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path: root/src/vk/graphics_pipeline_2d_wired.cpp
AgeCommit message (Collapse)Author
2024-05-08refa Rename graphical engine to BluCatFrederico Linhares
2023-10-02refa Remove redundant framebuffersFrederico Linhares
* src/vk/framebuffer.hpp: Move to this class all the framebuffers.
2023-09-30refa Remove redundant render passFrederico Linhares
* src/vk/render_pass.hpp: Both 2D pipelines used identical render passes. I merged both in a single render pass. * src/vk/renderer.cpp (Renderer::draw): Use only one render pass for both 2D graphics pipelines.
2023-09-28styl Rename ODO structures to UDOFrederico Linhares
* src/vk/uniform_data_object.hpp: I do not remember why I named these structs ODO. UDO makes more sense as they represents "uniform data objects."
2023-01-06refa Use Push constants for sprites and rectanglesFrederico Linhares
2022-12-23refa Merge Rectangle into Vector4DFrederico Linhares
2022-11-09feat create method Rectangle#drawFrederico Linhares