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-rw-r--r--src/blu_cat/int/controller.hpp50
-rw-r--r--src/blu_cat/int/core.cpp78
-rw-r--r--src/blu_cat/int/core.hpp7
-rw-r--r--src/blu_cat/int/mode.hpp41
4 files changed, 176 insertions, 0 deletions
diff --git a/src/blu_cat/int/controller.hpp b/src/blu_cat/int/controller.hpp
new file mode 100644
index 0000000..deedde3
--- /dev/null
+++ b/src/blu_cat/int/controller.hpp
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2022-2025 Frederico de Oliveira Linhares
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef BLU_CAT_INT_CONTROLLER_H
+#define BLU_CAT_INT_CONTROLLER_H 1
+
+#include <SDL3/SDL.h>
+
+namespace BluCat::INT
+{
+
+struct Controller
+{
+ virtual void
+ key_down(SDL_Keycode keycode){};
+ virtual void
+ key_up(SDL_Keycode keycode){};
+
+ virtual void
+ mouse_button_down(SDL_MouseButtonEvent& e){};
+ virtual void
+ mouse_button_up(SDL_MouseButtonEvent& e){};
+ virtual void
+ mouse_motion(int x, int y, int xrel, int yrel){};
+
+ virtual void
+ tick(){};
+ virtual void
+ render(){};
+
+ virtual
+ ~Controller(){};
+};
+
+}
+
+#endif /* BLU_CAT_INT_CONTROLLER_H */
diff --git a/src/blu_cat/int/core.cpp b/src/blu_cat/int/core.cpp
index ffae1d2..6f67b98 100644
--- a/src/blu_cat/int/core.cpp
+++ b/src/blu_cat/int/core.cpp
@@ -718,4 +718,82 @@ const CommandChain Core::loader{
Core core;
+void
+run_game(std::unique_ptr<BluCat::INT::Mode> _mode)
+{
+ using namespace std::chrono;
+ using namespace std::this_thread;
+
+ std::unique_ptr<BluCat::INT::Mode> mode{std::move(_mode)};
+ std::unique_ptr<BluCat::INT::Controller> controller{
+ mode->default_controller()};
+
+ bool quit{false};
+ int x, y, xrel, yrel;
+ SDL_Event event;
+ auto frame_start = steady_clock::now();
+
+ while(!quit)
+ {
+ if(core.next_game_mode)
+ {
+ mode = std::move(core.next_game_mode);
+ controller = mode->default_controller();
+ }
+ else if(core.next_game_controller)
+ controller = std::move(core.next_game_controller);
+
+ while(SDL_PollEvent(&event))
+ {
+ switch(event.type)
+ {
+ case SDL_EVENT_KEY_DOWN:
+ if(event.key.repeat != 0) continue;
+ controller->key_down(event.key.key);
+ break;
+ case SDL_EVENT_KEY_UP:
+ if(event.key.repeat != 0) continue;
+ controller->key_up(event.key.key);
+ break;
+ case SDL_EVENT_MOUSE_BUTTON_DOWN:
+ controller->mouse_button_down(event.button);
+ break;
+ case SDL_EVENT_MOUSE_BUTTON_UP:
+ controller->mouse_button_up(event.button);
+ break;
+ case SDL_EVENT_MOUSE_MOTION:
+ x = event.motion.x;
+ y = event.motion.y;
+
+ xrel = event.motion.xrel;
+ yrel = event.motion.yrel;
+
+ controller->mouse_motion(x, y, xrel, yrel);
+ break;
+ case SDL_EVENT_QUIT:
+ quit = true;
+ }
+ }
+
+ controller->tick();
+ mode->render();
+ controller->render();
+ BluCat::INT::core.vk_renderer->draw();
+
+ { // Timer
+ auto frame_stop = steady_clock::now();
+ auto frame_duration = frame_stop - frame_start;
+
+ // If frame take less time than maximum allowed.
+ if(core.max_frame_duration > frame_duration)
+ sleep_for(core.max_frame_duration - frame_duration);
+
+ frame_start = frame_stop;
+ }
+ }
+
+ controller = nullptr;
+ mode = nullptr;
+}
+
}
diff --git a/src/blu_cat/int/core.hpp b/src/blu_cat/int/core.hpp
index 0e5f3a3..4737123 100644
--- a/src/blu_cat/int/core.hpp
+++ b/src/blu_cat/int/core.hpp
@@ -58,6 +58,7 @@
#include "../gra/renderer.hpp"
#include "../gra/swapchain.hpp"
#include "../gra/vulkan.hpp"
+#include "mode.hpp"
namespace BluCat::INT
{
@@ -131,10 +132,16 @@ struct Core
vk_graphics_pipeline_2d_wired;
BluCat::GRA::Renderer *vk_renderer;
+
+ std::unique_ptr<BluCat::INT::Mode> next_game_mode{nullptr};
+ std::unique_ptr<BluCat::INT::Controller> next_game_controller{nullptr};
};
extern Core core;
+void
+run_game(std::unique_ptr<Mode> initial_mode);
+
}
#endif /* BLU_CAT_INT_CORE_H */
diff --git a/src/blu_cat/int/mode.hpp b/src/blu_cat/int/mode.hpp
new file mode 100644
index 0000000..8197f75
--- /dev/null
+++ b/src/blu_cat/int/mode.hpp
@@ -0,0 +1,41 @@
+/*
+ * Copyright 2022-2025 Frederico de Oliveira Linhares
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef BLU_CAT_INT_MODE_H
+#define BLU_CAT_INT_MODE_H 1
+
+#include <memory>
+
+#include "controller.hpp"
+
+namespace BluCat::INT
+{
+
+struct Mode
+{
+ virtual std::unique_ptr<Controller>
+ default_controller() = 0;
+
+ virtual void
+ render() = 0;
+
+ virtual
+ ~Mode(){};
+};
+
+}
+
+#endif /* BLU_CAT_INT_MODE_H */