptr)->x); +} + +mrb_value +cg_cVector3D_get_y(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + return mrb_float_value(mrb, (*ptr)->y); +} + +mrb_value +cg_cVector3D_get_z(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + return mrb_float_value(mrb, (*ptr)->z); +} + +static mrb_value +cg_cVector3D_set_x(mrb_state *mrb, mrb_value self) +{ + mrb_float x; + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "f", &x); + (*ptr)->x = x; + + return self; +} + +static mrb_value +cg_cVector3D_set_y(mrb_state *mrb, mrb_value self) +{ + mrb_float y; + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "f", &y); + (*ptr)->y = y; + + return self; +} + +static mrb_value +cg_cVector3D_set_z(mrb_state *mrb, mrb_value self) +{ + mrb_float z; + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + + mrb_get_args(mrb, "f", &z); + (*ptr)->z = z; + + return self; +} + +static mrb_value +cg_cVector3D_translate(mrb_state *mrb, mrb_value self) +{ + std::shared_ptr<glm::vec3> *ptr = + (std::shared_ptr<glm::vec3>*)DATA_PTR(self); + std::shared_ptr<glm::vec3> *direction, *rotation; + + mrb_get_args( + mrb, "dd", &direction, &cg_vector3d_type, &rotation, &cg_rotation3d_type); + + glm::mat4 matrix{1.0f}; + glm::vec4 vec{(**direction), 1.0f}; + matrix = glm::rotate(matrix, (*rotation)->y, glm::vec3{0.0f, 1.0f, 0.0f}); + matrix = glm::rotate(matrix, (*rotation)->x, glm::vec3{1.0f, 0.0f, 0.0f}); + matrix = glm::rotate(matrix, (*rotation)->z, glm::vec3{0.0f, 0.0f, 1.0f}); + vec = matrix * vec; + + (*ptr)->x += vec.x; + (*ptr)->y += vec.y; + (*ptr)->z += vec.z; + + return self; +} + +void +cg_vector3d_init(mrb_state *mrb) +{ + struct RClass *cg_m, *cg_cVector3D; + + cg_m = mrb_module_get(mrb, "CandyGear"); + cg_cVector3D = mrb_define_class_under( + mrb, cg_m, "Vector3D", mrb->object_class); + MRB_SET_INSTANCE_TT(cg_cVector3D, MRB_TT_DATA); + mrb_define_method( + mrb, cg_cVector3D, "initialize", cg_cVector3D_initialize, + MRB_ARGS_NONE()|MRB_ARGS_OPT(3)); + + mrb_define_method( + mrb, cg_cVector3D, "x", cg_cVector3D_get_x, MRB_ARGS_NONE()); + mrb_define_method( + mrb, cg_cVector3D, "y", cg_cVector3D_get_y, MRB_ARGS_NONE()); + mrb_define_method( + mrb, cg_cVector3D, "z", cg_cVector3D_get_z, MRB_ARGS_NONE()); + + mrb_define_method( + mrb, cg_cVector3D, "x=", cg_cVector3D_set_x, MRB_ARGS_REQ(1)); + mrb_define_method( + mrb, cg_cVector3D, "y=", cg_cVector3D_set_y, MRB_ARGS_REQ(1)); + mrb_define_method( + mrb, cg_cVector3D, "z=", cg_cVector3D_set_z, MRB_ARGS_REQ(1)); + + mrb_define_method( + mrb, cg_cVector3D, "translate", cg_cVector3D_translate, MRB_ARGS_REQ(2)); +} diff --git a/src/vk/camera.hpp b/src/vector3d.hpp index 5f09390..2533f4e 100644 --- a/src/vk/camera.hpp +++ b/src/vector3d.hpp @@ -14,20 +14,21 @@ * limitations under the License. */ -#ifndef CANDY_GEAR_VK_CAMERA_H -#define CANDY_GEAR_VK_CAMERA_H 1 +#ifndef CANDY_GEAR_VECTOR3D_H +#define CANDY_GEAR_VECTOR3D_H 1 #include "core.hpp" -namespace VK -{ +extern const struct mrb_data_type cg_vector3d_type; -struct Camera -{ - glm::vec3 position; - glm::vec3 rotation; // Radians -}; +mrb_value +cg_cVector3D_get_x(mrb_state *mrb, mrb_value self); +mrb_value +cg_cVector3D_get_y(mrb_state *mrb, mrb_value self); +mrb_value +cg_cVector3D_get_z(mrb_state *mrb, mrb_value self); -} +void +cg_vector3d_init(mrb_state *mrb); -#endif /* CANDY_GEAR_VK_CAMERA_H */ +#endif /* CANDY_GEAR_VECTOR3D_H */ diff --git a/src/vk/graphics_pipeline.cpp b/src/vk/graphics_pipeline.cpp index de08945..3956a99 100644 --- a/src/vk/graphics_pipeline.cpp +++ b/src/vk/graphics_pipeline.cpp @@ -845,7 +845,8 @@ namespace VK GraphicsPipeline::GraphicsPipeline(): current_frame{0}, - camera{std::make_shared<VK::Camera>()}, + camera_position{std::make_shared<glm::vec3>(0.0f, 0.0f, 0.0f)}, + camera_rotation{std::make_shared<glm::vec3>(0.0f, 0.0f, 0.0f)}, models_to_draw{cg_core.vk_swapchain->images_count} { loader.execute(this); @@ -952,17 +953,14 @@ GraphicsPipeline::draw() { // Object matrix. glm::mat4 instance_matrix{1.0f}; + instance_matrix = glm::translate( + instance_matrix, instances[i].position); instance_matrix = glm::rotate( - instance_matrix, glm::radians(instances[i].rotation.x), - glm::vec3{1.0, 0.0, 0.0}); + instance_matrix, instances[i].rotation.x, glm::vec3{1.0, 0.0, 0.0}); instance_matrix = glm::rotate( - instance_matrix, glm::radians(instances[i].rotation.y), - glm::vec3{0.0, 1.0, 0.0}); + instance_matrix, instances[i].rotation.y, glm::vec3{0.0, 1.0, 0.0}); instance_matrix = glm::rotate( - instance_matrix, glm::radians(instances[i].rotation.z), - glm::vec3{0.0, 0.0, 1.0}); - instance_matrix = glm::translate( - instance_matrix, instances[i].position); + instance_matrix, instances[i].rotation.z, glm::vec3{0.0, 0.0, 1.0}); ubo_model_instance.model[i] = instance_matrix; } @@ -982,16 +980,16 @@ GraphicsPipeline::draw() // View matrix. ubo_view_projection.view = glm::mat4{1.0f}; ubo_view_projection.view = glm::translate( - ubo_view_projection.view, this->camera->position); + ubo_view_projection.view, *this->camera_position); ubo_view_projection.view = glm::rotate( - ubo_view_projection.view, this->camera->rotation.x, - glm::vec3{1.0, 0.0, 0.0}); + ubo_view_projection.view, this->camera_rotation->y, + glm::vec3{0.0, 1.0, 0.0}); ubo_view_projection.view = glm::rotate( - ubo_view_projection.view, this->camera->rotation.y, - glm::vec3{0.0, 1.0, 0.0}); + ubo_view_projection.view, this->camera_rotation->x, + glm::vec3{1.0, 0.0, 0.0}); ubo_view_projection.view = glm::rotate( - ubo_view_projection.view, this->camera->rotation.z, - glm::vec3{0.0, 0.0, 1.0}); + ubo_view_projection.view, this->camera_rotation->z, + glm::vec3{0.0, 0.0, 1.0}); ubo_view_projection.view = glm::inverse(ubo_view_projection.view); // Projection matrix. diff --git a/src/vk/graphics_pipeline.hpp b/src/vk/graphics_pipeline.hpp index dffd6fb..b4a282a 100644 --- a/src/vk/graphics_pipeline.hpp +++ b/src/vk/graphics_pipeline.hpp @@ -22,7 +22,6 @@ #include "../command.hpp" #include "core.hpp" -#include "camera.hpp" #include "command_pool.hpp" #include "model.hpp" #include "model_instance.hpp" @@ -64,7 +63,8 @@ struct GraphicsPipeline std::vector<VkSemaphore> render_finished_semaphores; std::vector<VkFence> in_flight_fences; - std::shared_ptr<Camera> camera; + std::shared_ptr<glm::vec3> camera_position; + std::shared_ptr<glm::vec3> camera_rotation; std::vector<std::unordered_map< std::shared_ptr<Model>, std::vector<ModelInstance>>> models_to_draw; |