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-rw-r--r--src/vk/rectangle.cpp223
1 files changed, 4 insertions, 219 deletions
diff --git a/src/vk/rectangle.cpp b/src/vk/rectangle.cpp
index b0925f1..dc18c45 100644
--- a/src/vk/rectangle.cpp
+++ b/src/vk/rectangle.cpp
@@ -16,230 +16,15 @@
#include "rectangle.hpp"
-#include <array>
-
-#include "../core.hpp"
-#include "graphics_pipeline_2d_wired_layout.hpp"
-
-namespace
-{
-
-void
-load_mesh(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- self->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_graphics();
-
- glm::vec2 rect[4]{
- glm::vec2{self->x, self->y},
- glm::vec2{self->x, self->y + self->height},
- glm::vec2{self->x + self->width, self->y},
- glm::vec2{self->x + self->width, self->y + self->height}
- };
-
- void *vertexes_data{&rect};
- static const size_t vertexes_size =
- sizeof(glm::vec2) * VK::Rectangle::vertex_count;
- self->source_buffers.reserve(cg_core.vk_swapchain->images_count);
- self->vertex_buffers.reserve(cg_core.vk_swapchain->images_count);
- for(int i{0}; i < cg_core.vk_swapchain->images_count; i++)
- {
- self->source_buffers.emplace_back(
- self->queue_family->device, vertexes_data, vertexes_size);
- self->vertex_buffers.emplace_back(
- self->queue_family, &self->source_buffers[i],
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
- }
-}
-
-void
-unload_mesh(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- self->vertex_buffers.clear();
- self->source_buffers.clear();
-}
-
-void
-load_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- self->ub_rectangle.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->ub_rectangle.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UBOModel2D));
-}
-
-void
-unload_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- self->ub_rectangle.clear();
-}
-
-void
-load_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- std::array<VkDescriptorPoolSize, 1> descriptor_pool_sizes{};
- descriptor_pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- descriptor_pool_sizes[0].descriptorCount = self->ub_rectangle.size();
-
- VkDescriptorPoolCreateInfo pool_info{};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.pNext = nullptr;
- pool_info.flags = 0;
- pool_info.maxSets = self->ub_rectangle.size();
- pool_info.poolSizeCount = descriptor_pool_sizes.size();
- pool_info.pPoolSizes = descriptor_pool_sizes.data();
-
- if(vkCreateDescriptorPool(
- self->queue_family->device->device, &pool_info, nullptr,
- &self->descriptor_pool) != VK_SUCCESS)
- throw CommandError{"Failed to create a Vulkan descriptor pool."};
-}
-
-void
-unload_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- vkDestroyDescriptorPool(
- self->queue_family->device->device, self->descriptor_pool, nullptr);
-}
-
-void
-load_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_graphics_pipeline_2d_wired_layout->descriptor_set_instance);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- self->queue_family->device->device, &alloc_info,
- self->descriptor_sets.data()) != VK_SUCCESS)
- CommandError{"Failed to create Vulkan descriptor set."};
-}
-
-void
-load_data_to_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::Rectangle*>(obj);
-
- for(auto i{0}; i < self->ub_rectangle.size(); i++)
- {
- VkDescriptorBufferInfo buffer_info{};
- buffer_info.buffer = self->ub_rectangle[i].buffer;
- buffer_info.offset = 0;
- buffer_info.range = sizeof(VK::UBOModel2D);
-
- std::array<VkWriteDescriptorSet, 1> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[0].pBufferInfo = &buffer_info;
- write_descriptors[0].pImageInfo = nullptr;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
- }
-}
-
-static const CommandChain loader{
- {&load_mesh, &unload_mesh},
- {&load_uniform_buffer, &unload_uniform_buffer},
- {&load_descriptor_set_pool, &unload_descriptor_set_pool},
- {&load_descriptor_sets, nullptr},
- {&load_data_to_descriptor_sets, nullptr},
-};
-
-constexpr bool
-_align_vertically(const float a_x, const float a_width,
- const float b_x, const float b_width)
-{
- return a_x <= b_x + b_width && a_x + a_width >= b_x;
-}
-
-constexpr bool
-_align_horizontally(const float a_y, const float a_height,
- const float b_y, const float b_height)
-{
- return a_y <= b_y + b_height && a_y + a_height >= b_y;
-}
-
-}
-
namespace VK
{
-Rectangle::Rectangle(float x, float y, float width, float height):
- x{x},
- y{y},
- width{width},
- height{height}
-{
- loader.execute(this);
-}
+const int Rectangle::VertexCount{4};
-Rectangle::~Rectangle()
+Rectangle::Rectangle(glm::vec4 position, glm::vec3 color):
+ position{position},
+ color{color}
{
- loader.revert(this);
-}
-
-bool
-Rectangle::align_vertically(const Rectangle &that) const
-{
- return _align_vertically(this->x, this->width, that.x, that.width);
-}
-
-bool
-Rectangle::align_horizontally(const Rectangle &that) const
-{
- return _align_horizontally(this->y, this->height, that.y, that.height);
-}
-
-bool
-Rectangle::collide(const Rectangle &that) const
-{
- return
- _align_vertically(this->x, this->width, that.x, that.width) &&
- _align_horizontally(this->y, this->height, that.y, that.height);
-}
-
-void
-Rectangle::update_vertex_buffer()
-{
- glm::vec2 rect[4]{
- glm::vec2{this->x, this->y},
- glm::vec2{this->x, this->y + this->height},
- glm::vec2{this->x + this->width, this->y},
- glm::vec2{this->x + this->width, this->y + this->height}
- };
-
- void *vertexes_data{&rect};
- this->source_buffers[cg_core.vk_swapchain->current_frame].copy_data(
- vertexes_data);
- this->vertex_buffers[cg_core.vk_swapchain->current_frame].copy_data();
}
}