Age | Commit message (Collapse) | Author | |
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2023-09-29 | refa Move all descriptor sets to a new class | Frederico Linhares | |
* src/vk/descriptor_set_layout.hpp: Moving all descriptor sets in the same class makes it easier to identify code duplication. * src/vk/graphics_pipeline_2d_solid_layout.cpp, src/vk/graphics_pipeline_2d_wired_layout.cpp, src/vk/graphics_pipeline_3d_layout.cpp: Remove redundant descriptor set layouts. | |||
2023-05-29 | refa Sprite receives floats instead of Vector4D | Frederico Linhares | |
* lib/menu.rb: Uses the new interface for Sprite. * src/sprite.cpp (Sprite#new, Sprite#draw): By requiring a Vector4D as an argument, sometimes the code calling a Sprite method needs to instantiate a Vector4D and use the stance once. The functions now require four float variables to eliminate this unnecessary instantiation. | |||
2023-01-06 | refa Use Push constants for sprites and rectangles | Frederico Linhares | |
2022-12-23 | refa Merge Rectangle into Vector4D | Frederico Linhares | |
2022-11-09 | feat create method Rectangle#draw | Frederico Linhares | |
2022-09-08 | refa Move layouts away from graphics pipelines | Frederico Linhares | |
2022-08-31 | feat Add projection to 2D graphics pipeline | Frederico Linhares | |
2022-08-30 | feat Create 2d graphics pipeline | Frederico Linhares | |