summaryrefslogtreecommitdiff
path: root/src/vk/graphics_pipeline_3d_skeletal.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/vk/graphics_pipeline_3d_skeletal.cpp')
-rw-r--r--src/vk/graphics_pipeline_3d_skeletal.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/vk/graphics_pipeline_3d_skeletal.cpp b/src/vk/graphics_pipeline_3d_skeletal.cpp
index 3e1db66..43f21d6 100644
--- a/src/vk/graphics_pipeline_3d_skeletal.cpp
+++ b/src/vk/graphics_pipeline_3d_skeletal.cpp
@@ -38,7 +38,7 @@ load_world_vert_uniform_buffer(void *obj)
self->ub_world_vert.reserve(cg_core.vk_swapchain->images_count);
for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
self->ub_world_vert.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::ODOWorld3D_Vert));
+ cg_core.vk_device_with_swapchain, sizeof(VK::UDOWorld3D_Vert));
}
catch(const std::exception& e)
{
@@ -64,7 +64,7 @@ load_world_frag_uniform_buffer(void *obj)
self->ub_world_frag.reserve(cg_core.vk_swapchain->images_count);
for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
self->ub_world_frag.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::ODOWorld3D_Frag));
+ cg_core.vk_device_with_swapchain, sizeof(VK::UDOWorld3D_Frag));
}
catch(const std::exception& e)
{
@@ -148,12 +148,12 @@ load_resources_to_descriptor_sets(void *obj)
VkDescriptorBufferInfo world_vert_info{};
world_vert_info.buffer = self->ub_world_vert[i].buffer;
world_vert_info.offset = 0;
- world_vert_info.range = sizeof(VK::ODOWorld3D_Vert);
+ world_vert_info.range = sizeof(VK::UDOWorld3D_Vert);
VkDescriptorBufferInfo world_frag_info{};
world_frag_info.buffer = self->ub_world_frag[i].buffer;
world_frag_info.offset = 0;
- world_frag_info.range = sizeof(VK::ODOWorld3D_Frag);
+ world_frag_info.range = sizeof(VK::UDOWorld3D_Frag);
std::array<VkWriteDescriptorSet, 2> write_descriptors{};
write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
@@ -606,18 +606,18 @@ GraphicsPipeline3DSkeletal::draw(
vkCmdDrawIndexed(
draw_command_buffer, skeletal_mesh->index_count, 1, 0, 0, 0);
- VK::ODOSkeletalModel odo_skeletal_model{};
+ VK::UDOSkeletalModel udo_skeletal_model{};
instance->tick(cg_core.delta_time);
- odo_skeletal_model.base_matrix = base_matrix;
+ udo_skeletal_model.base_matrix = base_matrix;
std::copy(instance->bone_transforms.begin(),
instance->bone_transforms.end(),
- odo_skeletal_model.bone_matrices);
- instance->uniform_buffers[image_index].copy_data(&odo_skeletal_model);
+ udo_skeletal_model.bone_matrices);
+ instance->uniform_buffers[image_index].copy_data(&udo_skeletal_model);
}
}
{ // Update view uniform buffers
- VK::ODOView3D ubo_view_3d{};
+ VK::UDOView3D ubo_view_3d{};
// View matrix.
ubo_view_3d.view = glm::mat4{1.0f};
@@ -642,11 +642,11 @@ GraphicsPipeline3DSkeletal::draw(
// TODO: Do not update this for each view. All views use the same data.
{ // Update world uniform buffer
- ODOWorld3D_Vert ubo_world_3d_vert{};
+ UDOWorld3D_Vert ubo_world_3d_vert{};
ubo_world_3d_vert.ambient_light_color = glm::vec4{0.25, 0.25, 0.25, 1.0};
this->ub_world_vert[image_index].copy_data(&ubo_world_3d_vert);
- ODOWorld3D_Frag ubo_world_3d_frag{};
+ UDOWorld3D_Frag ubo_world_3d_frag{};
ubo_world_3d_frag.directional_light_direction =
glm::vec3{-0.57735, 0.57735, -0.57735};
ubo_world_3d_frag.directional_light_color = glm::vec4{0.8, 0.8, 0.8, 1.0};