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+/*
+ * Copyright 2022-2024 Frederico de Oliveira Linhares
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef CANDY_GEAR_BLUCAT_VIEW_3D_H
+#define CANDY_GEAR_BLUCAT_VIEW_3D_H 1
+
+#include "view_2d.hpp"
+
+namespace BluCat
+{
+
+struct View3D: public View2D
+{
+ float field_of_view;
+ // FIXME: if this vector get resized, it can cause a segmentation fault!
+ std::vector<UniformBuffer> ub_3d;
+
+ std::vector<VkDescriptorSet> descriptor_sets_3d;
+
+ std::shared_ptr<glm::vec3> camera_position;
+ std::shared_ptr<glm::quat> camera_orientation;
+
+ View3D(glm::vec4 region, float projection_width, float projection_height);
+ ~View3D();
+
+ void
+ load_descriptor_sets(VkDescriptorPool descriptor_pool);
+
+ void
+ unload_descriptor_sets();
+};
+
+}
+
+#endif /* CANDY_GEAR_BLUCAT_VIEW_3D_H */