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vk
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graphics_pipeline_3d.cpp
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2023-10-30
refa Move texture sampler to texture object
Frederico Linhares
2023-10-27
feat Create an interface to change field of view
Frederico Linhares
2023-10-09
feat Render sprite in a 3D position
Frederico Linhares
2023-10-02
refa Remove redundant framebuffers
Frederico Linhares
2023-09-30
refa Remove redundant descriptor sets
Frederico Linhares
2023-09-30
refa Remove redundant render pass
Frederico Linhares
2023-09-29
refa Move all descriptor sets to a new class
Frederico Linhares
2023-09-28
styl Rename ODO structures to UDO
Frederico Linhares
2023-09-27
refa Remove redundant uniform buffer updates
Frederico Linhares
2023-09-15
feat Create skeletal mesh
Frederico Linhares
2023-01-12
refa Use Push constants for 3D models
Frederico Linhares
2023-01-06
refa Use Push constants for sprites and rectangles
Frederico Linhares
2022-12-23
refa Merge Rectangle into Vector4D
Frederico Linhares
2022-10-10
feat Move configuration from YAML file to game
Frederico Linhares
2022-09-29
feat Allow multiple textures to be used with the same mesh
Frederico Linhares
2022-09-23
refa Use Vulkan coordinates instead of OpenGL
Frederico Linhares
2022-09-21
feat Create View2D
Frederico Linhares
2022-09-16
feat Create View
Frederico Linhares
2022-09-08
refa Move layouts away from graphics pipelines
Frederico Linhares
2022-09-05
refa Move render passes away from graphics pipelines
Frederico Linhares
2022-08-30
feat Create 2d graphics pipeline
Frederico Linhares