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-rw-r--r--glsl/shader_3d.frag.glsl2
-rw-r--r--glsl/shader_sprite_3d.frag.glsl2
2 files changed, 2 insertions, 2 deletions
diff --git a/glsl/shader_3d.frag.glsl b/glsl/shader_3d.frag.glsl
index 2405305..3841c77 100644
--- a/glsl/shader_3d.frag.glsl
+++ b/glsl/shader_3d.frag.glsl
@@ -34,7 +34,7 @@ layout(set = 0, binding = 1) uniform UBOWorld
vec4 directional_light_color;
} ubo_world;
-layout(set = 2, binding = 1) uniform sampler2D texture_sampler;
+layout(set = 3, binding = 0) uniform sampler2D texture_sampler;
void
main()
diff --git a/glsl/shader_sprite_3d.frag.glsl b/glsl/shader_sprite_3d.frag.glsl
index fe823f8..a342d36 100644
--- a/glsl/shader_sprite_3d.frag.glsl
+++ b/glsl/shader_sprite_3d.frag.glsl
@@ -33,7 +33,7 @@ layout(set = 0, binding = 1) uniform UBOWorld
vec4 directional_light_color;
} ubo_world;
-layout(set = 2, binding = 1) uniform sampler2D texture_sampler;
+layout(set = 3, binding = 0) uniform sampler2D texture_sampler;
void
main()