| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-06-14 | fixt Offset for 2D wired fragment shader | Frederico Linhares | |
| * glsl/shader_2d_wired.frag.glsl: GLSL requires that I declare offsets explicitly. I can not use a dummy variable as an offset. | |||
| 2023-01-06 | refa Use Push constants for sprites and rectangles | Frederico Linhares | |
| 2022-12-23 | refa Merge Rectangle into Vector4D | Frederico Linhares | |
| 2022-11-09 | feat create method Rectangle#draw | Frederico Linhares | |
