Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-09-28 | styl Rename ODO structures to UDO | Frederico Linhares | |
* src/vk/uniform_data_object.hpp: I do not remember why I named these structs ODO. UDO makes more sense as they represents "uniform data objects." | |||
2023-09-27 | refa Remove redundant uniform buffer updates | Frederico Linhares | |
* src/vk/graphics_pipeline_3d.cpp: Remove redundant uniform buffer updates * src/vk/renderer.cpp: Update world colors just once for each frame. | |||
2023-09-15 | feat Create skeletal mesh | Frederico Linhares | |
2022-11-09 | feat create method Rectangle#draw | Frederico Linhares | |
2022-10-21 | feat Skip frame if image is not available. | Frederico Linhares | |
2022-10-10 | feat Move configuration from YAML file to game | Frederico Linhares | |
2022-09-21 | feat Create View2D | Frederico Linhares | |
2022-09-21 | refa All views in use shares the same descriptor pool | Frederico Linhares | |
2022-09-16 | feat Create View | Frederico Linhares | |
2022-08-30 | feat Create 2d graphics pipeline | Frederico Linhares | |