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Diffstat (limited to 'glsl/shader_3d.frag.glsl')
-rw-r--r-- | glsl/shader_3d.frag.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/glsl/shader_3d.frag.glsl b/glsl/shader_3d.frag.glsl index 916f26f..2405305 100644 --- a/glsl/shader_3d.frag.glsl +++ b/glsl/shader_3d.frag.glsl @@ -1,5 +1,5 @@ /* - * Copyright 2022 Frederico de Oliveira Linhares + * Copyright 2022-2023 Frederico de Oliveira Linhares * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -34,7 +34,7 @@ layout(set = 0, binding = 1) uniform UBOWorld vec4 directional_light_color; } ubo_world; -layout(set = 2, binding = 0) uniform sampler2D texture_sampler; +layout(set = 2, binding = 1) uniform sampler2D texture_sampler; void main() |