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-rw-r--r--glsl/shader_3d.frag.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/glsl/shader_3d.frag.glsl b/glsl/shader_3d.frag.glsl
index 916f26f..2405305 100644
--- a/glsl/shader_3d.frag.glsl
+++ b/glsl/shader_3d.frag.glsl
@@ -1,5 +1,5 @@
/*
- * Copyright 2022 Frederico de Oliveira Linhares
+ * Copyright 2022-2023 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -34,7 +34,7 @@ layout(set = 0, binding = 1) uniform UBOWorld
vec4 directional_light_color;
} ubo_world;
-layout(set = 2, binding = 0) uniform sampler2D texture_sampler;
+layout(set = 2, binding = 1) uniform sampler2D texture_sampler;
void
main()